Player Matchup

Anubis
Anubis
Corsa22
Anubis
Level 106
God Stats
10W - 7L
1,469 SR
Queue Stats
243W - 234L
1,450 Elo+
Solo
Hercules
Hercules
DatMerk
Hercules
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 76L
1,575 Elo+
Solo
Nemesis
Nemesis
RaygunIsGod
Nemesis
Level 87
God Stats
2W - 1L
1,274 SR
Queue Stats
106W - 94L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
Tilfdir
Jormungandr
Level 101
God Stats
31W - 35L
1,554 SR
Queue Stats
514W - 494L
1,565 Elo+
Solo
Medusa
Medusa
Wesbens
Medusa
Level 78
God Stats
9W - 3L
1,305 SR
Queue Stats
138W - 135L
1,507 Elo+
Party 1
Team Averages
Level 99
1,421 SR
1,534 Elo+

VS

Team Averages
Level 90
1,372 SR
1,437 Elo+
Amaterasu
Amaterasu
CerealKillerTTV
Amaterasu
Level 67
God Stats
0W - 4L
1,168 SR
Queue Stats
2W - 12L
1,109 Elo+
Solo
Agni
Agni
Checho3312
Agni
Level 69
God Stats
0W - 7L
1,005 SR
Queue Stats
303W - 340L
1,406 Elo+
Solo
Hachiman
Hachiman
SeoulBrother
Hachiman
Level 80
God Stats
4W - 10L
1,437 SR
Queue Stats
169W - 143L
1,566 Elo+
Solo
Bakasura
Bakasura
SugarFerret
Bakasura
Level 126
God Stats
20W - 14L
1,516 SR
Queue Stats
311W - 310L
1,591 Elo+
Solo
Cabrakan
Cabrakan
Twinn01
Cabrakan
Level 107
God Stats
1W - 2L
1,735 SR
Queue Stats
32W - 29L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Corsa22
Anubis
13
2 / 3 / 5
8,186
546
8,882
7,823
3,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
DatMerk
Hercules
12
4 / 1 / 7
8,247
550
4,715
9,515
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
RaygunIsGod
Nemesis
15
9 / 1 / 2
9,148
610
11,168
10,364
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Tilfdir
Jormungandr
13
3 / 4 / 5
8,365
558
9,569
13,250
14,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Wesbens
Medusa
15
5 / 0 / 4
8,784
586
9,403
7,291
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CerealKillerTTV
Amaterasu
13
2 / 5 / 3
7,330
489
6,422
14,918
9,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 9 / 4
7,084
472
5,291
11,708
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SeoulBrother
Hachiman
13
0 / 0 / 1
7,303
487
3,917
8,155
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
SugarFerret
Bakasura
12
3 / 5 / 4
7,313
488
7,557
12,398
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Twinn01
Cabrakan
11
2 / 4 / 4
7,163
478
3,654
12,817
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
23
Kills
9
9
Deaths
23
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CerealKillerTTV
Amaterasu
2
5
3
0.7
L
2
9
4
0.44
W
Anubis
Corsa22
Anubis
2
3
5
1.5
W
Hercules
DatMerk
Hercules
4
1
7
7.5
W
Nemesis
RaygunIsGod
Nemesis
9
1
2
10
L
Hachiman
SeoulBrother
Hachiman
0
0
1
0.5
L
Bakasura
SugarFerret
Bakasura
3
5
4
1
W
Jormungandr
Tilfdir
Jormungandr
3
4
5
1.38
L
Cabrakan
Twinn01
Cabrakan
2
4
4
1
W
Medusa
Wesbens
Medusa
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,737
Damage
26,841
48,243
Taken
59,996
33,196
Mitigated
32,701
18,104
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CerealKillerTTV
Amaterasu
6,422
2,601
0
4,741
14,918
9,584
0
6,093
8,825
0
35,795
L
5,291
632
0
1,844
11,708
3,092
75
4,291
7,417
33,123
0
W
Anubis
Corsa22
Anubis
8,882
167
249
3,006
7,823
3,962
1,272
3,621
3,637
42,907
0
W
Hercules
DatMerk
Hercules
4,715
845
238
3,145
9,515
8,270
0
2,131
6,784
0
27,451
W
Nemesis
RaygunIsGod
Nemesis
11,168
4,490
0
3,411
10,364
3,702
0
1,104
8,611
0
66,678
L
Hachiman
SeoulBrother
Hachiman
3,917
1,384
0
4,535
8,155
2,260
0
681
7,474
0
60,325
L
Bakasura
SugarFerret
Bakasura
7,557
4,253
0
3,092
12,398
5,065
0
3,839
8,559
0
26,062
W
Jormungandr
Tilfdir
Jormungandr
9,569
2,467
0
3,257
13,250
14,596
422
1,022
11,281
49,020
0
L
Cabrakan
Twinn01
Cabrakan
3,654
721
94
1,861
12,817
12,700
0
3,547
9,270
8,796
0
W
Medusa
Wesbens
Medusa
9,403
5,180
0
4,798
7,291
2,666
1,029
425
6,723
0
54,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,730
Gold Earned
36,193
392
Minions Killed
307
0
Camps Cleared
0
1,507,158
Distance Traveled
1,486,719
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,330
489
58
4
0
298,896
2
L
Agni
7,084
472
62
4
0
269,038
2
W
Anubis
8,186
546
80
5
0
258,828
4
W
Hercules
8,247
550
34
2
0
318,045
6
W
Nemesis
9,148
610
96
6
0
359,584
1
L
Hachiman
7,303
487
109
7
0
290,244
5
L
Bakasura
7,313
488
66
4
0
330,343
4
W
Jormungandr
8,365
558
89
6
0
276,995
4
L
Cabrakan
7,163
478
12
1
0
298,198
5
W
Medusa
8,784
586
93
6
0
293,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role