Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CynicalLinicome
Yemoja
Level 85
God Stats
7W - 8L
1,496 SR
Queue Stats
333W - 371L
1,541 Elo+
Solo
Thor
Thor
RICARDO LOCO323
Thor
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,388 Elo+
Solo
Skadi
Skadi
Tarot_99
Skadi
Level 107
God Stats
6W - 3L
1,702 SR
Queue Stats
616W - 613L
1,463 Elo+
Solo
Osiris
Osiris
Todoroki6551
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,116 Elo+
Solo
Team Averages
Level 114
1,540 SR
1,402 Elo+

VS

Team Averages
Level 108
1,421 SR
1,434 Elo+
Sun Wukong
Sun Wukong
BalancedRu
Sun Wukong
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 194L
1,389 Elo+
Solo
Athena
Athena
ChaosChimera07
Athena
Level 124
God Stats
1W - 1L
1,299 SR
Queue Stats
46W - 52L
1,395 Elo+
Solo
Hera
Hera
DeityMAX
Hera
Level 110
God Stats
3W - 5L
1,308 SR
Queue Stats
481W - 503L
1,513 Elo+
Solo
Yemoja
Yemoja
SHYRIN
Yemoja
Level 88
God Stats
1W - 0L
1,498 SR
Queue Stats
33W - 24L
1,399 Elo+
Solo
Medusa
Medusa
destiny260
Medusa
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 57L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 4 / 3
7,697
770
10,003
12,533
9,320
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 3 / 5
7,703
770
8,540
16,299
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 6 / 3
6,880
688
4,401
10,014
4,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
Tarot_99
Skadi
11
0 / 7 / 3
6,628
663
4,745
9,827
3,536
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
14
3 / 5 / 4
8,150
815
12,307
12,877
9,460
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BalancedRu
Sun Wukong
14
1 / 2 / 16
8,303
830
3,963
13,394
17,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 16
8,868
887
5,553
9,908
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
17
11 / 1 / 13
10,332
1,033
21,841
8,543
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
SHYRIN
Yemoja
16
3 / 1 / 18
9,745
975
8,646
12,267
8,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
destiny260
Medusa
15
8 / 3 / 10
9,102
910
13,921
10,884
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
8
Kills
25
25
Deaths
8
18
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
4
3
1.13
W
Sun Wukong
BalancedRu
Sun Wukong
1
2
16
4.5
W
2
1
16
10
L
1
3
5
1.17
W
Hera
11
1
13
17.5
L
1
6
3
0.42
W
Yemoja
SHYRIN
Yemoja
3
1
18
12
L
Skadi
Tarot_99
Skadi
0
7
3
0.21
L
Osiris
3
5
4
1
W
Medusa
destiny260
Medusa
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,996
Damage
53,924
61,550
Taken
54,996
39,466
Mitigated
43,546
16,683
Healing
24,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,003
3,027
684
2,217
12,533
9,320
0
7,978
4,209
21,224
0
W
Sun Wukong
BalancedRu
Sun Wukong
3,963
1,101
740
2,849
13,394
17,093
195
2,824
10,570
0
9,535
W
5,553
1,683
1,075
2,701
9,908
7,807
712
4,134
5,774
8,184
0
L
8,540
1,380
3,497
6,302
16,299
12,588
0
8,989
6,802
16,268
0
W
Hera
21,841
5,853
1,515
2,183
8,543
4,326
1,444
4,776
3,767
36,155
0
L
4,401
529
1,425
774
10,014
4,562
0
3,327
6,469
0
5,971
W
Yemoja
SHYRIN
Yemoja
8,646
1,604
7,337
3,142
12,267
8,817
745
5,347
6,920
20,648
0
L
Skadi
Tarot_99
Skadi
4,745
1,619
418
886
9,827
3,536
0
5,760
3,787
0
12,020
L
Osiris
12,307
2,459
0
480
12,877
9,460
0
8,792
3,730
4,540
18,502
W
Medusa
destiny260
Medusa
13,921
6,542
821
2,412
10,884
5,503
1,324
3,606
7,278
0
29,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,058
Gold Earned
46,350
66
Minions Killed
101
0
Camps Cleared
0
780,432
Distance Traveled
981,488
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,697
770
11
1
0
191,629
0
W
Sun Wukong
8,303
830
9
1
0
215,029
0
W
Athena
8,868
887
6
1
0
203,793
2
L
Yemoja
7,703
770
9
1
0
162,832
0
W
Hera
10,332
1,033
43
4
0
188,385
0
L
Thor
6,880
688
5
1
0
135,730
1
W
Yemoja
9,745
975
22
2
0
180,714
1
L
Skadi
6,628
663
13
1
0
139,424
0
L
Osiris
8,150
815
28
3
0
150,817
0
W
Medusa
9,102
910
21
2
0
193,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role