Player Matchup

Nemesis
Nemesis
Arachnofobic
Nemesis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,574 Elo+
Solo
Hel
Hel
HanmaBl00dline
Hel
Level 147
God Stats
7W - 12L
1,190 SR
Queue Stats
619W - 622L
1,603 Elo+
Solo
Kumbhakarna
Kumbhakarna
King0fLight
Kumbhakarna
Level 155
God Stats
3W - 7L
1,751 SR
Queue Stats
107W - 120L
1,635 Elo+
Solo
Cabrakan
Cabrakan
RockyHeisenberg
Cabrakan
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 185L
1,808 Elo+
Solo
Cernunnos
Cernunnos
Sninja
Cernunnos
Level 137
God Stats
14W - 12L
1,715 SR
Queue Stats
138W - 137L
1,602 Elo+
Solo
Team Averages
Level 148
1,531 SR
1,644 Elo+

VS

Team Averages
Level 133
1,631 SR
1,626 Elo+
Janus
Janus
Gynkgo
Janus
Level 160
God Stats
1W - 0L
1,735 SR
Queue Stats
36W - 33L
1,528 Elo+
Party 2
Charybdis
Charybdis
TheBaSherS
Charybdis
Level 138
God Stats
2W - 1L
1,532 SR
Queue Stats
70W - 67L
1,602 Elo+
Party 1
Osiris
Osiris
gaag2
Osiris
Level 120
God Stats
7W - 8L
1,554 SR
Queue Stats
283W - 285L
1,632 Elo+
Party 1
Jormungandr
Jormungandr
namlil
Jormungandr
Level 86
God Stats
1W - 0L
1,810 SR
Queue Stats
26W - 17L
1,527 Elo+
Solo
Shiva
Shiva
shiro686
Shiva
Level 160
God Stats
1W - 0L
1,525 SR
Queue Stats
19W - 9L
1,839 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arachnofobic
Nemesis
16
4 / 7 / 1
9,618
534
9,632
16,825
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 6 / 1
8,579
477
6,171
12,150
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
King0fLight
Kumbhakarna
16
3 / 3 / 1
9,647
536
7,895
17,119
9,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
11
1 / 5 / 2
7,213
401
6,118
16,791
16,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Sninja
Cernunnos
15
2 / 5 / 0
9,189
511
6,676
10,865
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gynkgo
Janus
17
8 / 4 / 7
10,980
610
12,711
10,240
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
TheBaSherS
Charybdis
18
4 / 1 / 3
11,004
611
6,110
12,674
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
gaag2
Osiris
15
5 / 1 / 5
9,658
537
8,182
13,156
9,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
namlil
Jormungandr
18
9 / 1 / 7
11,384
632
13,996
15,939
14,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shiva
shiro686
Shiva
16
0 / 3 / 7
10,082
560
11,590
16,012
12,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
10
Kills
26
26
Deaths
10
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arachnofobic
Nemesis
4
7
1
0.64
W
Janus
Gynkgo
Janus
8
4
7
2.88
L
0
6
1
0.08
L
Kumbhakarna
King0fLight
Kumbhakarna
3
3
1
1.17
L
Cabrakan
1
5
2
0.4
L
Cernunnos
Sninja
Cernunnos
2
5
0
0.4
W
Charybdis
TheBaSherS
Charybdis
4
1
3
5.5
W
Osiris
gaag2
Osiris
5
1
5
7.5
W
Jormungandr
namlil
Jormungandr
9
1
7
12.5
W
Shiva
shiro686
Shiva
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,492
Damage
52,589
73,750
Taken
68,021
41,276
Mitigated
43,910
17,388
Healing
15,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arachnofobic
Nemesis
9,632
4,463
0
2,236
16,825
5,587
0
8,521
8,148
0
68,563
W
Janus
Gynkgo
Janus
12,711
1,087
0
750
10,240
3,208
389
3,816
6,374
70,173
0
L
6,171
83
750
4,283
12,150
6,252
0
4,597
7,270
71,187
0
L
Kumbhakarna
King0fLight
Kumbhakarna
7,895
1,756
0
6,098
17,119
9,158
0
2,543
13,788
65,798
0
L
Cabrakan
6,118
826
0
1,094
16,791
16,741
0
7,439
9,077
18,490
0
L
Cernunnos
Sninja
Cernunnos
6,676
2,689
0
2,927
10,865
3,538
0
3,087
7,734
0
60,380
W
Charybdis
TheBaSherS
Charybdis
6,110
3,000
0
6,724
12,674
3,619
1,612
1,572
11,102
0
84,832
W
Osiris
gaag2
Osiris
8,182
2,465
0
1,125
13,156
9,652
0
2,014
11,142
0
67,463
W
Jormungandr
namlil
Jormungandr
13,996
4,666
233
1,317
15,939
14,707
0
3,262
12,643
69,195
0
W
Shiva
shiro686
Shiva
11,590
2,206
83
5,434
16,012
12,724
197
8,886
6,576
0
63,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,246
Gold Earned
53,108
524
Minions Killed
576
0
Camps Cleared
0
1,661,037
Distance Traveled
1,826,175
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,618
534
105
6
0
347,425
3
W
Janus
10,980
610
125
7
0
368,181
3
L
Hel
8,579
477
133
7
0
332,991
3
L
Kumbhakarna
9,647
536
145
8
0
350,680
7
L
Cabrakan
7,213
401
22
1
0
321,812
0
L
Cernunnos
9,189
511
119
7
0
308,129
2
W
Charybdis
11,004
611
148
8
0
327,573
8
W
Osiris
9,658
537
92
5
0
418,094
9
W
Jormungandr
11,384
632
97
5
0
356,303
4
W
Shiva
10,082
560
114
6
0
356,024
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role