Player Matchup

Sol
Sol
Silver III
FilthyNasty xD
Sol
Silver III
Level 89
God Stats
15W - 16L
1,492 SR
Queue Stats
35W - 53L
1,134 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Perverted-Zeus
Ah Muzen Cab
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,197 MMR
Solo
Cabrakan
Cabrakan
Silver I
RL-Havok
Cabrakan
Silver I
Level 158
God Stats
2W - 3L
1,411 SR
Queue Stats
70W - 95L
1,131 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,468 SR
1,154 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,342 SR
1,237 MMR
Sobek
Sobek
Silver III
TEAM FITZ
Sobek
Silver III
Level 83
God Stats
0W - 4L
1,152 SR
Queue Stats
76W - 96L
1,060 MMR
Solo
Agni
Agni
Silver I
hewhowrangles
Agni
Silver I
Level 128
God Stats
17W - 17L
1,360 SR
Queue Stats
440W - 419L
1,266 MMR
Party 1
King Arthur
King Arthur
Gold IV
theYeezyF
King Arthur
Gold IV
Level 120
God Stats
91W - 83L
1,514 SR
Queue Stats
427W - 391L
1,385 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
11,516
720
16,521
13,044
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Perverted-Zeus
Ah Muzen Cab
16
5 / 1 / 5
11,706
732
19,182
9,444
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
RL-Havok
Cabrakan
16
2 / 1 / 8
12,271
767
14,815
16,062
18,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
FenrirAchillesBastetZeusGilgamesh

VS

Bans
OdinAtlasAresGebCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
TEAM FITZ
Sobek
13
0 / 4 / 1
10,004
625
5,009
26,477
27,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 0
10,034
627
15,327
8,182
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
theYeezyF
King Arthur
14
1 / 6 / 1
10,013
626
9,357
27,515
23,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
3
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Ah Muzen Cab
Perverted-Zeus
Ah Muzen Cab
5
1
5
7.5
W
Cabrakan
RL-Havok
Cabrakan
2
1
8
6
L
Sobek
TEAM FITZ
Sobek
0
4
1
0.13
L
1
1
0
1
L
King Arthur
theYeezyF
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,518
Damage
29,693
38,550
Taken
62,174
26,637
Mitigated
54,546
17,634
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,521
5,984
0
5,802
13,044
3,892
1,943
8,361
4,683
51,067
0
W
Ah Muzen Cab
Perverted-Zeus
Ah Muzen Cab
19,182
5,072
0
4,269
9,444
3,821
1,382
3,735
5,709
0
75,214
W
Cabrakan
RL-Havok
Cabrakan
14,815
1,735
0
7,563
16,062
18,924
68
8,645
7,417
29,458
0
L
Sobek
TEAM FITZ
Sobek
5,009
355
491
8,664
26,477
27,707
0
13,636
12,841
23,770
0
L
15,327
736
0
810
8,182
2,993
0
3,072
5,110
64,522
0
L
King Arthur
theYeezyF
King Arthur
9,357
1,572
0
5,515
27,515
23,846
0
14,890
12,625
0
30,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,493
Gold Earned
30,051
181
Minions Killed
203
10
Camps Cleared
4
909,355
Distance Traveled
937,786
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,516
720
65
4
2
297,709
6
W
Ah Muzen Cab
11,706
732
88
6
6
297,569
4
W
Cabrakan
12,271
767
28
2
2
314,077
5
L
Sobek
10,004
625
42
3
3
313,219
5
L
Agni
10,034
627
105
7
1
320,043
5
L
King Arthur
10,013
626
56
4
0
304,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role