Player Matchup

Anubis
Anubis
Diamond V
 
Anubis
Diamond V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond V
LifelessOlive
Loki
Diamond V
Level 160
God Stats
11W - 5L
1,791 SR
Queue Stats
144W - 136L
2,114 MMR
Solo
Artio
Artio
Platinum I
MTJ90S
Artio
Platinum I
Level 143
God Stats
3W - 7L
1,554 SR
Queue Stats
137W - 118L
2,049 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Moppie_Matthijs
Ah Muzen Cab
Diamond V
Level 160
God Stats
1W - 1L
1,328 SR
Queue Stats
142W - 129L
2,174 MMR
Solo
Ne Zha
Ne Zha
Diamond II
domsafc99
Ne Zha
Diamond II
Level 155
God Stats
13W - 9L
1,695 SR
Queue Stats
374W - 373L
2,336 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,574 SR
2,035 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,605 SR
2,200 MMR
Gilgamesh
Gilgamesh
Diamond II
ClxssicEU-
Gilgamesh
Diamond II
Level 155
God Stats
1W - 1L
1,324 SR
Queue Stats
109W - 95L
2,377 MMR
Solo
Medusa
Medusa
Diamond IV
Damzges
Medusa
Diamond IV
Level 127
God Stats
20W - 20L
1,587 SR
Queue Stats
152W - 130L
2,131 MMR
Party 1
Hel
Hel
Diamond III
Sacuille
Hel
Diamond III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
427W - 378L
2,253 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Tqunts
Cabrakan
Diamond V
Level 120
God Stats
27W - 24L
1,685 SR
Queue Stats
163W - 142L
1,959 MMR
Party 1
Susano
Susano
Diamond II
Şatellite
Susano
Diamond II
Level 136
God Stats
11W - 9L
1,929 SR
Queue Stats
335W - 307L
2,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
5 / 9 / 4
13,728
572
20,004
20,875
9,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 9 / 5
13,837
577
14,309
21,667
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
MTJ90S
Artio
14
0 / 11 / 10
9,659
402
4,076
29,542
26,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
Moppie_Matthijs
Ah Muzen Cab
19
0 / 9 / 7
11,911
496
11,001
18,540
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
domsafc99
Ne Zha
19
4 / 8 / 10
12,513
521
6,109
17,658
5,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebThothFenrir

VS

Bans
BastetCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClxssicEU-
Gilgamesh
20
4 / 2 / 16
14,831
618
17,007
20,035
16,060
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Damzges
Medusa
20
12 / 3 / 8
15,732
656
19,855
17,014
7,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 5 / 12
15,505
646
18,176
16,841
7,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Tqunts
Cabrakan
18
5 / 3 / 19
13,367
557
7,775
24,216
42,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Şatellite
Susano
20
14 / 5 / 17
15,618
651
26,520
19,589
8,814
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
118
18
Kills
46
46
Deaths
18
36
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
9
4
0.78
W
Gilgamesh
ClxssicEU-
Gilgamesh
4
2
16
6
W
Medusa
Damzges
Medusa
12
3
8
5.33
L
9
9
5
1.28
L
Artio
MTJ90S
Artio
0
11
10
0.45
L
Ah Muzen Cab
Moppie_Matthijs
Ah Muzen Cab
0
9
7
0.39
W
11
5
12
3.4
W
Cabrakan
Tqunts
Cabrakan
5
3
19
4.83
L
Ne Zha
domsafc99
Ne Zha
4
8
10
1.13
W
Susano
Şatellite
Susano
14
5
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,499
Damage
89,333
108,282
Taken
97,695
54,024
Mitigated
80,991
24,719
Healing
28,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
20,004
1,594
0
9,237
20,875
9,188
370
3,094
17,781
110,825
0
W
Gilgamesh
ClxssicEU-
Gilgamesh
17,007
4,072
0
4,659
20,035
16,060
995
10,108
9,495
13,169
80,014
W
Medusa
Damzges
Medusa
19,855
6,894
0
1,826
17,014
7,049
6,179
3,315
13,699
0
117,244
L
14,309
3,908
0
3,818
21,667
7,804
0
5,909
15,758
0
104,340
L
Artio
MTJ90S
Artio
4,076
400
1,416
3,712
29,542
26,315
0
8,875
20,667
23,190
0
L
Ah Muzen Cab
Moppie_Matthijs
Ah Muzen Cab
11,001
4,321
0
5,033
18,540
5,235
793
2,850
15,690
0
98,617
W
18,176
1,555
5,644
6,369
16,841
7,039
2,252
4,765
12,076
118,983
0
W
Cabrakan
Tqunts
Cabrakan
7,775
2,022
19
4,150
24,216
42,029
788
3,614
20,602
22,553
0
L
Ne Zha
domsafc99
Ne Zha
6,109
1,447
0
1,503
17,658
5,482
0
7,417
10,241
0
66,966
W
Susano
Şatellite
Susano
26,520
5,531
0
5,605
19,589
8,814
4,924
5,267
14,322
0
125,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,648
Gold Earned
75,053
655
Minions Killed
712
0
Camps Cleared
0
2,138,813
Distance Traveled
2,391,367
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,728
572
216
9
0
377,175
10
W
Gilgamesh
14,831
618
165
7
0
498,683
2
W
Medusa
15,732
656
170
7
0
449,826
5
L
Loki
13,837
577
131
5
0
450,211
5
L
Artio
9,659
402
33
1
0
452,584
4
L
Ah Muzen Cab
11,911
496
172
7
0
424,148
8
W
Hel
15,505
646
180
8
0
442,546
2
W
Cabrakan
13,367
557
38
2
0
484,678
11
L
Ne Zha
12,513
521
103
4
0
434,695
2
W
Susano
15,618
651
159
7
0
515,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role