Player Matchup

Gilgamesh
Gilgamesh
Silver I
IKINGDRIBBLE
Gilgamesh
Silver I
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
203W - 219L
1,567 MMR
Solo
Olorun
Olorun
Silver II
IOLIVERAI
Olorun
Silver II
Level 160
God Stats
0W - 1L
1,189 SR
Queue Stats
23W - 20L
1,501 MMR
Solo
Kali
Kali
Gold I
KingDrew30
Kali
Gold I
Level 158
God Stats
143W - 146L
1,600 SR
Queue Stats
565W - 755L
1,699 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,430 SR
1,589 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,365 SR
1,570 MMR
Zeus
Zeus
Gold IV
Perverted-Zeus
Zeus
Gold IV
Level 160
God Stats
3W - 3L
1,355 SR
Queue Stats
20W - 23L
1,133 MMR
Solo
Chaac
Chaac
Diamond IV
Remember Odin
Chaac
Diamond IV
Level 149
God Stats
1W - 0L
1,302 SR
Queue Stats
328W - 295L
2,180 MMR
Solo
Atlas
Atlas
Gold V
Reset_Reality
Atlas
Gold V
Level 149
God Stats
5W - 7L
1,439 SR
Queue Stats
142W - 159L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IKINGDRIBBLE
Gilgamesh
10
1 / 5 / 1
7,477
623
5,500
13,137
8,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
IOLIVERAI
Olorun
12
1 / 5 / 1
8,009
667
7,827
13,179
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 2
7,872
656
5,379
13,008
4,408
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
ThothBastetOdinAh Muzen CabSkadi

VS

Bans
FenrirArtemisScyllaAchillesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
9,455
788
9,006
4,868
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 8
8,960
747
10,304
17,411
9,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
4 / 0 / 7
10,372
864
9,360
11,354
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
11
11
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
IKINGDRIBBLE
Gilgamesh
1
5
1
0.3
L
Olorun
IOLIVERAI
Olorun
1
5
1
0.3
L
1
1
2
2
W
5
1
6
8
W
2
2
8
3
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,706
Damage
28,670
39,324
Taken
33,633
17,381
Mitigated
24,045
6,729
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
IKINGDRIBBLE
Gilgamesh
5,500
1,088
0
472
13,137
8,123
0
5,155
7,764
0
16,422
L
Olorun
IOLIVERAI
Olorun
7,827
4,313
65
2,150
13,179
4,850
0
6,471
6,415
31,830
3,698
L
5,379
1,699
53
3,989
13,008
4,408
0
7,465
5,474
0
21,270
W
9,006
533
0
1,371
4,868
1,460
1,246
287
4,456
42,704
0
W
10,304
1,170
174
7,740
17,411
9,559
853
4,225
12,912
0
32,294
W
9,360
3,006
438
5,236
11,354
13,026
470
3,364
7,931
24,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,358
Gold Earned
28,787
100
Minions Killed
131
2
Camps Cleared
8
619,257
Distance Traveled
704,292
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,477
623
16
1
0
200,517
1
L
Olorun
8,009
667
57
5
1
194,929
2
L
Kali
7,872
656
27
2
1
223,811
2
W
Zeus
9,455
788
70
6
5
213,080
6
W
Chaac
8,960
747
37
3
2
245,795
4
W
Atlas
10,372
864
24
2
1
245,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role