Player Matchup

Hercules
Hercules
Silver I
JoJo_TheAssassin
Hercules
Silver I
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
224W - 228L
1,230 MMR
Solo
Danzaburou
Danzaburou
Silver III
LegacyAFKcow860
Danzaburou
Silver III
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 102L
1,353 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Perverted-Zeus
Zhong Kui
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,185 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,500 SR
1,256 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,681 SR
1,319 MMR
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver IV
NearOsprey
Ganesha
Silver IV
Level 85
God Stats
12W - 8L
1,799 SR
Queue Stats
662W - 724L
812 MMR
Solo
Thor
Thor
Gold I
ShOtGUNtOdANOSE
Thor
Gold I
Level 156
God Stats
6W - 7L
1,744 SR
Queue Stats
568W - 565L
1,645 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 2
12,983
683
8,531
26,920
19,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
LegacyAFKcow860
Danzaburou
17
2 / 5 / 3
12,249
645
13,765
19,411
6,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Perverted-Zeus
Zhong Kui
15
2 / 8 / 2
11,622
612
13,645
21,916
10,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ChaacAtlasGilgameshBacchusGeb

VS

Bans
BastetAresNoxCerberusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
9 / 1 / 5
13,951
734
32,038
11,600
6,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
NearOsprey
Ganesha
16
0 / 2 / 12
12,513
659
8,248
18,306
21,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 3 / 9
13,491
710
14,885
17,004
14,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
14
14
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
1
5
11.5
L
2
1
2
3
L
Danzaburou
LegacyAFKcow860
Danzaburou
2
5
3
0.7
W
Ganesha
NearOsprey
Ganesha
0
2
12
3
L
Zhong Kui
Perverted-Zeus
Zhong Kui
2
8
2
0.38
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,941
Damage
55,171
68,247
Taken
46,910
36,587
Mitigated
42,347
16,051
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
32,038
3,499
0
2,952
11,600
6,384
1,213
5,223
6,377
79,538
0
L
8,531
1,373
0
7,609
26,920
19,541
205
18,578
7,534
0
31,461
L
Danzaburou
LegacyAFKcow860
Danzaburou
13,765
5,046
0
3,489
19,411
6,346
595
10,098
8,917
0
58,494
W
Ganesha
NearOsprey
Ganesha
8,248
204
0
1,663
18,306
21,687
33
3,680
14,448
23,751
0
L
Zhong Kui
Perverted-Zeus
Zhong Kui
13,645
819
0
4,953
21,916
10,700
175
11,097
10,541
45,159
0
W
14,885
1,449
0
1,430
17,004
14,276
1,289
4,960
12,044
0
53,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,854
Gold Earned
39,955
192
Minions Killed
209
6
Camps Cleared
9
940,854
Distance Traveled
1,119,448
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,951
734
122
6
7
364,651
5
L
Hercules
12,983
683
51
3
2
370,540
2
L
Danzaburou
12,249
645
79
4
1
307,814
3
W
Ganesha
12,513
659
2
0
0
375,973
4
L
Zhong Kui
11,622
612
62
3
3
262,500
2
W
Thor
13,491
710
85
4
2
378,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role