Player Matchup

Cthulhu
Cthulhu
BlindAsian95
Cthulhu
Level 38
God Stats
0W - 4L
1,309 SR
Queue Stats
173W - 327L
1,100 Elo+
Party 1
Izanami
Izanami
MikeyL33T9583
Izanami
Level 18
God Stats
1W - 1L
1,606 SR
Queue Stats
62W - 136L
1,049 Elo+
Party 1
Zeus
Zeus
VenusAndMarz
Zeus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 266L
1,117 Elo+
Party 1
Team Averages
Level 30
1,472 SR
1,089 Elo+

VS

Team Averages
Level 39
1,474 SR
1,387 Elo+
Chronos
Chronos
BabyMeat420
Chronos
Level 39
God Stats
8W - 4L
1,500 SR
Queue Stats
195W - 215L
1,330 Elo+
Party 2
Chiron
Chiron
BedCheesy420
Chiron
Level 29
God Stats
37W - 39L
1,422 SR
Queue Stats
117W - 152L
1,331 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
INEEDMOREGAMEs6
Ah Muzen Cab
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlindAsian95
Cthulhu
16
2 / 7 / 2
10,680
668
14,210
24,775
16,613
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
15
2 / 4 / 5
10,535
658
11,829
16,737
6,187
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 8 / 2
10,560
660
12,004
19,030
4,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BabyMeat420
Chronos
20
15 / 1 / 2
14,231
889
28,275
22,219
9,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
15
2 / 2 / 8
11,346
709
11,693
12,583
4,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
INEEDMOREGAMEs6
Ah Muzen Cab
14
2 / 5 / 7
10,924
683
10,394
15,513
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
19
19
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
BabyMeat420
Chronos
15
1
2
16
W
Chiron
2
2
8
3
L
Cthulhu
BlindAsian95
Cthulhu
2
7
2
0.43
W
Ah Muzen Cab
INEEDMOREGAMEs6
Ah Muzen Cab
2
5
7
1.1
L
Izanami
2
4
5
1.13
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,043
Damage
50,362
60,542
Taken
50,315
27,792
Mitigated
21,604
7,050
Healing
18,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BabyMeat420
Chronos
28,275
12,542
0
7,562
22,219
9,846
1,721
10,735
11,484
92,823
9,780
W
Chiron
11,693
3,209
1,193
3,552
12,583
4,640
827
7,158
5,425
0
33,755
L
Cthulhu
BlindAsian95
Cthulhu
14,210
517
570
1,923
24,775
16,613
0
7,867
16,908
39,307
0
W
Ah Muzen Cab
INEEDMOREGAMEs6
Ah Muzen Cab
10,394
4,573
155
5,679
15,513
7,118
448
9,518
5,995
0
33,351
L
Izanami
11,829
8,122
0
0
16,737
6,187
0
8,191
8,546
0
39,536
L
12,004
1,769
771
3,786
19,030
4,992
0
9,384
9,646
34,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
36,501
163
Minions Killed
215
1
Camps Cleared
14
801,690
Distance Traveled
872,777
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,231
889
123
8
10
314,516
2
W
Chiron
11,346
709
50
3
3
313,775
3
L
Cthulhu
10,680
668
48
3
1
302,153
0
W
Ah Muzen Cab
10,924
683
42
3
1
244,486
5
L
Izanami
10,535
658
53
3
0
280,623
2
L
Zeus
10,560
660
62
4
0
218,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role