Player Matchup

Ne Zha
Ne Zha
DarKiKOOLolXYZ
Ne Zha
Level 128
God Stats
3W - 2L
1,222 SR
Queue Stats
364W - 340L
1,544 Elo+
Party 3
Horus
Horus
MrSemtron
Horus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,372 Elo+
Solo
Nu Wa
Nu Wa
SantaBoum
Nu Wa
Level 146
God Stats
8W - 4L
1,471 SR
Queue Stats
346W - 344L
1,410 Elo+
Party 1
Janus
Janus
aiiross
Janus
Level 27
God Stats
4W - 7L
1,119 SR
Queue Stats
297W - 304L
1,342 Elo+
Party 1
Ah Puch
Ah Puch
xxjeremyxx7592
Ah Puch
Level 23
God Stats
6W - 1L
1,500 SR
Queue Stats
145W - 120L
1,541 Elo+
Party 3
Team Averages
Level 68
1,363 SR
1,442 Elo+

VS

Team Averages
Level 22
1,405 SR
1,392 Elo+
Athena
Athena
 
Athena
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FFFire2333
Hun Batz
Level 27
God Stats
0W - 2L
1,262 SR
Queue Stats
10W - 18L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
VIPmaksVIP
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,243 Elo+
Party 2
Ra
Ra
VerSoloZe
Ra
Level 23
God Stats
0W - 2L
1,262 SR
Queue Stats
13W - 9L
1,596 Elo+
Solo
Da Ji
Da Ji
dayfulljob
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 19
10,506
1,051
12,476
9,929
4,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Horus
MrSemtron
Horus
14
3 / 2 / 24
8,805
881
3,343
9,160
9,865
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
SantaBoum
Nu Wa
17
18 / 1 / 18
10,942
1,094
16,570
7,391
3,065
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
aiiross
Janus
15
7 / 5 / 14
9,438
944
8,203
8,291
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 2 / 24
10,207
1,021
17,299
11,803
4,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 8 / 2
6,799
680
3,389
18,311
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
FFFire2333
Hun Batz
13
2 / 7 / 4
7,633
763
6,326
11,939
3,928
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
VIPmaksVIP
Tsukuyomi
12
2 / 10 / 4
6,794
679
6,814
13,029
3,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 7 / 4
9,528
953
12,290
10,365
3,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
13
1 / 11 / 6
7,302
730
4,302
12,991
4,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
31
43
Kills
11
11
Deaths
43
99
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
8
2
0.25
W
9
1
19
18.5
L
Hun Batz
FFFire2333
Hun Batz
2
7
4
0.57
W
Horus
MrSemtron
Horus
3
2
24
7.5
W
Nu Wa
SantaBoum
Nu Wa
18
1
18
27
L
Tsukuyomi
VIPmaksVIP
Tsukuyomi
2
10
4
0.4
L
5
7
4
1
W
Janus
aiiross
Janus
7
5
14
2.8
L
Da Ji
1
11
6
0.36
W
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,891
Damage
33,121
46,574
Taken
66,635
24,272
Mitigated
24,266
21,350
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,389
1,005
134
362
18,311
9,486
0
11,138
7,001
8,364
0
W
12,476
2,533
2,621
3,772
9,929
4,614
490
2,194
7,735
1,336
22,492
L
Hun Batz
FFFire2333
Hun Batz
6,326
241
1,034
1,833
11,939
3,928
0
8,029
3,860
0
15,859
W
Horus
MrSemtron
Horus
3,343
1,710
3,709
3,462
9,160
9,865
631
4,382
4,778
0
6,761
W
Nu Wa
SantaBoum
Nu Wa
16,570
5,987
575
1,116
7,391
3,065
1,760
3,059
4,332
27,697
0
L
Tsukuyomi
VIPmaksVIP
Tsukuyomi
6,814
1,752
384
834
13,029
3,430
0
8,292
4,677
0
13,653
L
12,290
447
2,166
2,040
10,365
3,328
0
7,133
3,204
27,548
0
W
Janus
aiiross
Janus
8,203
988
484
313
8,291
2,590
1,170
1,490
6,801
17,826
0
L
Da Ji
4,302
544
129
428
12,991
4,094
0
7,589
5,312
0
9,023
W
17,299
1,427
1,319
3,979
11,803
4,138
850
4,554
7,249
28,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,898
Gold Earned
38,056
81
Minions Killed
72
0
Camps Cleared
0
983,608
Distance Traveled
773,746
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,799
680
7
1
0
165,312
0
W
Ne Zha
10,506
1,051
19
2
0
235,468
0
L
Hun Batz
7,633
763
17
2
0
154,755
1
W
Horus
8,805
881
6
1
0
174,044
1
W
Nu Wa
10,942
1,094
16
2
0
195,812
3
L
Tsukuyomi
6,794
679
9
1
0
158,671
0
L
Ra
9,528
953
26
3
0
156,536
1
W
Janus
9,438
944
20
2
0
169,458
2
L
Da Ji
7,302
730
13
1
0
138,472
0
W
Ah Puch
10,207
1,021
20
2
0
208,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role