Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ELBertoCabra
Atlas
Level 49
God Stats
2W - 7L
1,500 SR
Queue Stats
114W - 130L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Needmoarfood
Cernunnos
Level 44
God Stats
16W - 23L
1,132 SR
Queue Stats
88W - 113L
1,259 Elo+
Party 1
Freya
Freya
Slayed-by-Dobber
Freya
Level 68
God Stats
7W - 27L
1,107 SR
Queue Stats
37W - 61L
1,160 Elo+
Solo
Shiva
Shiva
diablax03
Shiva
Level 38
God Stats
3W - 6L
1,312 SR
Queue Stats
112W - 140L
1,259 Elo+
Solo
Team Averages
Level 61
1,310 SR
1,336 Elo+

VS

Team Averages
Level 66
1,544 SR
1,438 Elo+
Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
God_Noah-2
Arachne
Level 67
God Stats
79W - 77L
1,550 SR
Queue Stats
281W - 325L
1,422 Elo+
Solo
Shiva
Shiva
foot200enormous
Shiva
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
ozc27
Medusa
Level 79
God Stats
3W - 2L
1,434 SR
Queue Stats
27W - 22L
1,450 Elo+
Solo
Ares
Ares
smiteguilly
Ares
Level 66
God Stats
3W - 2L
1,735 SR
Queue Stats
68W - 75L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 3 / 0
6,678
668
3,468
6,783
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 6 / 1
4,778
478
1,286
6,071
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Needmoarfood
Cernunnos
6
0 / 6 / 0
4,227
423
1,068
5,960
624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 4 / 0
4,828
483
2,791
7,143
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
diablax03
Shiva
9
1 / 1 / 0
5,503
550
3,990
6,721
3,195
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 0 / 1
6,837
684
3,729
6,214
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
God_Noah-2
Arachne
10
1 / 1 / 2
5,673
567
3,575
5,183
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 2
5,306
531
1,409
5,089
2,190
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
ozc27
Medusa
11
11 / 1 / 2
7,150
715
10,383
4,781
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 0 / 8
6,511
651
3,433
5,481
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
20
20
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
0
0.67
W
Thanatos
 
Thanatos
5
0
1
5.5
L
0
6
1
0.08
W
Arachne
God_Noah-2
Arachne
1
1
2
2
L
Cernunnos
Needmoarfood
Cernunnos
0
6
0
0
L
0
4
0
0
L
Shiva
diablax03
Shiva
1
1
0
1
W
0
1
2
1
W
Medusa
ozc27
Medusa
11
1
2
12
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,603
Damage
22,529
32,678
Taken
26,748
10,257
Mitigated
11,873
6,623
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,468
626
12
2,260
6,783
1,574
0
205
6,578
40,780
0
W
Thanatos
 
Thanatos
3,729
813
0
6,908
6,214
2,388
0
1,648
4,550
0
38,244
L
1,286
666
0
203
6,071
3,106
0
1,031
5,040
7,763
0
W
Arachne
God_Noah-2
Arachne
3,575
2,253
0
1,819
5,183
1,905
763
1,931
3,054
0
27,533
L
Cernunnos
Needmoarfood
Cernunnos
1,068
669
0
488
5,960
624
0
861
5,099
0
10,296
L
2,791
1,005
141
2,322
7,143
1,758
0
281
6,862
21,342
0
L
Shiva
diablax03
Shiva
3,990
647
0
1,197
6,721
3,195
416
1,055
5,666
0
24,765
W
1,409
246
0
228
5,089
2,190
0
168
4,921
0
14,910
W
Medusa
ozc27
Medusa
10,383
3,845
0
2,025
4,781
1,736
91
2,192
2,495
0
44,711
W
3,433
471
0
2,026
5,481
3,654
197
1,218
4,183
16,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,014
Gold Earned
31,477
222
Minions Killed
257
0
Camps Cleared
0
876,493
Distance Traveled
1,070,174
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,678
668
93
9
0
201,148
0
W
Thanatos
6,837
684
78
8
0
251,850
0
L
Atlas
4,778
478
8
1
0
155,408
2
W
Arachne
5,673
567
59
6
0
218,681
2
L
Cernunnos
4,227
423
31
3
0
143,360
0
L
Freya
4,828
483
45
5
0
171,476
5
L
Shiva
5,503
550
45
5
0
205,101
0
W
Shiva
5,306
531
30
3
0
210,609
2
W
Medusa
7,150
715
75
8
0
193,886
2
W
Ares
6,511
651
15
2
0
195,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role