Player Matchup

Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond I
LustyonGeb
Thoth
Diamond I
Level 69
God Stats
9W - 2L
1,889 SR
Queue Stats
46W - 9L
2,503 MMR
Party 1
Geb
Geb
Diamond I
Pixel_353
Geb
Diamond I
Level 158
God Stats
3W - 0L
1,958 SR
Queue Stats
57W - 20L
2,570 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,782 SR
2,191 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,712 SR
2,137 MMR
Chaac
Chaac
Silver II
ChaoticRat02079
Chaac
Silver II
Level 150
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 31L
1,659 MMR
Solo
Ares
Ares
Diamond III
I LikeGirls N0w
Ares
Diamond III
Level 149
God Stats
6W - 4L
1,738 SR
Queue Stats
335W - 377L
2,315 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
Thankuav
Morgan Le Fay
Diamond IV
Level 89
God Stats
16W - 9L
1,899 SR
Queue Stats
72W - 32L
2,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
8 / 3 / 7
9,011
819
13,031
11,369
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
14
8 / 0 / 6
9,167
833
13,580
5,203
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 0 / 15
8,889
808
7,230
10,107
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Ah Muzen CabFenrirAchillesBastetCabrakan

VS

Bans
ZeusOdinMedusaGilgameshUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,885
626
5,644
15,130
6,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 8 / 3
7,114
647
4,117
14,946
11,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Thankuav
Morgan Le Fay
11
2 / 4 / 1
7,536
685
9,488
9,222
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
3
7
3.83
L
1
4
1
0.38
L
0
8
3
0.19
W
Thoth
8
0
6
11
W
0
0
15
7.5
L
Morgan Le Fay
Thankuav
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,841
Damage
19,249
26,679
Taken
39,298
16,149
Mitigated
20,127
9,929
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,031
6,747
0
4,985
11,369
5,326
573
5,743
5,626
0
37,175
L
5,644
977
0
3,626
15,130
6,259
0
6,815
7,854
0
20,191
L
4,117
140
210
1,361
14,946
11,317
77
7,949
6,641
11,527
0
W
Thoth
13,580
71
0
1,131
5,203
1,898
339
2,958
2,245
40,542
0
W
7,230
1,470
0
3,813
10,107
8,925
171
5,434
4,673
18,168
0
L
Morgan Le Fay
Thankuav
Morgan Le Fay
9,488
527
0
2,086
9,222
2,551
45
6,328
2,832
25,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,067
Gold Earned
21,535
134
Minions Killed
91
7
Camps Cleared
3
677,721
Distance Traveled
594,571
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,011
819
45
4
4
208,026
4
L
Chaac
6,885
626
32
3
1
205,134
4
L
Ares
7,114
647
10
1
0
182,207
1
W
Thoth
9,167
833
73
7
1
240,570
3
W
Geb
8,889
808
16
1
2
229,125
1
L
Morgan Le Fay
7,536
685
49
4
2
207,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role