Player Matchup

Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Catfxshh
Shiva
Level 119
God Stats
5W - 4L
1,361 SR
Queue Stats
132W - 93L
1,591 Elo+
Party 1
Discordia
Discordia
I n1fty I
Discordia
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
MeloBizu
Serqet
Level 28
God Stats
1W - 2L
1,202 SR
Queue Stats
12W - 6L
1,479 Elo+
Party 1
Jing Wei
Jing Wei
xDivine Anger
Jing Wei
Level 129
God Stats
2W - 0L
1,837 SR
Queue Stats
131W - 92L
1,531 Elo+
Party 1
Team Averages
Level 101
1,480 SR
1,520 Elo+

VS

Team Averages
Level 48
1,428 SR
1,546 Elo+
Achilles
Achilles
JorgeHdzX
Achilles
Level 38
God Stats
2W - 10L
1,419 SR
Queue Stats
33W - 65L
1,448 Elo+
Solo
Athena
Athena
TroPicGlitch128
Athena
Level 33
God Stats
15W - 14L
1,500 SR
Queue Stats
516W - 578L
1,500 Elo+
Solo
Chronos
Chronos
dragon-villano9
Chronos
Level 16
God Stats
4W - 3L
1,743 SR
Queue Stats
29W - 16L
1,637 Elo+
Party 2
Awilix
Awilix
ese355
Awilix
Level 148
God Stats
3W - 3L
1,159 SR
Queue Stats
647W - 657L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
jengibre-vitreo
Nu Wa
Level 7
God Stats
0W - 2L
1,319 SR
Queue Stats
26W - 23L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 2 / 14
9,132
507
4,240
11,640
12,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
Catfxshh
Shiva
18
7 / 1 / 0
10,851
603
13,101
17,635
16,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
I n1fty I
Discordia
15
1 / 2 / 4
8,623
479
6,278
5,849
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
MeloBizu
Serqet
2
0 / 0 / 0
5,279
293
0
1,486
377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
xDivine Anger
Jing Wei
17
9 / 2 / 1
10,976
610
20,101
14,296
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JorgeHdzX
Achilles
15
1 / 4 / 0
9,118
507
6,988
13,521
15,302
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 3
8,578
477
2,263
14,653
13,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 3 / 1
9,974
554
9,016
17,835
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
ese355
Awilix
15
1 / 5 / 4
9,001
500
9,806
13,621
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 0
9,851
547
6,215
6,538
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
17
Kills
7
7
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
14
3.5
W
Shiva
Catfxshh
Shiva
7
1
0
7
W
Discordia
I n1fty I
Discordia
1
2
4
1.5
L
Achilles
JorgeHdzX
Achilles
1
4
0
0.25
W
Serqet
MeloBizu
Serqet
0
0
0
0
L
1
3
3
0.83
L
3
3
1
1.17
L
Awilix
ese355
Awilix
1
5
4
0.6
L
1
3
0
0.33
W
Jing Wei
xDivine Anger
Jing Wei
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,720
Damage
34,288
50,906
Taken
66,168
36,622
Mitigated
42,512
19,199
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,240
551
399
3,102
11,640
12,441
0
3,773
7,789
17,126
0
W
Shiva
Catfxshh
Shiva
13,101
2,585
28
6,313
17,635
16,555
0
1,651
15,924
14,339
63,427
W
Discordia
I n1fty I
Discordia
6,278
484
0
972
5,849
2,057
273
2,336
3,343
63,840
0
L
Achilles
JorgeHdzX
Achilles
6,988
1,130
10
1,903
13,521
15,302
456
3,060
9,870
5,592
42,787
W
Serqet
MeloBizu
Serqet
0
0
0
106
1,486
377
0
1,098
316
0
830
L
2,263
716
365
3,075
14,653
13,142
883
2,747
11,313
23,187
0
L
9,016
3,085
0
7,166
17,835
6,995
453
1,340
15,808
70,372
5,632
L
Awilix
ese355
Awilix
9,806
4,123
0
250
13,621
5,062
0
2,338
11,183
0
62,285
L
6,215
522
0
819
6,538
2,011
481
3,260
3,232
74,726
0
W
Jing Wei
xDivine Anger
Jing Wei
20,101
15,232
0
8,279
14,296
5,192
181
8,398
5,812
0
93,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,861
Gold Earned
46,522
434
Minions Killed
525
0
Camps Cleared
0
1,407,656
Distance Traveled
1,747,591
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,132
507
18
1
0
389,407
6
W
Shiva
10,851
603
132
7
0
348,770
4
W
Discordia
8,623
479
115
6
0
308,691
3
L
Achilles
9,118
507
99
6
0
340,438
4
W
Serqet
5,279
293
3
0
0
9,317
0
L
Athena
8,578
477
46
3
0
353,714
1
L
Chronos
9,974
554
126
7
0
351,609
2
L
Awilix
9,001
500
106
6
0
382,410
0
L
Nu Wa
9,851
547
148
8
0
319,420
3
W
Jing Wei
10,976
610
166
9
0
351,471
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role