Player Matchup

Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
JodenHuckt
Neith
Level 66
God Stats
13W - 23L
1,360 SR
Queue Stats
386W - 370L
1,426 Elo+
Party 3
Bastet
Bastet
Plashher
Bastet
Level 107
God Stats
29W - 21L
1,649 SR
Queue Stats
386W - 417L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
Samayouryuu
Gilgamesh
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 211L
1,426 Elo+
Party 2
Merlin
Merlin
iiEnte
Merlin
Level 128
God Stats
4W - 1L
1,545 SR
Queue Stats
291W - 274L
1,427 Elo+
Party 3
Team Averages
Level 103
1,511 SR
1,439 Elo+

VS

Team Averages
Level 103
1,437 SR
1,470 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Huguitoo_Gonz
Izanami
Level 105
God Stats
11W - 17L
1,480 SR
Queue Stats
20W - 25L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
MaRqUiTos__03
Zhong Kui
Level 119
God Stats
17W - 16L
1,631 SR
Queue Stats
53W - 66L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
Mostik25
Guan Yu
Level 56
God Stats
0W - 3L
1,215 SR
Queue Stats
150W - 165L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
victorvt10
Baron Samedi
Level 107
God Stats
5W - 13L
1,359 SR
Queue Stats
29W - 50L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 4 / 12
9,180
437
9,539
16,809
17,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
17
5 / 3 / 9
10,461
498
13,333
12,838
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bastet
Plashher
Bastet
19
8 / 4 / 6
11,736
559
14,596
17,931
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Samayouryuu
Gilgamesh
17
3 / 1 / 7
11,077
527
10,943
16,951
14,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
iiEnte
Merlin
19
3 / 2 / 6
11,888
566
11,490
10,781
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
5 / 4 / 3
10,666
508
10,802
22,179
13,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
14
2 / 6 / 2
8,971
427
7,081
14,158
4,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
MaRqUiTos__03
Zhong Kui
14
2 / 3 / 4
8,803
419
11,380
16,500
10,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Mostik25
Guan Yu
16
0 / 4 / 1
9,844
469
4,627
15,973
14,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
victorvt10
Baron Samedi
16
5 / 4 / 2
10,234
487
13,460
13,772
6,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
21
Kills
14
14
Deaths
21
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
4
12
2
L
Erlang Shen
 
Erlang Shen
5
4
3
1.63
L
Izanami
2
6
2
0.5
W
Neith
5
3
9
3.17
L
Zhong Kui
MaRqUiTos__03
Zhong Kui
2
3
4
1.33
L
Guan Yu
Mostik25
Guan Yu
0
4
1
0.13
W
Bastet
Plashher
Bastet
8
4
6
2.75
W
Gilgamesh
Samayouryuu
Gilgamesh
3
1
7
6.5
W
Merlin
iiEnte
Merlin
3
2
6
3
L
Baron Samedi
victorvt10
Baron Samedi
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,901
Damage
47,350
75,310
Taken
82,582
46,610
Mitigated
49,488
24,668
Healing
29,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,539
478
0
1,837
16,809
17,164
413
6,675
9,996
19,956
0
L
Erlang Shen
 
Erlang Shen
10,802
4,675
0
9,368
22,179
13,588
0
3,730
18,449
0
82,380
L
Izanami
7,081
2,659
168
885
14,158
4,960
176
3,756
10,402
0
60,536
W
Neith
13,333
4,611
408
6,576
12,838
4,732
2,125
5,539
7,204
0
78,919
L
Zhong Kui
MaRqUiTos__03
Zhong Kui
11,380
1,563
627
7,083
16,500
10,779
0
4,406
12,094
43,434
0
L
Guan Yu
Mostik25
Guan Yu
4,627
356
918
5,154
15,973
14,060
662
1,589
14,384
2,894
53,046
W
Bastet
Plashher
Bastet
14,596
3,097
202
8,661
17,931
6,724
834
4,777
12,956
0
89,057
W
Gilgamesh
Samayouryuu
Gilgamesh
10,943
2,730
0
3,853
16,951
14,001
1,065
3,107
13,729
0
62,469
W
Merlin
iiEnte
Merlin
11,490
432
231
2,900
10,781
3,989
299
3,920
6,467
90,314
0
L
Baron Samedi
victorvt10
Baron Samedi
13,460
741
1,327
3,729
13,772
6,101
146
7,548
6,224
57,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,342
Gold Earned
48,518
557
Minions Killed
528
0
Camps Cleared
0
1,926,888
Distance Traveled
1,755,156
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,180
437
18
1
0
365,433
1
L
Erlang Shen
10,666
508
118
6
0
424,786
4
L
Izanami
8,971
427
107
5
0
321,849
1
W
Neith
10,461
498
138
7
0
370,719
3
L
Zhong Kui
8,803
419
74
4
0
311,448
4
L
Guan Yu
9,844
469
107
5
0
362,646
2
W
Bastet
11,736
559
114
5
0
448,671
7
W
Gilgamesh
11,077
527
123
6
0
351,331
6
W
Merlin
11,888
566
164
8
0
390,734
9
L
Baron Samedi
10,234
487
122
6
0
334,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role