Player Matchup

Gilgamesh
Gilgamesh
Agent Paralyzer
Gilgamesh
Level 127
God Stats
10W - 22L
1,384 SR
Queue Stats
14W - 24L
1,211 Elo+
Solo
Eset
Eset
CoconutCrepe
Eset
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 152L
1,474 Elo+
Solo
Danzaburou
Danzaburou
jgrant1000
Danzaburou
Level 35
God Stats
4W - 6L
1,319 SR
Queue Stats
12W - 27L
1,314 Elo+
Solo
Team Averages
Level 91
1,401 SR
1,333 Elo+

VS

Team Averages
Level 115
1,511 SR
1,403 Elo+
Yemoja
Yemoja
Cripplebat77
Yemoja
Level 120
God Stats
11W - 17L
1,471 SR
Queue Stats
49W - 62L
1,305 Elo+
Solo
Awilix
Awilix
RAWRzillaaaa
Awilix
Level 138
God Stats
13W - 13L
1,561 SR
Queue Stats
90W - 97L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
math0014
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 71L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agent Paralyzer
Gilgamesh
13
6 / 2 / 8
8,680
868
12,342
10,519
4,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 5 / 6
7,866
787
8,776
7,970
3,041
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
jgrant1000
Danzaburou
13
3 / 2 / 10
8,251
825
9,374
8,904
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 5 / 4
6,305
631
2,170
13,298
7,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
11
3 / 4 / 3
7,073
707
8,746
10,525
3,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
math0014
Zhong Kui
13
5 / 5 / 3
8,095
810
10,985
11,685
7,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
14
Kills
8
9
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Agent Paralyzer
Gilgamesh
6
2
8
5
W
5
5
6
1.6
L
Yemoja
0
5
4
0.4
L
Awilix
3
4
3
1.13
W
Danzaburou
jgrant1000
Danzaburou
3
2
10
4
L
Zhong Kui
math0014
Zhong Kui
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,492
Damage
21,901
27,393
Taken
35,508
10,581
Mitigated
17,969
8,407
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Agent Paralyzer
Gilgamesh
12,342
4,546
143
2,337
10,519
4,277
734
4,366
6,153
0
24,537
W
8,776
939
954
1,755
7,970
3,041
455
4,969
3,001
20,317
0
L
Yemoja
2,170
807
653
2,800
13,298
7,067
48
3,782
9,516
8,292
0
L
Awilix
8,746
2,915
0
870
10,525
3,490
0
2,601
7,924
0
21,291
W
Danzaburou
jgrant1000
Danzaburou
9,374
3,648
0
3,218
8,904
3,263
566
4,151
4,753
0
27,733
L
Zhong Kui
math0014
Zhong Kui
10,985
1,156
147
3,351
11,685
7,412
45
2,889
8,796
27,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,797
Gold Earned
21,473
103
Minions Killed
87
6
Camps Cleared
3
501,252
Distance Traveled
493,770
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,680
868
26
3
2
179,876
1
W
Eset
7,866
787
40
4
1
152,337
3
L
Yemoja
6,305
631
16
2
0
139,923
2
L
Awilix
7,073
707
26
3
2
196,442
1
W
Danzaburou
8,251
825
37
4
3
169,039
5
L
Zhong Kui
8,095
810
45
5
1
157,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role