Player Matchup

Cerberus
Cerberus
GemasCaras
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,253 Elo+
Party 1
Chaac
Chaac
KobracomK
Chaac
Level 44
God Stats
1W - 5L
1,406 SR
Queue Stats
198W - 194L
1,538 Elo+
Party 2
Charybdis
Charybdis
Tiltadinho
Charybdis
Level 157
God Stats
2W - 4L
1,186 SR
Queue Stats
137W - 114L
1,445 Elo+
Party 2
Cliodhna
Cliodhna
XPYRIOUS
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,307 Elo+
Party 1
Hera
Hera
papairos
Hera
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 110L
1,516 Elo+
Party 1
Team Averages
Level 58
1,419 SR
1,412 Elo+

VS

Team Averages
Level 104
1,432 SR
1,562 Elo+
Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Alfanderson
Apollo
Level 127
God Stats
2W - 3L
1,272 SR
Queue Stats
440W - 349L
1,616 Elo+
Party 3
Tyr
Tyr
DustinDesgloud
Tyr
Level 145
God Stats
15W - 16L
1,655 SR
Queue Stats
446W - 336L
1,670 Elo+
Party 3
Poseidon
Poseidon
Gaiczin
Poseidon
Level 41
God Stats
12W - 10L
1,234 SR
Queue Stats
592W - 596L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GemasCaras
Cerberus
9
0 / 4 / 0
6,380
375
2,607
12,501
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
KobracomK
Chaac
13
0 / 4 / 1
7,678
452
4,481
14,108
14,732
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Tiltadinho
Charybdis
14
2 / 3 / 0
8,374
493
7,440
10,353
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
XPYRIOUS
Cliodhna
11
0 / 4 / 0
6,624
390
3,985
10,472
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
13
2 / 9 / 0
7,856
462
4,843
9,916
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
8 / 2 / 2
9,835
579
7,408
8,589
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ares
 
Ares
12
2 / 1 / 1
7,936
467
2,379
12,236
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
16
2 / 2 / 3
9,187
540
5,947
10,574
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 0 / 5
10,621
625
14,656
11,626
12,296
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Gaiczin
Poseidon
18
6 / 0 / 9
10,823
637
10,322
10,648
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
4
Kills
24
24
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
2
2
4.5
W
Ares
 
Ares
2
1
1
2.5
W
Apollo
2
2
3
1.75
W
6
0
5
8.5
W
Poseidon
Gaiczin
Poseidon
6
0
9
10.5
L
Cerberus
GemasCaras
Cerberus
0
4
0
0
L
Chaac
KobracomK
Chaac
0
4
1
0.13
L
Charybdis
Tiltadinho
Charybdis
2
3
0
0.67
L
Cliodhna
XPYRIOUS
Cliodhna
0
4
0
0
L
Hera
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,356
Damage
40,712
57,350
Taken
53,673
32,850
Mitigated
33,800
12,894
Healing
21,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,408
1,948
0
3,690
8,589
3,074
0
875
7,622
0
56,290
W
Ares
 
Ares
2,379
0
0
3,077
12,236
10,862
0
464
11,513
22,496
0
W
Apollo
5,947
3,680
0
4,245
10,574
3,331
0
1,195
9,345
0
79,235
W
14,656
1,815
0
5,803
11,626
12,296
404
1,410
10,216
0
66,845
W
Poseidon
Gaiczin
Poseidon
10,322
1,768
102
4,390
10,648
4,237
35
4,154
6,284
86,471
4,962
L
Cerberus
GemasCaras
Cerberus
2,607
287
0
2,402
12,501
8,628
0
6,093
6,408
13,461
0
L
Chaac
KobracomK
Chaac
4,481
537
0
2,628
14,108
14,732
0
373
13,735
6,670
43,650
L
Charybdis
Tiltadinho
Charybdis
7,440
3,640
0
4,087
10,353
2,565
119
726
9,627
0
57,384
L
Cliodhna
XPYRIOUS
Cliodhna
3,985
438
0
3,777
10,472
3,197
0
1,484
8,988
0
34,928
L
Hera
4,843
1,556
0
0
9,916
3,728
0
3,854
6,062
45,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,912
Gold Earned
48,402
410
Minions Killed
550
0
Camps Cleared
0
1,525,421
Distance Traveled
1,767,328
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,835
579
93
5
0
348,002
1
W
Ares
7,936
467
34
2
0
349,349
5
W
Apollo
9,187
540
134
8
0
316,338
4
W
Tyr
10,621
625
123
7
0
389,261
3
W
Poseidon
10,823
637
166
10
0
364,378
0
L
Cerberus
6,380
375
32
2
0
320,369
5
L
Chaac
7,678
452
96
6
0
288,102
3
L
Charybdis
8,374
493
120
7
0
312,556
4
L
Cliodhna
6,624
390
70
4
0
336,467
6
L
Hera
7,856
462
92
5
0
267,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role