Player Matchup

Gilgamesh
Gilgamesh
Silver I
BallenTimeGG
Gilgamesh
Silver I
Level 142
God Stats
4W - 6L
1,819 SR
Queue Stats
33W - 32L
1,548 MMR
Party 1
Sol
Sol
Gold III
DarwinGod
Sol
Gold III
Level 154
God Stats
3W - 8L
1,430 SR
Queue Stats
144W - 135L
1,527 MMR
Solo
Ganesha
Ganesha
Gold IV
Mendosokai
Ganesha
Gold IV
Level 123
God Stats
13W - 5L
1,781 SR
Queue Stats
192W - 184L
1,502 MMR
Party 2
Baba Yaga
Baba Yaga
Gold I
OMEGAMITE
Baba Yaga
Gold I
Level 148
God Stats
74W - 48L
1,824 SR
Queue Stats
236W - 226L
1,621 MMR
Party 2
Thor
Thor
Gold III
v2skeeder
Thor
Gold III
Level 158
God Stats
34W - 38L
1,111 SR
Queue Stats
333W - 335L
1,557 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,593 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,483 SR
1,551 MMR
Terra
Terra
Gold III
 
Terra
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
D4rkGh0ul
Tsukuyomi
Gold II
Level 157
God Stats
5W - 14L
1,417 SR
Queue Stats
198W - 196L
1,603 MMR
Party 3
Tiamat
Tiamat
Gold V
GonnaSplitPush
Tiamat
Gold V
Level 100
God Stats
3W - 3L
1,482 SR
Queue Stats
43W - 38L
1,530 MMR
Solo
Hou Yi
Hou Yi
Gold V
Mach6
Hou Yi
Gold V
Level 122
God Stats
3W - 5L
1,496 SR
Queue Stats
50W - 46L
1,545 MMR
Solo
Loki
Loki
Gold II
QQKorny
Loki
Gold II
Level 157
God Stats
14W - 18L
1,517 SR
Queue Stats
264W - 260L
1,577 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BallenTimeGG
Gilgamesh
20
7 / 3 / 7
13,775
551
16,431
24,427
18,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 5 / 3
14,445
578
16,108
19,795
7,152
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Mendosokai
Ganesha
19
0 / 5 / 15
12,750
510
11,624
25,142
30,120
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
OMEGAMITE
Baba Yaga
20
7 / 6 / 6
14,569
583
17,185
18,699
8,577
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
20
4 / 5 / 5
13,751
550
14,240
23,367
23,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothApolloAtlas

VS

Bans
BastetAgniCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
1 / 2 / 14
12,933
517
12,060
27,919
29,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
D4rkGh0ul
Tsukuyomi
20
5 / 7 / 7
14,861
594
15,062
20,615
9,026
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 4 / 4
16,293
652
23,905
16,614
11,401
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Mach6
Hou Yi
20
4 / 5 / 8
14,157
566
10,235
21,792
7,214
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
QQKorny
Loki
20
4 / 4 / 9
15,115
605
13,845
18,887
11,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
66
21
Kills
24
24
Deaths
22
36
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
14
4
L
Gilgamesh
BallenTimeGG
Gilgamesh
7
3
7
3.5
W
Tsukuyomi
D4rkGh0ul
Tsukuyomi
5
7
7
1.21
L
3
5
3
0.9
W
10
4
4
3
W
Hou Yi
Mach6
Hou Yi
4
5
8
1.6
L
Ganesha
Mendosokai
Ganesha
0
5
15
1.5
L
Baba Yaga
OMEGAMITE
Baba Yaga
7
6
6
1.67
W
Loki
QQKorny
Loki
4
4
9
2.13
L
Thor
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,588
Damage
75,107
111,430
Taken
105,827
87,597
Mitigated
68,986
24,647
Healing
37,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
12,060
1,253
5,625
11,182
27,919
29,364
0
12,495
15,278
36,294
0
L
Gilgamesh
BallenTimeGG
Gilgamesh
16,431
5,025
0
5,712
24,427
18,506
0
7,629
16,476
0
115,665
W
Tsukuyomi
D4rkGh0ul
Tsukuyomi
15,062
3,331
0
4,700
20,615
9,026
3,143
8,797
11,668
0
115,819
L
16,108
8,249
0
8,807
19,795
7,152
5,657
6,262
13,533
132,802
0
W
23,905
1,887
977
3,949
16,614
11,401
812
10,906
5,631
121,512
0
W
Hou Yi
Mach6
Hou Yi
10,235
4,200
0
7,553
21,792
7,214
640
12,642
9,063
0
83,975
L
Ganesha
Mendosokai
Ganesha
11,624
588
327
4,239
25,142
30,120
31
11,238
13,904
45,160
0
L
Baba Yaga
OMEGAMITE
Baba Yaga
17,185
845
0
2,206
18,699
8,577
315
7,093
11,522
118,249
0
W
Loki
QQKorny
Loki
13,845
3,435
0
3,848
18,887
11,981
7,197
5,253
13,068
0
111,089
L
Thor
14,240
2,687
0
3,356
23,367
23,242
504
5,247
18,120
0
89,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,290
Gold Earned
73,359
773
Minions Killed
719
0
Camps Cleared
0
2,461,352
Distance Traveled
2,523,062
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,933
517
38
2
0
547,971
9
L
Gilgamesh
13,775
551
147
6
0
569,697
6
W
Tsukuyomi
14,861
594
180
7
0
524,862
5
L
Sol
14,445
578
228
9
0
431,199
8
W
Tiamat
16,293
652
190
8
0
491,872
5
W
Hou Yi
14,157
566
126
5
0
439,242
12
L
Ganesha
12,750
510
19
1
0
496,613
12
L
Baba Yaga
14,569
583
209
8
0
505,203
5
W
Loki
15,115
605
185
7
0
519,115
3
L
Thor
13,751
550
170
7
0
458,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role