Player Matchup

Aphrodite
Aphrodite
FyreNight
Aphrodite
Level 65
God Stats
2W - 2L
1,644 SR
Queue Stats
38W - 52L
1,359 Elo+
Party 1
Hercules
Hercules
Linkem
Hercules
Level 17
God Stats
6W - 5L
1,548 SR
Queue Stats
11W - 11L
1,387 Elo+
Party 1
Hun Batz
Hun Batz
Zaliaskaralius
Hun Batz
Level 66
God Stats
1W - 3L
1,354 SR
Queue Stats
63W - 77L
1,398 Elo+
Party 1
Team Averages
Level 49
1,515 SR
1,381 Elo+

VS

Team Averages
Level 76
1,412 SR
1,513 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DiabloKurtWagner
Agni
Level 27
God Stats
1W - 3L
1,235 SR
Queue Stats
58W - 60L
1,509 Elo+
Party 2
Sobek
Sobek
Jeeqaa
Sobek
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 80L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FyreNight
Aphrodite
15
1 / 8 / 5
10,307
573
8,096
17,068
10,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Linkem
Hercules
16
3 / 3 / 4
11,082
616
12,795
24,499
15,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
15
3 / 7 / 4
11,004
611
11,348
19,639
5,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
5 / 2 / 11
12,776
710
23,289
14,733
6,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
3 / 4 / 5
11,185
621
13,446
10,903
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Jeeqaa
Sobek
18
10 / 1 / 7
13,264
737
16,005
16,248
21,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
7
Kills
18
18
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
2
11
5.25
W
3
4
5
1.38
L
Aphrodite
FyreNight
Aphrodite
1
8
5
0.44
W
Sobek
Jeeqaa
Sobek
10
1
7
13.5
L
Hercules
Linkem
Hercules
3
3
4
1.67
L
Hun Batz
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
52,740
61,206
Taken
41,884
31,250
Mitigated
31,192
16,535
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
23,289
11,558
0
7,021
14,733
6,170
1,438
2,905
11,689
0
59,078
W
13,446
772
0
1,105
10,903
4,005
376
3,168
7,619
50,131
0
L
Aphrodite
FyreNight
Aphrodite
8,096
265
4,054
6,037
17,068
10,282
0
9,355
7,459
30,201
0
W
Sobek
Jeeqaa
Sobek
16,005
1,009
461
5,330
16,248
21,017
318
3,633
12,004
37,876
0
L
Hercules
Linkem
Hercules
12,795
1,703
139
3,636
24,499
15,233
0
11,633
12,335
5,485
22,125
L
Hun Batz
11,348
2,327
0
2,669
19,639
5,735
0
7,825
11,481
0
43,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,393
Gold Earned
37,225
142
Minions Killed
181
6
Camps Cleared
10
939,784
Distance Traveled
950,669
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,776
710
79
4
4
311,923
7
W
Agni
11,185
621
70
4
4
303,732
6
L
Aphrodite
10,307
573
48
3
1
294,883
1
W
Sobek
13,264
737
32
2
2
335,014
3
L
Hercules
11,082
616
30
2
0
347,057
1
L
Hun Batz
11,004
611
64
4
5
297,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role