Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jockmjunior
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Streety65
Sun Wukong
Level 158
God Stats
1W - 3L
1,573 SR
Queue Stats
60W - 71L
1,571 Elo+
Solo
Neith
Neith
The12Roses
Neith
Level 68
God Stats
4W - 2L
1,869 SR
Queue Stats
22W - 13L
1,646 Elo+
Solo
Merlin
Merlin
blackwinds37
Merlin
Level 138
God Stats
12W - 12L
1,395 SR
Queue Stats
204W - 186L
1,428 Elo+
Solo
Team Averages
Level 81
1,567 SR
1,529 Elo+

VS

Team Averages
Level 74
1,488 SR
1,526 Elo+
Nemesis
Nemesis
EdmondDantes366
Nemesis
Level 17
God Stats
7W - 8L
1,552 SR
Queue Stats
34W - 59L
1,417 Elo+
Party 1
Shiva
Shiva
PHG_3iV1Sito
Shiva
Level 71
God Stats
1W - 2L
1,340 SR
Queue Stats
8W - 6L
1,591 Elo+
Solo
Jing Wei
Jing Wei
SLIVERG0D
Jing Wei
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 85L
1,521 Elo+
Solo
Ganesha
Ganesha
Silferx
Ganesha
Level 126
God Stats
26W - 20L
1,603 SR
Queue Stats
331W - 310L
1,634 Elo+
Solo
Poseidon
Poseidon
kvmilv
Poseidon
Level 49
God Stats
5W - 7L
1,443 SR
Queue Stats
54W - 74L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
0 / 3 / 8
6,562
820
6,427
6,377
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Jockmjunior
Cthulhu
9
0 / 3 / 2
5,223
653
1,935
3,818
2,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Streety65
Sun Wukong
13
7 / 0 / 4
6,935
867
7,953
7,652
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
13
3 / 0 / 5
6,918
865
6,569
3,609
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
13
2 / 0 / 5
6,390
799
4,139
3,788
1,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,341
668
2,044
5,491
1,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 3 / 2
5,880
735
6,484
9,061
9,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
SLIVERG0D
Jing Wei
13
1 / 1 / 3
6,399
800
2,959
5,906
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Silferx
Ganesha
12
0 / 1 / 4
6,245
781
2,810
7,582
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
kvmilv
Poseidon
12
3 / 3 / 1
6,227
778
4,306
4,992
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
12
Kills
5
6
Deaths
12
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
8
1.33
W
0
4
0
0
L
Cthulhu
Jockmjunior
Cthulhu
0
3
2
0.33
W
1
3
2
0.67
W
Jing Wei
SLIVERG0D
Jing Wei
1
1
3
2.5
W
Ganesha
Silferx
Ganesha
0
1
4
2
L
Sun Wukong
Streety65
Sun Wukong
7
0
4
9
L
Neith
3
0
5
5.5
L
Merlin
2
0
5
4.5
W
Poseidon
kvmilv
Poseidon
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,023
Damage
18,603
25,244
Taken
33,032
10,983
Mitigated
19,412
4,121
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,427
1,347
0
473
6,377
2,214
32
1,366
5,011
0
25,876
W
2,044
319
0
257
5,491
1,739
771
1,016
4,442
0
9,025
L
Cthulhu
Jockmjunior
Cthulhu
1,935
121
0
84
3,818
2,168
0
1,978
1,840
5,761
0
W
6,484
525
629
2,713
9,061
9,416
0
941
7,913
0
18,764
W
Jing Wei
SLIVERG0D
Jing Wei
2,959
1,816
0
2,323
5,906
1,897
838
1,992
3,763
0
23,262
W
Ganesha
Silferx
Ganesha
2,810
450
0
2,689
7,582
4,916
0
1,120
6,268
14,934
0
L
Sun Wukong
Streety65
Sun Wukong
7,953
1,175
0
1,364
7,652
4,076
71
2,198
5,454
0
15,190
L
Neith
6,569
2,395
0
1,231
3,609
1,221
1,006
643
2,966
0
23,054
L
Merlin
4,139
314
609
360
3,788
1,304
0
931
2,857
18,011
0
W
Poseidon
kvmilv
Poseidon
4,306
786
0
0
4,992
1,444
0
849
4,022
14,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,028
Gold Earned
30,092
150
Minions Killed
147
0
Camps Cleared
0
796,433
Distance Traveled
806,605
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,562
820
43
5
0
176,087
1
W
Nemesis
5,341
668
17
2
0
167,505
2
L
Cthulhu
5,223
653
9
1
0
100,691
1
W
Shiva
5,880
735
33
4
0
164,072
1
W
Jing Wei
6,399
800
47
6
0
162,322
4
W
Ganesha
6,245
781
6
1
0
166,956
0
L
Sun Wukong
6,935
867
21
3
0
180,447
2
L
Neith
6,918
865
46
6
0
164,628
2
L
Merlin
6,390
799
31
4
0
174,580
6
W
Poseidon
6,227
778
44
6
0
145,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role