Player Matchup

Cerberus
Cerberus
OutStanZing
Cerberus
Level 109
God Stats
12W - 8L
1,854 SR
Queue Stats
311W - 270L
1,555 Elo+
Party 1
Zeus
Zeus
SprayingFilly1
Zeus
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 163L
1,636 Elo+
Party 2
Bellona
Bellona
Waitediowa4172
Bellona
Level 125
God Stats
8W - 8L
1,586 SR
Queue Stats
259W - 238L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
WeBdAbOt
Danzaburou
Level 114
God Stats
5W - 7L
1,500 SR
Queue Stats
238W - 238L
1,526 Elo+
Party 2
Shiva
Shiva
dxaxrxixaxn
Shiva
Level 160
God Stats
19W - 15L
1,697 SR
Queue Stats
449W - 368L
1,601 Elo+
Party 1
Team Averages
Level 127
1,627 SR
1,582 Elo+

VS

Team Averages
Level 88
1,523 SR
1,506 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CG SKarlet
Sol
Level 120
God Stats
0W - 2L
1,419 SR
Queue Stats
114W - 113L
1,477 Elo+
Solo
Anhur
Anhur
JCoIesIaw
Anhur
Level 39
God Stats
24W - 26L
1,844 SR
Queue Stats
515W - 460L
1,598 Elo+
Solo
Osiris
Osiris
Lousuir
Osiris
Level 119
God Stats
3W - 9L
1,350 SR
Queue Stats
117W - 128L
1,454 Elo+
Solo
Bacchus
Bacchus
M-O-M-A-S-E
Bacchus
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OutStanZing
Cerberus
7
1 / 1 / 3
5,449
545
2,789
5,282
2,618
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 2
6,579
658
4,546
4,737
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 4
6,880
688
6,581
7,272
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
WeBdAbOt
Danzaburou
11
4 / 2 / 1
6,852
685
5,442
5,398
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 4
6,238
624
4,260
7,358
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 3 / 1
5,475
548
3,873
8,283
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
5,302
530
3,145
6,443
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
JCoIesIaw
Anhur
10
2 / 2 / 0
5,710
571
3,595
5,741
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Lousuir
Osiris
8
0 / 5 / 0
4,772
477
3,940
7,554
5,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
M-O-M-A-S-E
Bacchus
7
0 / 3 / 2
4,793
479
1,366
5,223
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
4
4
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
1
0.5
L
1
3
0
0.33
L
Anhur
JCoIesIaw
Anhur
2
2
0
1
L
Osiris
Lousuir
Osiris
0
5
0
0
L
Bacchus
M-O-M-A-S-E
Bacchus
0
3
2
0.33
W
Cerberus
OutStanZing
Cerberus
1
1
3
2.5
W
4
0
2
5
W
3
0
4
5
W
Danzaburou
WeBdAbOt
Danzaburou
4
2
1
2.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
15,919
30,047
Taken
33,244
14,658
Mitigated
14,090
11,741
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,873
1,816
0
1,072
8,283
3,001
0
1,308
6,887
0
31,244
L
3,145
1,009
0
1,695
6,443
1,644
0
3,618
2,535
27,722
0
L
Anhur
JCoIesIaw
Anhur
3,595
2,546
0
2,195
5,741
1,290
0
421
5,320
0
35,792
L
Osiris
Lousuir
Osiris
3,940
1,410
104
1,097
7,554
5,687
0
748
6,772
0
21,071
L
Bacchus
M-O-M-A-S-E
Bacchus
1,366
94
0
1,089
5,223
2,468
0
828
4,395
5,112
0
W
Cerberus
OutStanZing
Cerberus
2,789
102
241
2,015
5,282
2,618
0
869
4,413
10,997
0
W
4,546
322
0
1,524
4,737
1,435
1,023
1,464
3,273
34,692
0
W
6,581
2,088
0
3,184
7,272
6,723
122
704
6,568
0
41,255
W
Danzaburou
WeBdAbOt
Danzaburou
5,442
2,888
0
1,553
5,398
1,189
0
754
4,644
0
37,360
W
4,260
719
587
2,637
7,358
2,693
0
720
6,638
0
27,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,998
Gold Earned
26,052
326
Minions Killed
248
0
Camps Cleared
0
998,590
Distance Traveled
966,185
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,475
548
65
7
0
219,745
3
L
Sol
5,302
530
51
5
0
194,823
1
L
Anhur
5,710
571
83
8
0
171,634
3
L
Osiris
4,772
477
41
4
0
183,818
0
L
Bacchus
4,793
479
8
1
0
196,165
0
W
Cerberus
5,449
545
20
2
0
199,232
1
W
Zeus
6,579
658
75
8
0
197,291
3
W
Bellona
6,880
688
99
10
0
190,754
3
W
Danzaburou
6,852
685
69
7
0
181,323
1
W
Shiva
6,238
624
63
6
0
229,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role