Player Matchup

Loki
Loki
Orangutandalf
Loki
Level 69
God Stats
1W - 1L
1,415 SR
Queue Stats
31W - 24L
1,502 Elo+
Solo
Xing Tian
Xing Tian
TaZeUnknown
Xing Tian
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 100L
1,340 Elo+
Party 1
Bellona
Bellona
bndiballs
Bellona
Level 7
God Stats
52W - 46L
1,334 SR
Queue Stats
140W - 138L
1,269 Elo+
Party 1
Sol
Sol
pipeson
Sol
Level 37
God Stats
1W - 5L
1,500 SR
Queue Stats
42W - 69L
1,424 Elo+
Solo
Medusa
Medusa
uTPhantomz
Medusa
Level 101
God Stats
3W - 4L
1,381 SR
Queue Stats
170W - 141L
1,404 Elo+
Party 1
Team Averages
Level 45
1,426 SR
1,388 Elo+

VS

Team Averages
Level 65
1,505 SR
1,511 Elo+
Athena
Athena
Jessicapb
Athena
Level 66
God Stats
21W - 30L
1,357 SR
Queue Stats
40W - 53L
1,284 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MadaraZJN
Morgan Le Fay
Level 40
God Stats
2W - 2L
1,456 SR
Queue Stats
80W - 66L
1,565 Elo+
Party 2
Arachne
Arachne
charlielikesmen
Arachne
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 134L
1,595 Elo+
Solo
Poseidon
Poseidon
cpaul822
Poseidon
Level 49
God Stats
26W - 12L
1,712 SR
Queue Stats
297W - 290L
1,597 Elo+
Solo
Bellona
Bellona
zeldrisZJN
Bellona
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 222L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
7,238
426
2,510
14,126
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
TaZeUnknown
Xing Tian
12
3 / 2 / 6
9,124
537
5,332
12,723
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
bndiballs
Bellona
9
0 / 8 / 1
6,292
370
3,455
10,466
7,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
16
4 / 4 / 0
9,884
581
12,805
14,158
4,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
uTPhantomz
Medusa
15
4 / 4 / 3
8,882
522
11,872
13,429
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jessicapb
Athena
13
0 / 2 / 8
7,703
453
3,430
11,469
8,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
MadaraZJN
Morgan Le Fay
15
5 / 3 / 4
9,360
551
12,591
11,275
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 2 / 4
9,708
571
6,864
13,384
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
cpaul822
Poseidon
14
6 / 4 / 2
9,098
535
13,028
10,045
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
zeldrisZJN
Bellona
17
10 / 1 / 1
10,732
631
11,031
9,275
9,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
12
Kills
26
26
Deaths
12
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
Jessicapb
Athena
0
2
8
2
W
Morgan Le Fay
MadaraZJN
Morgan Le Fay
5
3
4
2.33
L
1
8
0
0.13
L
Xing Tian
TaZeUnknown
Xing Tian
3
2
6
3
L
Bellona
bndiballs
Bellona
0
8
1
0.06
W
5
2
4
3.5
W
Poseidon
cpaul822
Poseidon
6
4
2
1.75
L
Sol
4
4
0
1
L
Medusa
uTPhantomz
Medusa
4
4
3
1.38
W
Bellona
zeldrisZJN
Bellona
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,974
Damage
46,944
64,902
Taken
55,448
26,023
Mitigated
31,522
16,866
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Jessicapb
Athena
3,430
807
251
460
11,469
8,292
0
3,378
8,060
23,964
0
W
Morgan Le Fay
MadaraZJN
Morgan Le Fay
12,591
804
0
1,414
11,275
4,066
517
5,563
5,680
56,881
0
L
2,510
510
0
204
14,126
4,158
0
2,289
11,677
0
41,858
L
Xing Tian
TaZeUnknown
Xing Tian
5,332
674
0
3,948
12,723
5,491
0
8,740
3,915
17,704
0
L
Bellona
bndiballs
Bellona
3,455
854
0
1,204
10,466
7,718
0
1,229
9,197
60
17,731
W
6,864
4,684
0
2,107
13,384
6,682
0
4,003
9,381
0
88,764
W
Poseidon
cpaul822
Poseidon
13,028
1,004
0
2,684
10,045
2,681
138
2,935
7,110
66,955
0
L
Sol
12,805
2,925
0
6,827
14,158
4,216
134
5,837
8,005
68,032
0
L
Medusa
uTPhantomz
Medusa
11,872
5,239
0
4,683
13,429
4,440
0
10,332
3,059
0
76,718
W
Bellona
zeldrisZJN
Bellona
11,031
2,843
0
3,238
9,275
9,801
44
2,318
6,633
0
67,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,420
Gold Earned
46,601
380
Minions Killed
533
0
Camps Cleared
0
1,468,913
Distance Traveled
1,685,408
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,703
453
46
3
0
302,659
7
W
Morgan Le Fay
9,360
551
102
6
0
339,293
7
L
Loki
7,238
426
66
4
0
291,718
7
L
Xing Tian
9,124
537
19
1
0
326,060
2
L
Bellona
6,292
370
30
2
0
260,781
5
W
Arachne
9,708
571
123
7
0
396,589
2
W
Poseidon
9,098
535
111
7
0
307,386
3
L
Sol
9,884
581
136
8
0
296,510
0
L
Medusa
8,882
522
129
8
0
293,844
5
W
Bellona
10,732
631
151
9
0
339,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role