Player Matchup

Bellona
Bellona
Silver II
DarthMaster98
Bellona
Silver II
Level 136
God Stats
1W - 3L
1,770 SR
Queue Stats
3W - 4L
1,507 MMR
Solo
Bakasura
Bakasura
Silver II
Lagos420
Bakasura
Silver II
Level 158
God Stats
0W - 1L
1,680 SR
Queue Stats
11W - 13L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
MrObito21
Cthulhu
Gold V
Level 160
God Stats
8W - 9L
1,530 SR
Queue Stats
411W - 413L
1,439 MMR
Solo
Thoth
Thoth
Silver III
Mytherea
Thoth
Silver III
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 104L
1,501 MMR
Solo
Artemis
Artemis
Gold III
PillarsOfHeaven
Artemis
Gold III
Level 123
God Stats
3W - 3L
1,528 SR
Queue Stats
81W - 78L
1,494 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,602 SR
1,488 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,488 SR
1,491 MMR
Neith
Neith
Gold I
AllThatKD
Neith
Gold I
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
365W - 371L
1,552 MMR
Solo
Awilix
Awilix
Gold II
Terthom
Awilix
Gold II
Level 149
God Stats
21W - 17L
1,495 SR
Queue Stats
116W - 118L
1,528 MMR
Party 1
Chaac
Chaac
Gold II
Ultyx
Chaac
Gold II
Level 124
God Stats
8W - 7L
1,615 SR
Queue Stats
116W - 117L
1,528 MMR
Party 1
Bacchus
Bacchus
Gold IV
icZWH
Bacchus
Gold IV
Level 108
God Stats
3W - 4L
1,331 SR
Queue Stats
232W - 245L
1,430 MMR
Solo
Nu Wa
Nu Wa
Gold IV
sebaz1710
Nu Wa
Gold IV
Level 129
God Stats
7W - 4L
1,500 SR
Queue Stats
446W - 442L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
2 / 8 / 3
12,054
446
13,594
29,852
28,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Lagos420
Bakasura
20
2 / 9 / 5
12,412
460
10,474
24,490
12,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MrObito21
Cthulhu
18
4 / 4 / 13
12,664
469
11,964
24,128
31,704
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Mytherea
Thoth
20
9 / 5 / 7
14,113
523
24,371
16,797
5,476
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 8 / 7
13,232
490
31,992
29,151
11,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AgniBastetAmaterasuKali

VS

Bans
CliodhnaAtlasHou YiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AllThatKD
Neith
20
8 / 8 / 7
16,340
605
22,211
24,286
7,766
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
Terthom
Awilix
20
13 / 7 / 7
16,184
599
19,310
22,794
10,371
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Ultyx
Chaac
20
7 / 2 / 13
16,339
605
18,572
31,105
24,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
icZWH
Bacchus
18
1 / 1 / 15
12,746
472
9,356
25,741
38,898
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
sebaz1710
Nu Wa
20
5 / 6 / 12
13,860
513
25,825
18,330
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
24
Kills
34
34
Deaths
24
35
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Neith
AllThatKD
Neith
8
8
7
1.44
L
Bellona
2
8
3
0.44
L
Bakasura
Lagos420
Bakasura
2
9
5
0.5
L
Cthulhu
MrObito21
Cthulhu
4
4
13
2.63
L
Thoth
Mytherea
Thoth
9
5
7
2.5
L
7
8
7
1.31
W
Awilix
Terthom
Awilix
13
7
7
2.36
W
Chaac
Ultyx
Chaac
7
2
13
6.75
W
Bacchus
icZWH
Bacchus
1
1
15
8.5
W
Nu Wa
sebaz1710
Nu Wa
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,395
Damage
95,274
124,418
Taken
122,256
88,656
Mitigated
88,121
24,898
Healing
43,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AllThatKD
Neith
22,211
7,642
0
8,898
24,286
7,766
2,482
7,371
16,690
0
141,397
L
Bellona
13,594
4,401
48
2,784
29,852
28,122
0
6,333
23,519
395
89,322
L
Bakasura
Lagos420
Bakasura
10,474
5,947
0
5,427
24,490
12,155
0
8,194
16,296
0
84,161
L
Cthulhu
MrObito21
Cthulhu
11,964
734
664
2,223
24,128
31,704
111
7,718
16,410
36,170
0
L
Thoth
Mytherea
Thoth
24,371
383
0
2,136
16,797
5,476
0
6,503
10,294
118,808
0
L
31,992
19,723
0
11,616
29,151
11,199
1,084
5,950
23,201
0
100,656
W
Awilix
Terthom
Awilix
19,310
7,928
0
7,965
22,794
10,371
1,020
6,752
15,272
0
120,905
W
Chaac
Ultyx
Chaac
18,572
4,419
0
16,878
31,105
24,521
0
8,708
21,426
0
117,327
W
Bacchus
icZWH
Bacchus
9,356
909
0
4,628
25,741
38,898
748
7,436
17,727
30,736
7,608
W
Nu Wa
sebaz1710
Nu Wa
25,825
4,498
0
4,689
18,330
6,565
1,580
7,676
9,776
99,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,475
Gold Earned
75,469
680
Minions Killed
771
0
Camps Cleared
0
2,474,031
Distance Traveled
2,585,049
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,340
605
225
8
0
421,342
6
L
Bellona
12,054
446
156
6
0
445,002
0
L
Bakasura
12,412
460
160
6
0
568,613
7
L
Cthulhu
12,664
469
32
1
0
516,111
6
L
Thoth
14,113
523
202
7
0
523,450
8
L
Artemis
13,232
490
130
5
0
420,855
7
W
Awilix
16,184
599
148
5
0
564,653
2
W
Chaac
16,339
605
227
8
0
549,981
5
W
Bacchus
12,746
472
48
2
0
574,189
7
W
Nu Wa
13,860
513
123
5
0
474,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role