Player Matchup

Bacchus
Bacchus
Dragonwing92
Bacchus
Level 26
God Stats
2W - 1L
1,569 SR
Queue Stats
9W - 8L
1,596 Elo+
Party 2
Scylla
Scylla
Servantez
Scylla
Level 36
God Stats
1W - 1L
1,801 SR
Queue Stats
14W - 16L
1,460 Elo+
Party 2
Chronos
Chronos
badgermandan
Chronos
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 187L
1,424 Elo+
Party 3
Neith
Neith
gezouten_spaak
Neith
Level 23
God Stats
38W - 37L
1,597 SR
Queue Stats
92W - 114L
1,520 Elo+
Solo
Thanatos
Thanatos
serotonincrumb
Thanatos
Level 27
God Stats
24W - 47L
1,433 SR
Queue Stats
189W - 258L
1,382 Elo+
Party 3
Team Averages
Level 44
1,580 SR
1,477 Elo+

VS

Team Averages
Level 71
1,676 SR
1,809 Elo+
Osiris
Osiris
Capukhi
Osiris
Level 158
God Stats
4W - 0L
1,331 SR
Queue Stats
261W - 46L
1,922 Elo+
Party 1
Artemis
Artemis
DarthDemiMaul
Artemis
Level 23
God Stats
8W - 1L
1,800 SR
Queue Stats
47W - 8L
1,864 Elo+
Party 1
Ra
Ra
Skellenos
Ra
Level 127
God Stats
8W - 3L
1,830 SR
Queue Stats
65W - 24L
1,849 Elo+
Party 1
Nu Wa
Nu Wa
Tyberialibaba
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 5L
1,963 Elo+
Party 1
Cerberus
Cerberus
VVuulven
Cerberus
Level 29
God Stats
6W - 4L
1,922 SR
Queue Stats
208W - 178L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dragonwing92
Bacchus
11
0 / 7 / 3
6,579
658
3,050
13,156
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Servantez
Scylla
15
2 / 1 / 2
7,475
748
5,585
4,561
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
badgermandan
Chronos
12
1 / 4 / 3
6,606
661
4,763
8,134
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 3
6,710
671
6,284
10,791
2,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
12
2 / 8 / 1
6,787
679
3,342
9,279
2,650
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Capukhi
Osiris
15
9 / 0 / 13
8,829
883
6,869
7,332
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
16
6 / 0 / 14
9,037
904
14,938
7,232
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 3 / 11
7,739
774
3,284
6,353
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 0 / 9
9,817
982
11,005
4,501
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
VVuulven
Cerberus
14
2 / 2 / 15
8,396
840
5,499
13,500
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
5
Kills
25
25
Deaths
5
12
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Osiris
Capukhi
Osiris
9
0
13
15.5
W
Artemis
6
0
14
13
L
Bacchus
Dragonwing92
Bacchus
0
7
3
0.21
L
Scylla
Servantez
Scylla
2
1
2
3
W
0
3
11
1.83
W
8
0
9
12.5
W
Cerberus
VVuulven
Cerberus
2
2
15
4.75
L
Chronos
badgermandan
Chronos
1
4
3
0.63
L
0
5
3
0.3
L
Thanatos
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,024
Damage
41,595
45,921
Taken
38,918
17,025
Mitigated
24,619
5,069
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Capukhi
Osiris
6,869
1,608
0
1,328
7,332
6,923
339
1,419
5,913
0
17,637
W
Artemis
14,938
7,485
0
1,893
7,232
3,024
3,843
1,446
5,786
0
32,328
L
Bacchus
Dragonwing92
Bacchus
3,050
241
0
385
13,156
8,630
0
5,065
8,091
8,144
0
L
Scylla
Servantez
Scylla
5,585
239
0
496
4,561
1,244
0
2,422
2,139
24,892
0
W
3,284
119
1,714
1,918
6,353
2,208
609
3,162
3,191
27,068
0
W
11,005
2,545
0
1,014
4,501
1,485
1,047
2,328
2,173
50,882
0
W
Cerberus
VVuulven
Cerberus
5,499
146
369
4,224
13,500
10,979
74
5,043
8,457
16,321
0
L
Chronos
badgermandan
Chronos
4,763
1,357
0
1,030
8,134
1,825
0
5,135
2,999
14,155
0
L
6,284
1,305
0
1,784
10,791
2,676
0
3,592
7,199
0
22,166
L
Thanatos
3,342
470
0
1,374
9,279
2,650
0
3,574
5,705
0
8,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,157
Gold Earned
43,818
133
Minions Killed
253
0
Camps Cleared
0
936,968
Distance Traveled
1,152,250
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,829
883
22
2
0
250,344
1
W
Artemis
9,037
904
42
4
0
224,548
0
L
Bacchus
6,579
658
7
1
0
172,273
0
L
Scylla
7,475
748
55
6
0
204,551
0
W
Ra
7,739
774
69
7
0
216,633
3
W
Nu Wa
9,817
982
96
10
0
224,287
2
W
Cerberus
8,396
840
24
2
0
236,438
4
L
Chronos
6,606
661
27
3
0
183,814
0
L
Neith
6,710
671
35
4
0
193,929
0
L
Thanatos
6,787
679
9
1
0
182,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role