Player Matchup

Serqet
Serqet
Foxfire Nabakai
Serqet
Level 144
God Stats
8W - 5L
1,815 SR
Queue Stats
127W - 118L
1,485 Elo+
Solo
Chiron
Chiron
JOKO13
Chiron
Level 154
God Stats
4W - 5L
1,417 SR
Queue Stats
122W - 112L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Sriath
Kukulkan
Level 66
God Stats
0W - 2L
1,200 SR
Queue Stats
20W - 14L
1,524 Elo+
Party 2
Hera
Hera
ZethesTheMartyr
Hera
Level 96
God Stats
2W - 3L
1,642 SR
Queue Stats
20W - 21L
1,489 Elo+
Party 2
Cabrakan
Cabrakan
kWix69
Cabrakan
Level 123
God Stats
11W - 10L
1,666 SR
Queue Stats
135W - 136L
1,439 Elo+
Solo
Team Averages
Level 117
1,548 SR
1,498 Elo+

VS

Team Averages
Level 116
1,513 SR
1,508 Elo+
Vulcan
Vulcan
 
Vulcan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
MUSExxMAKI
Geb
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 151L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
smokey726
Tsukuyomi
Level 108
God Stats
24W - 24L
1,565 SR
Queue Stats
240W - 234L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
8,092
736
5,120
12,277
8,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
JOKO13
Chiron
15
7 / 6 / 1
8,920
811
9,391
13,813
3,165
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Sriath
Kukulkan
14
4 / 3 / 5
7,882
717
9,268
7,729
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 6 / 2
7,830
712
5,103
9,213
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
kWix69
Cabrakan
12
1 / 5 / 7
7,186
653
6,773
12,501
12,810
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
11 / 0 / 7
9,664
879
11,677
3,616
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
 
Nu Wa
16
6 / 3 / 18
9,212
837
16,510
7,637
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
 
Chaac
14
2 / 6 / 18
8,135
740
9,993
13,360
10,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 3 / 14
7,917
720
4,287
11,010
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
smokey726
Tsukuyomi
15
6 / 4 / 10
8,957
814
8,747
11,510
4,968
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
16
Kills
25
25
Deaths
16
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
11
0
7
14.5
W
Nu Wa
 
Nu Wa
6
3
18
5
W
Chaac
 
Chaac
2
6
18
1.83
L
1
5
8
1
L
Chiron
JOKO13
Chiron
7
6
1
1.25
W
0
3
14
2.33
L
Kukulkan
Sriath
Kukulkan
4
3
5
2.17
L
3
6
2
0.67
L
Cabrakan
kWix69
Cabrakan
1
5
7
0.9
W
Tsukuyomi
smokey726
Tsukuyomi
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,655
Damage
51,214
55,533
Taken
47,133
28,724
Mitigated
28,409
6,739
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,677
2,735
0
0
3,616
1,349
378
1,217
2,330
30,234
0
W
Nu Wa
 
Nu Wa
16,510
4,562
0
1,122
7,637
3,006
594
3,045
4,448
34,296
0
W
Chaac
 
Chaac
9,993
812
347
2,914
13,360
10,104
301
7,071
6,138
0
16,522
L
5,120
873
0
419
12,277
8,122
0
6,190
5,887
0
15,928
L
Chiron
JOKO13
Chiron
9,391
3,680
397
3,427
13,813
3,165
0
9,936
3,647
0
33,428
W
4,287
511
415
1,865
11,010
8,982
232
5,167
5,599
14,132
0
L
Kukulkan
Sriath
Kukulkan
9,268
961
0
0
7,729
2,348
500
4,488
3,149
28,257
0
L
5,103
1,318
0
736
9,213
2,279
306
5,168
3,889
23,241
0
L
Cabrakan
kWix69
Cabrakan
6,773
1,097
0
1,760
12,501
12,810
0
6,692
5,701
12,079
0
W
Tsukuyomi
smokey726
Tsukuyomi
8,747
2,259
0
1,617
11,510
4,968
869
4,644
6,866
0
27,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,910
Gold Earned
43,885
167
Minions Killed
152
0
Camps Cleared
0
1,046,896
Distance Traveled
1,132,209
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,664
879
52
5
0
247,833
0
W
Nu Wa
9,212
837
40
4
0
213,905
0
W
Chaac
8,135
740
10
1
0
216,098
0
L
Serqet
8,092
736
17
2
0
241,503
0
L
Chiron
8,920
811
68
6
0
196,650
4
W
Geb
7,917
720
16
1
0
209,496
1
L
Kukulkan
7,882
717
41
4
0
227,377
0
L
Hera
7,830
712
32
3
0
191,608
0
L
Cabrakan
7,186
653
9
1
0
189,758
1
W
Tsukuyomi
8,957
814
34
3
0
244,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role