Player Matchup

Heimdallr
Heimdallr
Arkadgr
Heimdallr
Level 123
God Stats
8W - 7L
1,821 SR
Queue Stats
33W - 21L
1,756 Elo+
Party 2
Charybdis
Charybdis
BlantoHolik420
Charybdis
Level 51
God Stats
1W - 1L
1,746 SR
Queue Stats
38W - 61L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
HoDoLasu
Aphrodite
Level 103
God Stats
2W - 4L
1,355 SR
Queue Stats
79W - 88L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
IBROXI
Cthulhu
Level 137
God Stats
1W - 3L
1,420 SR
Queue Stats
24W - 22L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
Qyra
Nu Wa
Level 143
God Stats
4W - 1L
1,728 SR
Queue Stats
54W - 42L
1,682 Elo+
Party 2
Team Averages
Level 111
1,614 SR
1,612 Elo+

VS

Team Averages
Level 141
1,517 SR
1,540 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LittleDevoted
Jormungandr
Level 135
God Stats
10W - 13L
1,420 SR
Queue Stats
159W - 185L
1,495 Elo+
Party 3
Bacchus
Bacchus
Nhazgül
Bacchus
Level 144
God Stats
4W - 1L
1,559 SR
Queue Stats
146W - 164L
1,575 Elo+
Solo
Izanami
Izanami
TheAklop
Izanami
Level 123
God Stats
66W - 71L
1,580 SR
Queue Stats
108W - 127L
1,492 Elo+
Party 3
Zeus
Zeus
TiPrinceDeLu972
Zeus
Level 146
God Stats
15W - 12L
1,528 SR
Queue Stats
185W - 184L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arkadgr
Heimdallr
20
6 / 4 / 7
11,959
797
14,252
17,781
7,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charybdis
BlantoHolik420
Charybdis
16
0 / 9 / 7
9,716
648
7,873
15,461
3,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
HoDoLasu
Aphrodite
17
1 / 8 / 8
10,259
684
5,514
17,577
9,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
IBROXI
Cthulhu
19
4 / 5 / 6
12,006
800
13,576
17,286
19,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Qyra
Nu Wa
20
8 / 5 / 5
12,098
807
19,368
10,478
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
5 / 5 / 7
11,835
789
16,780
17,345
7,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jormungandr
LittleDevoted
Jormungandr
17
3 / 3 / 9
10,699
713
9,503
16,516
13,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Nhazgül
Bacchus
20
10 / 2 / 7
12,804
854
19,166
17,212
10,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
TheAklop
Izanami
19
7 / 6 / 7
12,316
821
14,232
16,134
5,445
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

20
6 / 4 / 5
12,245
816
13,287
10,135
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
66
19
Kills
31
31
Deaths
20
33
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
5
7
1.7
L
Heimdallr
Arkadgr
Heimdallr
6
4
7
2.38
L
Charybdis
BlantoHolik420
Charybdis
0
9
7
0.39
L
Aphrodite
HoDoLasu
Aphrodite
1
8
8
0.63
L
Cthulhu
IBROXI
Cthulhu
4
5
6
1.4
W
Jormungandr
LittleDevoted
Jormungandr
3
3
9
2.5
W
Bacchus
Nhazgül
Bacchus
10
2
7
6.75
L
Nu Wa
Qyra
Nu Wa
8
5
5
2.1
W
Izanami
TheAklop
Izanami
7
6
7
1.75
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,583
Damage
72,968
78,583
Taken
77,342
43,917
Mitigated
40,258
15,392
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,780
163
0
5,916
17,345
7,443
334
8,940
7,888
51,625
0
L
Heimdallr
Arkadgr
Heimdallr
14,252
6,919
0
3,813
17,781
7,915
451
13,393
4,013
0
53,131
L
Charybdis
BlantoHolik420
Charybdis
7,873
4,806
0
996
15,461
3,861
0
11,263
4,039
0
19,977
L
Aphrodite
HoDoLasu
Aphrodite
5,514
688
2,959
6,439
17,577
9,659
0
13,435
3,821
17,458
0
L
Cthulhu
IBROXI
Cthulhu
13,576
676
485
460
17,286
19,853
376
10,830
5,742
46,803
0
W
Jormungandr
LittleDevoted
Jormungandr
9,503
1,158
403
1,906
16,516
13,792
0
8,937
7,183
20,248
0
W
Bacchus
Nhazgül
Bacchus
19,166
1,360
0
1,927
17,212
10,480
0
6,352
10,645
51,810
0
L
Nu Wa
Qyra
Nu Wa
19,368
2,920
0
240
10,478
2,629
14
8,054
2,232
48,480
0
W
Izanami
TheAklop
Izanami
14,232
9,016
0
2,243
16,134
5,445
324
6,823
8,983
0
51,615
W
13,287
513
0
493
10,135
3,098
237
6,044
3,913
53,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,038
Gold Earned
59,899
279
Minions Killed
322
0
Camps Cleared
0
1,414,222
Distance Traveled
1,708,125
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,835
789
94
6
0
329,862
2
L
Heimdallr
11,959
797
88
6
0
299,480
6
L
Charybdis
9,716
648
32
2
0
221,593
1
L
Aphrodite
10,259
684
25
2
0
271,033
2
L
Cthulhu
12,006
800
64
4
0
323,675
5
W
Jormungandr
10,699
713
17
1
0
341,343
6
W
Bacchus
12,804
854
56
4
0
431,983
1
L
Nu Wa
12,098
807
70
5
0
298,441
4
W
Izanami
12,316
821
80
5
0
331,959
3
W
Zeus
12,245
816
75
5
0
272,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role