Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MrChaoticIsHere
Hades
Level 41
God Stats
53W - 39L
1,739 SR
Queue Stats
159W - 167L
1,389 Elo+
Solo
Ullr
Ullr
SlevinK02
Ullr
Level 122
God Stats
5W - 5L
1,291 SR
Queue Stats
79W - 86L
1,414 Elo+
Solo
Bacchus
Bacchus
SolubleTie67846
Bacchus
Level 123
God Stats
102W - 108L
1,496 SR
Queue Stats
635W - 624L
1,499 Elo+
Solo
Tiamat
Tiamat
senpieddy
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 98L
1,440 Elo+
Solo
Team Averages
Level 83
1,505 SR
1,448 Elo+

VS

Team Averages
Level 83
1,463 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
EtherealLeaf
Janus
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 166L
1,672 Elo+
Party 1
Ullr
Ullr
Lovepyre
Ullr
Level 44
God Stats
2W - 4L
1,429 SR
Queue Stats
167W - 107L
1,654 Elo+
Party 1
Ymir
Ymir
MediumRare009
Ymir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,154 Elo+
Solo
Tsukuyomi
Tsukuyomi
soultakerJJ
Tsukuyomi
Level 68
God Stats
8W - 3L
1,387 SR
Queue Stats
343W - 360L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 2 / 1
4,992
499
2,961
6,500
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 2
5,364
536
2,178
6,067
2,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
9
1 / 1 / 0
5,217
522
3,156
3,975
1,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 1 / 1
5,293
529
3,398
6,414
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
senpieddy
Tiamat
9
0 / 3 / 1
4,945
495
1,442
6,597
3,810
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
7 / 0 / 1
6,469
647
6,726
6,156
4,084
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 1 / 2
5,900
590
4,406
3,289
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
10
0 / 0 / 3
5,253
525
2,914
6,030
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 1
4,487
449
609
4,670
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
soultakerJJ
Tsukuyomi
9
0 / 2 / 2
5,143
514
1,975
6,283
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
8
8
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
1
0.75
W
Morgan Le Fay
 
Morgan Le Fay
7
0
1
7.5
W
1
1
2
2
W
Ullr
0
0
3
1.5
W
0
1
1
0.5
L
0
1
2
1
L
Ullr
1
1
0
1
L
2
1
1
2.5
L
Tiamat
senpieddy
Tiamat
0
3
1
0.17
W
Tsukuyomi
soultakerJJ
Tsukuyomi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,135
Damage
16,630
29,553
Taken
26,428
14,293
Mitigated
10,091
9,676
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,961
423
0
2,151
6,500
1,837
0
2,052
4,448
0
24,444
W
Morgan Le Fay
 
Morgan Le Fay
6,726
1,167
0
2,165
6,156
4,084
0
2,383
3,773
32,776
0
W
4,406
711
0
250
3,289
906
644
1,162
2,127
39,357
0
W
Ullr
2,914
1,282
0
2,469
6,030
1,413
0
1,187
4,843
0
36,522
W
609
92
88
1,344
4,670
1,934
0
611
4,059
6,920
0
L
2,178
199
270
2,162
6,067
2,683
0
2,390
3,677
26,767
0
L
Ullr
3,156
1,236
0
414
3,975
1,053
0
1,548
2,427
0
31,714
L
3,398
410
253
2,435
6,414
4,910
0
1,399
5,015
10,770
0
L
Tiamat
senpieddy
Tiamat
1,442
211
0
1,991
6,597
3,810
0
4,352
2,245
22,685
0
W
Tsukuyomi
soultakerJJ
Tsukuyomi
1,975
624
0
2,991
6,283
1,754
0
1,675
4,608
0
24,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
27,252
225
Minions Killed
279
0
Camps Cleared
0
938,891
Distance Traveled
933,923
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,992
499
50
5
0
201,632
3
W
Morgan Le Fay
6,469
647
59
6
0
192,838
2
W
Janus
5,900
590
75
8
0
192,684
3
W
Ullr
5,253
525
67
7
0
181,216
2
W
Ymir
4,487
449
16
2
0
144,121
0
L
Hades
5,364
536
58
6
0
184,313
5
L
Ullr
5,217
522
64
6
0
174,211
2
L
Bacchus
5,293
529
11
1
0
198,516
6
L
Tiamat
4,945
495
42
4
0
180,219
0
W
Tsukuyomi
5,143
514
62
6
0
223,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role