Player Matchup

Bellona
Bellona
XxShadowxX8519
Bellona
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,466 Elo+
Party 1
Olorun
Olorun
apexassasin3
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,346 Elo+
Party 1
He Bo
He Bo
sierro20
He Bo
Level 47
God Stats
0W - 5L
1,379 SR
Queue Stats
86W - 107L
1,109 Elo+
Solo
Team Averages
Level 52
1,460 SR
1,307 Elo+

VS

Team Averages
Level 81
1,438 SR
1,493 Elo+
Scylla
Scylla
NL_dvfh15_UK
Scylla
Level 23
God Stats
9W - 2L
1,611 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Bastet
Bastet
RDR_11_
Bastet
Level 138
God Stats
6W - 0L
1,500 SR
Queue Stats
24W - 17L
1,472 Elo+
Party 2
Chaac
Chaac
hvdmike
Chaac
Level 81
God Stats
9W - 1L
1,202 SR
Queue Stats
10W - 3L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,482
648
5,835
9,357
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
10
0 / 4 / 2
6,089
609
2,171
6,718
2,224
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

He Bo
sierro20
He Bo
10
1 / 7 / 1
6,121
612
4,209
7,568
1,629
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 2 / 10
6,786
679
3,726
3,796
1,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
RDR_11_
Bastet
13
11 / 0 / 3
8,630
863
10,374
8,232
3,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
hvdmike
Chaac
12
2 / 0 / 12
7,314
731
5,645
6,440
5,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
2
10
3
W
Bastet
RDR_11_
Bastet
11
0
3
12.5
L
1
3
1
0.5
L
Olorun
0
4
2
0.25
W
Chaac
hvdmike
Chaac
2
0
12
8
L
He Bo
sierro20
He Bo
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,215
Damage
19,745
23,643
Taken
18,468
10,812
Mitigated
10,092
4,122
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
3,726
141
0
256
3,796
1,297
189
1,993
1,749
12,132
0
W
Bastet
RDR_11_
Bastet
10,374
2,157
0
3,117
8,232
3,069
0
2,637
5,320
0
30,494
L
5,835
1,279
208
2,712
9,357
6,959
0
2,288
6,684
0
22,263
L
Olorun
2,171
750
166
413
6,718
2,224
0
1,146
5,482
16,549
0
W
Chaac
hvdmike
Chaac
5,645
208
0
1,714
6,440
5,726
33
2,052
4,173
0
17,622
L
He Bo
sierro20
He Bo
4,209
158
145
478
7,568
1,629
0
615
6,865
11,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,692
Gold Earned
22,730
91
Minions Killed
94
4
Camps Cleared
5
479,481
Distance Traveled
551,723
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,786
679
22
2
1
157,178
0
W
Bastet
8,630
863
50
5
4
203,664
2
L
Bellona
6,482
648
33
3
3
187,113
3
L
Olorun
6,089
609
33
3
0
156,834
0
W
Chaac
7,314
731
22
2
0
190,881
0
L
He Bo
6,121
612
25
3
1
135,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role