Player Matchup

Agni
Agni
BuddyGeek
Agni
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 80L
1,367 Elo+
Party 2
Charybdis
Charybdis
bielgaga
Charybdis
Level 88
God Stats
0W - 3L
1,202 SR
Queue Stats
40W - 57L
1,388 Elo+
Solo
Ymir
Ymir
le-enzo-de-mars
Ymir
Level 17
God Stats
0W - 3L
1,421 SR
Queue Stats
28W - 50L
1,385 Elo+
Party 2
Team Averages
Level 68
1,374 SR
1,380 Elo+

VS

Team Averages
Level 93
1,578 SR
1,374 Elo+
Medusa
Medusa
Akarinegan
Medusa
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 107L
1,381 Elo+
Party 1
Shiva
Shiva
TCHexrichi-_-
Shiva
Level 60
God Stats
8W - 6L
1,697 SR
Queue Stats
23W - 25L
1,334 Elo+
Party 1
Scylla
Scylla
chrono_phobia
Scylla
Level 96
God Stats
30W - 32L
1,537 SR
Queue Stats
386W - 454L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 5 / 3
10,151
677
5,937
9,569
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
bielgaga
Charybdis
13
4 / 9 / 4
9,714
648
5,514
16,595
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 5 / 5
9,036
602
2,377
15,158
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akarinegan
Medusa
15
3 / 7 / 12
10,610
707
10,861
13,171
4,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 2 / 10
10,599
707
5,743
10,740
6,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
12 / 0 / 7
13,147
876
16,647
7,349
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
19
19
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akarinegan
Medusa
3
7
12
1.29
L
Agni
4
5
3
1.1
W
4
2
10
4.5
L
Charybdis
bielgaga
Charybdis
4
9
4
0.67
W
12
0
7
15.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,828
Damage
33,251
41,322
Taken
31,260
17,112
Mitigated
13,420
3,372
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akarinegan
Medusa
10,861
3,640
177
715
13,171
4,154
596
4,584
8,587
0
33,280
L
Agni
5,937
186
0
1,260
9,569
1,883
0
4,208
5,239
40,481
0
W
5,743
812
144
495
10,740
6,488
1,190
3,757
6,983
0
40,930
L
Charybdis
bielgaga
Charybdis
5,514
1,778
0
957
16,595
4,065
0
7,109
9,147
0
20,804
W
16,647
491
0
1,401
7,349
2,778
657
867
6,482
54,899
0
L
2,377
178
89
1,066
15,158
11,164
0
4,669
10,105
10,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,901
Gold Earned
34,356
109
Minions Killed
175
2
Camps Cleared
12
673,662
Distance Traveled
854,459
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,610
707
37
2
2
252,384
1
L
Agni
10,151
677
61
4
1
256,365
4
W
Shiva
10,599
707
41
3
8
304,201
1
L
Charybdis
9,714
648
28
2
1
233,795
2
W
Scylla
13,147
876
97
6
2
297,874
3
L
Ymir
9,036
602
20
1
0
183,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role