Player Matchup

Ganesha
Ganesha
BrutalBandits
Ganesha
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
228W - 220L
1,532 Elo+
Party 1
Hachiman
Hachiman
Harvheim
Hachiman
Level 129
God Stats
6W - 1L
1,574 SR
Queue Stats
45W - 39L
1,414 Elo+
Solo
Amaterasu
Amaterasu
IBIBIBABO
Amaterasu
Level 160
God Stats
16W - 3L
1,494 SR
Queue Stats
487W - 477L
1,609 Elo+
Solo
Achilles
Achilles
Styngar
Achilles
Level 126
God Stats
3W - 3L
1,076 SR
Queue Stats
97W - 91L
1,465 Elo+
Party 1
Thoth
Thoth
jucoos
Thoth
Level 129
God Stats
17W - 27L
1,314 SR
Queue Stats
639W - 645L
1,499 Elo+
Solo
Team Averages
Level 130
1,391 SR
1,504 Elo+

VS

Team Averages
Level 135
1,528 SR
1,565 Elo+
Xing Tian
Xing Tian
DidItSproutLegs
Xing Tian
Level 127
God Stats
1W - 4L
1,301 SR
Queue Stats
412W - 424L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
Mental43
Gilgamesh
Level 129
God Stats
105W - 96L
1,519 SR
Queue Stats
383W - 354L
1,571 Elo+
Solo
Nu Wa
Nu Wa
Microcrew
Nu Wa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,487 Elo+
Solo
Jing Wei
Jing Wei
MonsieurBÉ
Jing Wei
Level 125
God Stats
10W - 8L
1,754 SR
Queue Stats
304W - 295L
1,645 Elo+
Solo
Fenrir
Fenrir
Raghul
Fenrir
Level 154
God Stats
10W - 11L
1,567 SR
Queue Stats
115W - 125L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 0 / 15
10,060
559
5,346
14,588
18,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Harvheim
Hachiman
17
3 / 2 / 5
10,561
587
10,314
14,132
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
IBIBIBABO
Amaterasu
18
5 / 2 / 7
10,858
603
8,235
13,026
7,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Styngar
Achilles
18
7 / 1 / 5
11,411
634
12,785
15,044
12,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
jucoos
Thoth
19
10 / 0 / 5
11,980
666
11,366
7,573
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DidItSproutLegs
Xing Tian
14
2 / 6 / 1
8,786
488
7,037
20,222
10,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Mental43
Gilgamesh
12
1 / 5 / 3
7,714
429
5,074
11,396
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Microcrew
Nu Wa
12
0 / 8 / 1
7,223
401
6,273
10,669
2,310
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
MonsieurBÉ
Jing Wei
15
0 / 4 / 3
9,117
507
7,894
13,591
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Raghul
Fenrir
7
2 / 2 / 0
6,526
363
3,327
9,904
4,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
25
Kills
5
5
Deaths
25
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
0
15
7.5
L
Xing Tian
DidItSproutLegs
Xing Tian
2
6
1
0.42
W
Hachiman
Harvheim
Hachiman
3
2
5
2.75
W
Amaterasu
IBIBIBABO
Amaterasu
5
2
7
4.25
L
Gilgamesh
Mental43
Gilgamesh
1
5
3
0.5
L
Nu Wa
Microcrew
Nu Wa
0
8
1
0.06
L
Jing Wei
MonsieurBÉ
Jing Wei
0
4
3
0.38
L
Fenrir
Raghul
Fenrir
2
2
0
1
W
Achilles
Styngar
Achilles
7
1
5
9.5
W
Thoth
jucoos
Thoth
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,046
Damage
29,605
64,363
Taken
65,782
46,090
Mitigated
25,613
21,099
Healing
15,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,346
828
0
2,882
14,588
18,071
684
1,717
12,223
31,208
8,069
L
Xing Tian
DidItSproutLegs
Xing Tian
7,037
559
0
5,630
20,222
10,850
0
5,009
15,176
52,791
0
W
Hachiman
Harvheim
Hachiman
10,314
6,948
0
9,575
14,132
4,914
2,059
579
13,553
0
85,061
W
Amaterasu
IBIBIBABO
Amaterasu
8,235
2,306
0
3,154
13,026
7,676
473
2,931
9,612
0
80,436
L
Gilgamesh
Mental43
Gilgamesh
5,074
1,509
0
2,025
11,396
4,601
16
1,617
9,722
0
41,547
L
Nu Wa
Microcrew
Nu Wa
6,273
831
0
956
10,669
2,310
0
4,588
6,081
41,096
0
L
Jing Wei
MonsieurBÉ
Jing Wei
7,894
5,457
0
5,059
13,591
3,815
0
2,273
11,318
0
76,845
L
Fenrir
Raghul
Fenrir
3,327
1,290
0
1,551
9,904
4,037
0
2,536
7,368
0
12,259
W
Achilles
Styngar
Achilles
12,785
3,610
0
2,223
15,044
12,254
2,344
6,765
8,007
0
70,595
W
Thoth
jucoos
Thoth
11,366
283
0
3,265
7,573
3,175
1,840
1,318
6,032
90,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,870
Gold Earned
39,366
628
Minions Killed
415
0
Camps Cleared
0
1,861,412
Distance Traveled
1,579,872
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,060
559
16
1
0
386,488
6
L
Xing Tian
8,786
488
103
6
0
318,809
8
W
Hachiman
10,561
587
160
9
0
343,080
10
W
Amaterasu
10,858
603
123
7
0
389,340
6
L
Gilgamesh
7,714
429
73
4
0
329,095
6
L
Nu Wa
7,223
401
69
4
0
297,555
2
L
Jing Wei
9,117
507
143
8
0
358,264
2
L
Fenrir
6,526
363
27
2
0
276,149
3
W
Achilles
11,411
634
147
8
0
380,793
4
W
Thoth
11,980
666
182
10
0
361,711
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role