Player Matchup

Jing Wei
Jing Wei
AlphaDragon95
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
CriiMe_DeadShot
Ganesha
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Zeus
Zeus
CriiMe_JoKeR
Zeus
Level 121
God Stats
5W - 3L
1,593 SR
Queue Stats
45W - 52L
1,500 Elo+
Party 1
Team Averages
Level 74
1,531 SR
1,500 Elo+

VS

Team Averages
Level 26
1,405 SR
1,274 Elo+
Tiamat
Tiamat
Gingi_Gus
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 46L
1,250 Elo+
Party 2
Cthulhu
Cthulhu
Rjerry13
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 96L
1,321 Elo+
Party 2
Ares
Ares
esteleomessi
Ares
Level 8
God Stats
4W - 8L
1,215 SR
Queue Stats
45W - 97L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlphaDragon95
Jing Wei
11
3 / 0 / 9
7,446
745
7,622
6,246
2,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 0 / 15
8,197
820
3,310
3,800
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
12 / 0 / 3
9,043
904
20,932
4,416
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gingi_Gus
Tiamat
8
0 / 3 / 0
5,404
540
775
6,132
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Rjerry13
Cthulhu
10
0 / 5 / 0
5,561
556
3,824
16,320
8,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 7 / 0
5,925
593
1,872
13,843
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlphaDragon95
Jing Wei
3
0
9
7.5
W
0
0
15
7.5
W
12
0
3
13.5
L
Tiamat
Gingi_Gus
Tiamat
0
3
0
0
L
Cthulhu
Rjerry13
Cthulhu
0
5
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,864
Damage
6,471
14,462
Taken
36,295
7,575
Mitigated
22,092
4,990
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlphaDragon95
Jing Wei
7,622
5,115
0
1,049
6,246
2,410
391
3,109
2,955
0
20,671
W
3,310
60
230
1,233
3,800
3,654
382
1,889
1,730
16,183
0
W
20,932
2,128
308
2,170
4,416
1,511
359
1,207
3,010
40,146
0
L
Tiamat
Gingi_Gus
Tiamat
775
121
26
524
6,132
2,103
0
5,953
179
6,067
0
L
Cthulhu
Rjerry13
Cthulhu
3,824
36
0
2,771
16,320
8,633
0
10,911
5,409
14,850
0
L
1,872
130
0
1,038
13,843
11,356
0
7,606
6,237
5,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
16,890
111
Minions Killed
36
5
Camps Cleared
0
517,281
Distance Traveled
467,397
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,446
745
43
4
1
172,314
2
W
Ganesha
8,197
820
0
0
0
185,249
0
W
Zeus
9,043
904
68
7
4
159,718
2
L
Tiamat
5,404
540
12
1
0
120,639
0
L
Cthulhu
5,561
556
21
2
0
187,578
1
L
Ares
5,925
593
3
0
0
159,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role