Player Matchup

Cernunnos
Cernunnos
Griboedoff
Cernunnos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,367 Elo+
Solo
Vamana
Vamana
PBF Borgn77
Vamana
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 73L
1,431 Elo+
Solo
Yemoja
Yemoja
RO_Flof
Yemoja
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
531W - 565L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RomySM
Ah Muzen Cab
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,503 Elo+
Party 2
Sol
Sol
littleRoguе
Sol
Level 79
God Stats
2W - 3L
1,312 SR
Queue Stats
113W - 117L
1,488 Elo+
Party 2
Team Averages
Level 119
1,462 SR
1,450 Elo+

VS

Team Averages
Level 105
1,571 SR
1,512 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DAEMON-1v1
Scylla
Level 50
God Stats
3W - 10L
1,605 SR
Queue Stats
240W - 243L
1,484 Elo+
Party 1
Apollo
Apollo
S_K12
Apollo
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
213W - 222L
1,571 Elo+
Solo
Hel
Hel
TheDemonicAngel4
Hel
Level 99
God Stats
3W - 2L
1,748 SR
Queue Stats
122W - 108L
1,499 Elo+
Party 1
Nemesis
Nemesis
Vollterbrot
Nemesis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 162L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Griboedoff
Cernunnos
16
5 / 4 / 11
9,844
895
13,173
13,281
5,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
12
1 / 7 / 4
8,029
730
7,496
14,596
17,786
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
RO_Flof
Yemoja
14
0 / 4 / 14
8,998
818
3,587
14,499
13,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
RomySM
Ah Muzen Cab
17
6 / 2 / 13
10,004
909
17,235
9,701
4,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 3 / 11
10,536
958
16,438
10,763
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
8 / 6 / 7
9,040
822
13,959
14,984
5,978
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
DAEMON-1v1
Scylla
15
5 / 3 / 12
9,347
850
15,091
10,795
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
S_K12
Apollo
12
1 / 5 / 13
7,630
694
7,213
11,724
4,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 15
8,067
733
4,212
9,762
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Vollterbrot
Nemesis
15
5 / 5 / 9
8,655
787
9,471
15,754
6,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
76
21
Kills
20
20
Deaths
21
53
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
6
7
1.92
L
Scylla
DAEMON-1v1
Scylla
5
3
12
3.67
W
Cernunnos
Griboedoff
Cernunnos
5
4
11
2.63
W
Vamana
1
7
4
0.43
W
Yemoja
RO_Flof
Yemoja
0
4
14
1.75
W
Ah Muzen Cab
RomySM
Ah Muzen Cab
6
2
13
6.25
L
Apollo
S_K12
Apollo
1
5
13
1.5
L
1
2
15
4.25
L
Nemesis
Vollterbrot
Nemesis
5
5
9
1.9
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,929
Damage
49,946
62,840
Taken
63,019
47,183
Mitigated
24,932
24,537
Healing
30,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,959
2,739
840
2,482
14,984
5,978
0
3,668
11,316
0
18,956
L
Scylla
DAEMON-1v1
Scylla
15,091
889
904
3,065
10,795
3,700
162
3,774
7,021
28,126
0
W
Cernunnos
Griboedoff
Cernunnos
13,173
4,376
486
4,448
13,281
5,558
1,457
3,288
9,414
0
22,627
W
Vamana
7,496
2,302
248
3,436
14,596
17,786
383
4,002
10,292
423
13,489
W
Yemoja
RO_Flof
Yemoja
3,587
666
3,321
2,831
14,499
13,448
48
4,890
9,305
8,758
0
W
Ah Muzen Cab
RomySM
Ah Muzen Cab
17,235
7,042
1,177
4,078
9,701
4,958
2,205
2,269
7,300
0
33,581
L
Apollo
S_K12
Apollo
7,213
3,195
800
728
11,724
4,857
649
5,004
6,720
0
20,407
L
4,212
438
12,165
5,449
9,762
4,169
245
2,371
7,391
6,114
0
L
Nemesis
Vollterbrot
Nemesis
9,471
3,354
909
3,105
15,754
6,228
490
4,663
11,091
0
17,554
W
16,438
5,658
865
3,647
10,763
5,433
1,559
3,696
6,857
34,135
2,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,411
Gold Earned
42,739
123
Minions Killed
114
0
Camps Cleared
0
983,898
Distance Traveled
1,016,982
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,040
822
15
1
0
206,786
1
L
Scylla
9,347
850
27
2
0
206,985
0
W
Cernunnos
9,844
895
35
3
0
198,431
0
W
Vamana
8,029
730
7
1
0
196,267
0
W
Yemoja
8,998
818
10
1
0
178,978
0
W
Ah Muzen Cab
10,004
909
25
2
0
215,957
1
L
Apollo
7,630
694
32
3
0
171,929
0
L
Hel
8,067
733
8
1
0
219,544
0
L
Nemesis
8,655
787
32
3
0
211,738
1
W
Sol
10,536
958
46
4
0
194,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role