Player Matchup

Cliodhna
Cliodhna
ColtmaH
Cliodhna
Level 92
God Stats
4W - 5L
1,065 SR
Queue Stats
43W - 48L
1,458 Elo+
Solo
Zeus
Zeus
MadNino206
Zeus
Level 83
God Stats
156W - 147L
1,479 SR
Queue Stats
180W - 177L
1,456 Elo+
Solo
Bastet
Bastet
Mellyscendre
Bastet
Level 128
God Stats
44W - 35L
1,683 SR
Queue Stats
108W - 107L
1,555 Elo+
Solo
Xing Tian
Xing Tian
MrRobTheCob
Xing Tian
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 66L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
peachybeth
Nu Wa
Level 69
God Stats
43W - 31L
1,587 SR
Queue Stats
85W - 80L
1,502 Elo+
Party 2
Team Averages
Level 86
1,463 SR
1,490 Elo+

VS

Team Averages
Level 106
1,374 SR
1,434 Elo+
Bakasura
Bakasura
Albitastar12
Bakasura
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 91L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
Bormotron
Xing Tian
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
571W - 605L
1,449 Elo+
Solo
Ullr
Ullr
JoaoF-C
Ullr
Level 126
God Stats
15W - 8L
1,235 SR
Queue Stats
65W - 65L
1,375 Elo+
Solo
Vamana
Vamana
xX_Felurian_Xx
Vamana
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 88L
1,419 Elo+
Party 1
Agni
Agni
zeas01
Agni
Level 88
God Stats
1W - 5L
1,137 SR
Queue Stats
112W - 115L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ColtmaH
Cliodhna
17
2 / 1 / 8
10,766
1,077
6,866
6,318
2,061
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 2 / 9
10,983
1,098
22,616
5,152
1,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
16
3 / 0 / 5
10,725
1,073
7,510
3,623
1,002
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
MrRobTheCob
Xing Tian
17
2 / 0 / 9
12,278
1,228
6,282
8,633
11,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
17
4 / 0 / 8
11,871
1,187
15,716
5,297
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

278

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Albitastar12
Bakasura
16
2 / 1 / 1
10,956
1,096
3,735
8,708
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Bormotron
Xing Tian
16
0 / 5 / 2
10,560
1,056
7,754
19,387
17,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
JoaoF-C
Ullr
16
0 / 3 / 2
10,430
1,043
7,255
13,793
3,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 1
10,116
1,012
1,500
9,465
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
zeas01
Agni
15
0 / 4 / 1
10,129
1,013
5,969
12,848
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
14
Kills
3
3
Deaths
14
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Albitastar12
Bakasura
2
1
1
2.5
L
Xing Tian
Bormotron
Xing Tian
0
5
2
0.2
W
Cliodhna
ColtmaH
Cliodhna
2
1
8
6
L
Ullr
JoaoF-C
Ullr
0
3
2
0.33
W
3
2
9
3.75
W
Bastet
3
0
5
5.5
W
Xing Tian
MrRobTheCob
Xing Tian
2
0
9
6.5
W
Nu Wa
4
0
8
8
L
1
1
1
1.5
L
Agni
zeas01
Agni
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,990
Damage
26,213
29,023
Taken
64,201
18,381
Mitigated
34,297
2,685
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Albitastar12
Bakasura
3,735
2,526
0
218
8,708
3,306
0
4,922
3,786
0
18,922
L
Xing Tian
Bormotron
Xing Tian
7,754
22
213
2,009
19,387
17,560
0
11,939
7,448
32,922
0
W
Cliodhna
ColtmaH
Cliodhna
6,866
1,596
0
144
6,318
2,061
0
2,658
3,310
0
16,124
L
Ullr
JoaoF-C
Ullr
7,255
1,930
0
543
13,793
3,726
0
11,027
2,766
0
42,822
W
22,616
1,081
48
82
5,152
1,297
0
3,452
1,620
36,784
0
W
Bastet
7,510
909
0
381
3,623
1,002
0
1,903
1,720
0
14,471
W
Xing Tian
MrRobTheCob
Xing Tian
6,282
709
0
1,067
8,633
11,478
0
3,915
4,718
28,524
0
W
Nu Wa
15,716
8,576
245
718
5,297
2,543
0
1,916
3,005
46,732
0
L
1,500
251
0
1,145
9,465
6,242
0
7,589
1,876
1,280
17,654
L
Agni
zeas01
Agni
5,969
238
0
925
12,848
3,463
0
9,137
3,711
30,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,623
Gold Earned
52,191
197
Minions Killed
247
6
Camps Cleared
11
1,021,963
Distance Traveled
1,009,846
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,956
1,096
33
3
7
225,944
0
L
Xing Tian
10,560
1,056
42
4
2
180,026
0
W
Cliodhna
10,766
1,077
21
2
0
220,319
0
L
Ullr
10,430
1,043
72
7
2
194,673
0
W
Zeus
10,983
1,098
35
4
0
174,896
6
W
Bastet
10,725
1,073
24
2
3
223,017
0
W
Xing Tian
12,278
1,228
44
4
0
216,310
0
W
Nu Wa
11,871
1,187
73
7
3
187,421
0
L
Vamana
10,116
1,012
31
3
0
206,197
0
L
Agni
10,129
1,013
69
7
0
203,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role