Player Matchup

Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver I
Ducobu72
Mulan
Silver I
Level 67
God Stats
2W - 1L
1,432 SR
Queue Stats
7W - 10L
1,510 MMR
Party 2
Cliodhna
Cliodhna
Silver II
La PiPeTTe I
Cliodhna
Silver II
Level 100
God Stats
0W - 3L
1,440 SR
Queue Stats
21W - 35L
1,212 MMR
Party 2
Merlin
Merlin
Silver I
Takeov3rShot
Merlin
Silver I
Level 99
God Stats
11W - 11L
1,475 SR
Queue Stats
188W - 204L
1,134 MMR
Solo
Artemis
Artemis
Gold IV
xLaKaiix
Artemis
Gold IV
Level 118
God Stats
5W - 1L
1,991 SR
Queue Stats
32W - 37L
1,510 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,568 SR
1,373 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,338 SR
1,323 MMR
Thanatos
Thanatos
Gold IV
BookOfBrodin
Thanatos
Gold IV
Level 129
God Stats
7W - 4L
1,532 SR
Queue Stats
172W - 147L
1,385 MMR
Solo
Izanami
Izanami
Silver III
DeadlyDenley
Izanami
Silver III
Level 120
God Stats
33W - 33L
1,044 SR
Queue Stats
86W - 100L
1,385 MMR
Solo
Sol
Sol
Silver III
M0NEY M1R
Sol
Silver III
Level 151
God Stats
11W - 6L
1,316 SR
Queue Stats
30W - 28L
1,389 MMR
Solo
Amaterasu
Amaterasu
Gold III
Mindfreak_AVP
Amaterasu
Gold III
Level 120
God Stats
6W - 7L
1,319 SR
Queue Stats
207W - 208L
1,379 MMR
Solo
Khepri
Khepri
Bronze I
SheAWulf
Khepri
Bronze I
Level 56
God Stats
4W - 6L
1,479 SR
Queue Stats
14W - 24L
1,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
5 / 2 / 6
10,897
495
6,274
14,303
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
Ducobu72
Mulan
16
2 / 7 / 6
10,256
466
13,502
22,553
20,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
La PiPeTTe I
Cliodhna
18
4 / 4 / 3
11,495
523
13,827
19,844
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
16
1 / 6 / 5
9,629
438
7,892
12,029
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
xLaKaiix
Artemis
16
2 / 5 / 9
10,164
462
12,601
14,210
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ArachneAtlasThothBastet

VS

Bans
AresAthenaGilgameshSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BookOfBrodin
Thanatos
20
11 / 4 / 6
14,481
658
21,174
16,541
8,880
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
DeadlyDenley
Izanami
20
3 / 1 / 6
13,720
624
8,640
9,550
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 0 / 6
13,825
628
11,312
12,008
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Mindfreak_AVP
Amaterasu
19
6 / 4 / 8
14,065
639
19,203
29,767
34,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
SheAWulf
Khepri
14
0 / 5 / 8
11,159
507
3,452
21,355
29,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
14
Kills
24
24
Deaths
14
29
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
2
6
4
W
Thanatos
BookOfBrodin
Thanatos
11
4
6
3.5
W
Izanami
DeadlyDenley
Izanami
3
1
6
6
L
Mulan
Ducobu72
Mulan
2
7
6
0.71
L
Cliodhna
La PiPeTTe I
Cliodhna
4
4
3
1.38
W
4
0
6
7
W
Amaterasu
Mindfreak_AVP
Amaterasu
6
4
8
2.5
W
Khepri
SheAWulf
Khepri
0
5
8
0.8
L
Merlin
1
6
5
0.58
L
Artemis
xLaKaiix
Artemis
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,096
Damage
63,781
82,939
Taken
89,221
46,694
Mitigated
82,788
19,117
Healing
49,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,274
1,766
481
2,593
14,303
11,364
0
3,389
10,914
0
32,863
W
Thanatos
BookOfBrodin
Thanatos
21,174
6,452
0
15,010
16,541
8,880
0
1,173
15,304
0
109,869
W
Izanami
DeadlyDenley
Izanami
8,640
6,118
0
5,744
9,550
3,973
8,798
633
8,879
0
117,862
L
Mulan
Ducobu72
Mulan
13,502
1,472
450
4,732
22,553
20,441
0
3,968
18,585
11,586
45,516
L
Cliodhna
La PiPeTTe I
Cliodhna
13,827
995
0
5,772
19,844
7,317
1,268
3,800
16,044
0
84,140
W
11,312
3,342
0
7,344
12,008
5,909
7,815
1,840
10,124
91,621
8,333
W
Amaterasu
Mindfreak_AVP
Amaterasu
19,203
10,404
0
14,201
29,767
34,381
2,282
4,987
24,224
0
84,183
W
Khepri
SheAWulf
Khepri
3,452
147
882
6,139
21,355
29,645
415
3,274
17,956
21,578
0
L
Merlin
7,892
39
0
1,363
12,029
3,627
0
1,331
10,698
61,665
0
L
Artemis
xLaKaiix
Artemis
12,601
6,507
0
3,726
14,210
3,945
0
1,563
12,647
0
72,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,441
Gold Earned
67,250
525
Minions Killed
628
0
Camps Cleared
0
2,056,640
Distance Traveled
2,070,682
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,897
495
56
3
0
462,688
8
W
Thanatos
14,481
658
138
6
0
449,932
3
W
Izanami
13,720
624
179
8
0
405,350
2
L
Mulan
10,256
466
114
5
0
376,990
3
L
Cliodhna
11,495
523
143
7
0
483,027
6
W
Sol
13,825
628
143
7
0
434,354
7
W
Amaterasu
14,065
639
132
6
0
409,014
5
W
Khepri
11,159
507
36
2
0
372,032
8
L
Merlin
9,629
438
106
5
0
364,073
11
L
Artemis
10,164
462
106
5
0
369,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role