Player Matchup

Mercury
Mercury
Fistule03
Mercury
Level 69
God Stats
0W - 1L
1,324 SR
Queue Stats
8W - 12L
1,399 Elo+
Solo
Sol
Sol
ReyAzul98
Sol
Level 147
God Stats
1W - 1L
1,863 SR
Queue Stats
21W - 30L
1,524 Elo+
Solo
Hercules
Hercules
pinhead89
Hercules
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,295 Elo+
Solo
Team Averages
Level 124
1,562 SR
1,406 Elo+

VS

Team Averages
Level 95
1,541 SR
1,359 Elo+
Vulcan
Vulcan
Cameltoe7435
Vulcan
Level 130
God Stats
11W - 3L
1,748 SR
Queue Stats
326W - 382L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
Celt34
Sun Wukong
Level 86
God Stats
6W - 9L
1,375 SR
Queue Stats
141W - 149L
1,470 Elo+
Solo
Ullr
Ullr
JerryMann
Ullr
Level 69
God Stats
6W - 5L
1,500 SR
Queue Stats
19W - 18L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fistule03
Mercury
13
3 / 7 / 3
10,472
655
5,460
13,321
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 1 / 3
11,244
703
15,100
17,258
4,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
pinhead89
Hercules
13
1 / 9 / 2
9,917
620
9,467
23,379
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
7 / 2 / 6
11,341
709
22,383
8,843
3,691
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Celt34
Sun Wukong
17
5 / 3 / 9
11,511
719
15,440
20,391
17,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
18
5 / 1 / 10
12,092
756
10,692
11,732
4,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
17
17
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
2
6
5
W
Sun Wukong
Celt34
Sun Wukong
5
3
9
3.17
L
Mercury
Fistule03
Mercury
3
7
3
0.64
W
Ullr
5
1
10
10
L
2
1
3
3.5
L
Hercules
pinhead89
Hercules
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,027
Damage
48,515
53,958
Taken
40,966
20,542
Mitigated
26,290
14,842
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
22,383
8,933
0
713
8,843
3,691
875
3,632
5,211
56,272
0
W
Sun Wukong
Celt34
Sun Wukong
15,440
2,334
316
9,390
20,391
17,781
178
9,703
10,688
0
40,202
L
Mercury
Fistule03
Mercury
5,460
950
0
377
13,321
3,900
0
3,546
9,775
0
28,717
W
Ullr
10,692
4,539
0
3,041
11,732
4,818
1,378
4,551
7,181
0
49,415
L
15,100
2,858
0
9,843
17,258
4,296
970
8,715
8,543
68,247
0
L
Hercules
pinhead89
Hercules
9,467
1,826
0
4,622
23,379
12,346
666
10,512
12,867
5,058
15,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
34,944
180
Minions Killed
198
6
Camps Cleared
8
868,204
Distance Traveled
956,554
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,341
709
65
4
1
326,183
9
W
Sun Wukong
11,511
719
45
3
1
322,375
5
L
Mercury
10,472
655
39
2
5
291,853
3
W
Ullr
12,092
756
88
6
6
307,996
2
L
Sol
11,244
703
123
8
1
314,463
3
L
Hercules
9,917
620
18
1
0
261,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role