Player Matchup

Cu Chulainn
Cu Chulainn
FeeneyMonster
Cu Chulainn
Level 149
God Stats
8W - 8L
1,500 SR
Queue Stats
521W - 522L
1,576 Elo+
Solo
Nox
Nox
JohnLakeBR
Nox
Level 156
God Stats
5W - 3L
1,733 SR
Queue Stats
210W - 232L
1,598 Elo+
Solo
Ganesha
Ganesha
MKGisGODliness
Ganesha
Level 147
God Stats
22W - 17L
1,722 SR
Queue Stats
1,120W - 1,211L
1,629 Elo+
Solo
Danzaburou
Danzaburou
builtgood
Danzaburou
Level 104
God Stats
7W - 8L
1,481 SR
Queue Stats
430W - 390L
1,616 Elo+
Solo
Thor
Thor
xNiGhTMaReZx---
Thor
Level 112
God Stats
5W - 4L
1,500 SR
Queue Stats
473W - 504L
1,542 Elo+
Solo
Team Averages
Level 134
1,587 SR
1,592 Elo+

VS

Team Averages
Level 153
1,453 SR
1,606 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ChiChiBoy
Vulcan
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
447W - 409L
1,603 Elo+
Solo
Xing Tian
Xing Tian
MoFriedChickens
Xing Tian
Level 155
God Stats
1W - 1L
1,721 SR
Queue Stats
29W - 23L
1,756 Elo+
Solo
Nu Wa
Nu Wa
ohpnss
Nu Wa
Level 160
God Stats
5W - 9L
1,141 SR
Queue Stats
472W - 470L
1,556 Elo+
Solo
Thor
Thor
rpgfanatic2014
Thor
Level 160
God Stats
10W - 16L
1,405 SR
Queue Stats
662W - 676L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FeeneyMonster
Cu Chulainn
19
3 / 5 / 10
11,263
704
14,067
29,694
28,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
7 / 7 / 9
12,467
779
13,715
16,123
6,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 2 / 23
11,765
735
13,340
12,265
13,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
builtgood
Danzaburou
19
6 / 4 / 13
12,601
788
21,505
14,880
5,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
10 / 6 / 9
12,552
785
11,722
13,481
6,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
1 / 7 / 10
11,036
690
14,005
17,087
7,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
ChiChiBoy
Vulcan
19
7 / 6 / 9
12,402
775
19,315
15,147
6,951
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
MoFriedChickens
Xing Tian
17
1 / 5 / 15
10,476
655
9,016
19,648
28,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
ohpnss
Nu Wa
19
6 / 5 / 10
11,977
749
21,369
12,537
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 4 / 11
12,234
765
8,379
17,472
21,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
77
27
Kills
22
24
Deaths
27
64
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
7
10
0.86
L
Vulcan
ChiChiBoy
Vulcan
7
6
9
1.92
W
Cu Chulainn
FeeneyMonster
Cu Chulainn
3
5
10
1.6
W
7
7
9
1.64
W
1
2
23
6.25
L
Xing Tian
MoFriedChickens
Xing Tian
1
5
15
1.7
W
Danzaburou
builtgood
Danzaburou
6
4
13
3.13
L
Nu Wa
ohpnss
Nu Wa
6
5
10
2.2
L
7
4
11
3.13
W
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,349
Damage
72,084
86,443
Taken
81,891
60,941
Mitigated
69,133
30,527
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,005
6,974
1,002
2,843
17,087
7,891
1,928
6,148
10,939
0
43,663
L
Vulcan
ChiChiBoy
Vulcan
19,315
4,299
302
2,217
15,147
6,951
757
4,655
10,492
42,647
0
W
Cu Chulainn
FeeneyMonster
Cu Chulainn
14,067
1,416
736
9,526
29,694
28,561
565
14,157
15,050
0
41,447
W
13,715
779
1,581
3,853
16,123
6,910
1,461
10,314
5,383
43,435
0
W
13,340
0
1,454
3,499
12,265
13,541
462
5,475
6,516
31,968
0
L
Xing Tian
MoFriedChickens
Xing Tian
9,016
578
1,075
1,622
19,648
28,323
210
5,063
14,585
13,219
0
W
Danzaburou
builtgood
Danzaburou
21,505
5,855
644
4,809
14,880
5,447
2,663
10,820
3,748
0
59,927
L
Nu Wa
ohpnss
Nu Wa
21,369
6,315
1,222
2,026
12,537
4,699
1,405
5,192
7,345
36,367
0
L
8,379
706
916
1,667
17,472
21,269
245
5,997
11,475
0
10,488
W
11,722
1,210
2,061
2,364
13,481
6,482
378
7,121
6,046
0
22,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,648
Gold Earned
58,125
252
Minions Killed
178
0
Camps Cleared
0
1,399,104
Distance Traveled
1,334,262
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,036
690
62
4
0
267,480
0
L
Vulcan
12,402
775
70
4
0
281,492
0
W
Cu Chulainn
11,263
704
59
4
0
300,440
2
W
Nox
12,467
779
74
5
0
270,503
2
W
Ganesha
11,765
735
1
0
0
300,753
0
L
Xing Tian
10,476
655
11
1
0
268,136
1
W
Danzaburou
12,601
788
92
6
0
275,662
1
L
Nu Wa
11,977
749
30
2
0
253,403
0
L
Thor
12,234
765
5
0
0
263,751
1
W
Thor
12,552
785
26
2
0
251,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role