Player Matchup

Ra
Ra
D3M0L1C10N
Ra
Level 88
God Stats
10W - 8L
1,500 SR
Queue Stats
97W - 106L
1,358 Elo+
Solo
Medusa
Medusa
GrimmsEnd
Medusa
Level 69
God Stats
5W - 10L
1,185 SR
Queue Stats
54W - 81L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
SaiTrendy
Cthulhu
Level 101
God Stats
15W - 16L
1,487 SR
Queue Stats
127W - 155L
1,390 Elo+
Party 2
Team Averages
Level 86
1,391 SR
1,363 Elo+

VS

Team Averages
Level 65
1,214 SR
1,336 Elo+
Odin
Odin
 
Odin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DarckenBlack
Poseidon
Level 15
God Stats
0W - 7L
904 SR
Queue Stats
6W - 20L
1,220 Elo+
Party 1
Sun Wukong
Sun Wukong
frankecn
Sun Wukong
Level 40
God Stats
3W - 12L
1,239 SR
Queue Stats
14W - 31L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 11
7,627
693
4,845
5,460
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
GrimmsEnd
Medusa
13
5 / 1 / 8
8,781
798
8,830
4,656
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
SaiTrendy
Cthulhu
13
8 / 1 / 5
8,967
815
5,919
7,768
7,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
3 / 4 / 1
7,110
646
4,208
8,775
6,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
DarckenBlack
Poseidon
11
1 / 6 / 2
7,165
651
5,645
6,776
1,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
frankecn
Sun Wukong
11
0 / 4 / 4
6,956
632
4,902
11,206
8,738
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
4
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
4
1
0.88
W
0
2
11
2.75
L
Poseidon
DarckenBlack
Poseidon
1
6
2
0.33
W
Medusa
GrimmsEnd
Medusa
5
1
8
9
W
Cthulhu
SaiTrendy
Cthulhu
8
1
5
10.5
L
Sun Wukong
frankecn
Sun Wukong
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
14,755
17,884
Taken
26,757
10,799
Mitigated
17,203
4,445
Healing
1,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,208
623
194
800
8,775
6,546
0
3,142
5,426
3,283
6,156
W
4,845
603
864
826
5,460
1,743
552
2,579
2,881
21,297
0
L
Poseidon
DarckenBlack
Poseidon
5,645
223
0
49
6,776
1,919
554
2,726
3,924
36,529
0
W
Medusa
GrimmsEnd
Medusa
8,830
4,291
0
706
4,656
1,617
1,259
1,862
2,794
0
29,336
W
Cthulhu
SaiTrendy
Cthulhu
5,919
473
394
1,655
7,768
7,439
412
2,410
5,358
17,504
0
L
Sun Wukong
frankecn
Sun Wukong
4,902
1,239
0
903
11,206
8,738
637
5,316
5,570
0
17,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
21,231
118
Minions Killed
93
6
Camps Cleared
3
631,228
Distance Traveled
573,219
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,110
646
10
1
0
176,071
6
W
Ra
7,627
693
33
3
0
221,347
4
L
Poseidon
7,165
651
62
6
3
193,295
0
W
Medusa
8,781
798
50
5
5
205,477
4
W
Cthulhu
8,967
815
35
3
1
204,404
1
L
Sun Wukong
6,956
632
21
2
0
203,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role