Player Matchup

Tsukuyomi
Tsukuyomi
Dambster
Tsukuyomi
Level 15
God Stats
1W - 1L
1,640 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 4
Odin
Odin
Exiled_Pine
Odin
Level 153
God Stats
1W - 2L
1,555 SR
Queue Stats
65W - 81L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
KuziaPec
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,458 Elo+
Solo
Medusa
Medusa
xC_sinx
Medusa
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,652 Elo+
Party 4
Vulcan
Vulcan
xiringuito
Vulcan
Level 158
God Stats
6W - 12L
1,339 SR
Queue Stats
78W - 92L
1,477 Elo+
Party 1
Team Averages
Level 98
1,507 SR
1,498 Elo+

VS

Team Averages
Level 106
1,510 SR
1,506 Elo+
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Redemeer
Morgan Le Fay
Level 45
God Stats
19W - 12L
1,486 SR
Queue Stats
55W - 69L
1,403 Elo+
Solo
Scylla
Scylla
jakub2492
Scylla
Level 148
God Stats
12W - 10L
1,549 SR
Queue Stats
148W - 137L
1,602 Elo+
Party 3
Bastet
Bastet
madeleine2004
Bastet
Level 83
God Stats
2W - 3L
1,476 SR
Queue Stats
155W - 145L
1,577 Elo+
Party 3
Ymir
Ymir
therealhazi
Ymir
Level 107
God Stats
32W - 33L
1,541 SR
Queue Stats
113W - 139L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dambster
Tsukuyomi
17
0 / 5 / 2
10,240
731
4,552
13,507
5,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 5 / 5
9,661
690
9,310
16,212
16,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
KuziaPec
Baron Samedi
15
1 / 10 / 1
8,963
640
6,705
16,831
7,464
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
xC_sinx
Medusa
17
2 / 4 / 3
9,942
710
12,797
14,283
4,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
xiringuito
Vulcan
16
3 / 4 / 3
9,711
694
16,165
9,762
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
6 / 2 / 11
10,766
769
12,423
19,772
21,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Redemeer
Morgan Le Fay
18
5 / 0 / 10
11,187
799
14,069
11,543
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
jakub2492
Scylla
18
8 / 1 / 10
11,289
806
14,864
10,975
4,268
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
6 / 0 / 15
11,640
831
14,262
9,320
3,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 4 / 12
10,751
768
7,140
17,593
22,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
7
Kills
28
28
Deaths
7
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
2
11
5.75
L
Tsukuyomi
Dambster
Tsukuyomi
0
5
2
0.2
L
1
5
5
0.7
L
Baron Samedi
KuziaPec
Baron Samedi
1
10
1
0.15
W
Morgan Le Fay
Redemeer
Morgan Le Fay
5
0
10
10
W
Scylla
jakub2492
Scylla
8
1
10
13
W
6
0
15
13.5
W
3
4
12
2.25
L
Medusa
xC_sinx
Medusa
2
4
3
0.88
L
Vulcan
xiringuito
Vulcan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,529
Damage
62,758
70,595
Taken
69,203
37,226
Mitigated
57,370
9,944
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,423
792
479
4,067
19,772
21,610
322
6,432
13,007
0
35,418
L
Tsukuyomi
Dambster
Tsukuyomi
4,552
851
0
2,438
13,507
5,616
2,314
6,150
7,209
0
40,193
L
9,310
1,386
0
1,058
16,212
16,095
0
8,159
7,663
0
25,704
L
Baron Samedi
KuziaPec
Baron Samedi
6,705
708
1,844
3,949
16,831
7,464
210
8,999
7,266
17,258
0
W
Morgan Le Fay
Redemeer
Morgan Le Fay
14,069
1,211
435
3,713
11,543
5,088
2,170
3,881
7,330
52,804
0
W
Scylla
jakub2492
Scylla
14,864
1,077
0
675
10,975
4,268
1,827
3,300
7,337
32,677
0
W
14,262
4,238
0
2,448
9,320
3,970
643
3,038
6,102
0
40,871
W
7,140
849
0
2,063
17,593
22,434
354
6,219
10,928
25,871
0
L
Medusa
xC_sinx
Medusa
12,797
4,011
0
270
14,283
4,388
0
7,573
6,258
0
36,924
L
Vulcan
xiringuito
Vulcan
16,165
4,945
0
385
9,762
3,663
0
4,343
5,099
28,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,517
Gold Earned
55,633
247
Minions Killed
271
0
Camps Cleared
0
1,457,485
Distance Traveled
1,614,881
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,766
769
45
3
0
340,404
1
L
Tsukuyomi
10,240
731
76
5
0
295,321
0
L
Odin
9,661
690
40
3
0
300,320
5
L
Baron Samedi
8,963
640
26
2
0
244,020
1
W
Morgan Le Fay
11,187
799
80
6
0
306,791
5
W
Scylla
11,289
806
51
4
0
319,744
1
W
Bastet
11,640
831
66
5
0
351,175
3
W
Ymir
10,751
768
29
2
0
296,767
1
L
Medusa
9,942
710
68
5
0
295,975
2
L
Vulcan
9,711
694
37
3
0
321,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role