Player Matchup

Nu Wa
Nu Wa
Silver IV
NVO-Bryan
Nu Wa
Silver IV
Level 118
God Stats
32W - 34L
1,491 SR
Queue Stats
1,008W - 1,027L
767 MMR
Solo
Osiris
Osiris
Silver II
PhonicCashew59
Osiris
Silver II
Level 69
God Stats
62W - 70L
1,490 SR
Queue Stats
257W - 289L
1,118 MMR
Solo
Ah Puch
Ah Puch
Silver III
Vayzar
Ah Puch
Silver III
Level 152
God Stats
6W - 2L
1,417 SR
Queue Stats
350W - 344L
897 MMR
Solo
Jing Wei
Jing Wei
Silver IV
crossfranklin
Jing Wei
Silver IV
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 208L
809 MMR
Solo
Bastet
Bastet
Silver III
nagato2020master
Bastet
Silver III
Level 133
God Stats
15W - 12L
1,484 SR
Queue Stats
512W - 556L
866 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,477 SR
891 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,456 SR
891 MMR
Izanami
Izanami
Bronze V
AndersonSouza999
Izanami
Bronze V
Level 159
God Stats
15W - 22L
1,231 SR
Queue Stats
72W - 102L
764 MMR
Solo
Cerberus
Cerberus
Silver V
SLIPONIT555
Cerberus
Silver V
Level 77
God Stats
36W - 36L
1,492 SR
Queue Stats
70W - 99L
785 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
Sir Ganondorf
Zhong Kui
Silver IV
Level 120
God Stats
16W - 19L
1,469 SR
Queue Stats
48W - 57L
1,111 MMR
Solo
Horus
Horus
Bronze V
elpipita8595
Horus
Bronze V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
788 MMR
Solo
Fenrir
Fenrir
Silver I
uncle reem
Fenrir
Silver I
Level 94
God Stats
8W - 10L
1,589 SR
Queue Stats
84W - 101L
1,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
NVO-Bryan
Nu Wa
5
1 / 0 / 0
3,358
672
1,093
1,415
256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 1
3,852
770
1,111
3,685
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Vayzar
Ah Puch
6
2 / 1 / 0
4,001
800
2,250
2,584
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
crossfranklin
Jing Wei
6
0 / 0 / 1
3,706
741
277
1,326
270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 0 / 2
3,644
729
2,353
2,633
607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MulanZeusAthenaTiamat

VS

Bans
ApolloKaliAchillesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
2,981
596
664
1,586
378
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SLIPONIT555
Cerberus
4
1 / 1 / 1
3,166
633
407
3,017
1,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Zhong Kui
Sir Ganondorf
Zhong Kui
5
0 / 1 / 1
3,178
636
1,155
3,304
1,818
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
945
189
0
99
31
Fenrir
uncle reem
Fenrir
5
1 / 1 / 1
3,380
676
1,675
2,952
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
2
2
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Nu Wa
NVO-Bryan
Nu Wa
1
0
0
1
W
0
1
1
0.5
L
Cerberus
SLIPONIT555
Cerberus
1
1
1
1.5
L
Zhong Kui
Sir Ganondorf
Zhong Kui
0
1
1
0.5
W
Ah Puch
Vayzar
Ah Puch
2
1
0
2
W
Jing Wei
crossfranklin
Jing Wei
0
0
1
0.5
L
0
0
0
0
W
1
0
2
2
L
Fenrir
uncle reem
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,084
Damage
3,901
11,643
Taken
10,958
3,390
Mitigated
4,110
5,946
Healing
3,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
664
267
0
41
1,586
378
0
785
801
0
9,820
W
Nu Wa
NVO-Bryan
Nu Wa
1,093
267
0
0
1,415
256
216
0
1,415
13,438
0
W
1,111
684
0
2,241
3,685
1,611
0
324
3,361
0
17,871
L
Cerberus
SLIPONIT555
Cerberus
407
97
39
769
3,017
1,083
0
541
2,476
2,993
0
L
Zhong Kui
Sir Ganondorf
Zhong Kui
1,155
454
144
1,817
3,304
1,818
0
1,042
2,262
11,072
0
W
Ah Puch
Vayzar
Ah Puch
2,250
203
0
1,605
2,584
646
306
648
1,936
14,712
0
W
Jing Wei
crossfranklin
Jing Wei
277
159
0
893
1,326
270
232
0
1,326
0
11,901
L
0
0
0
0
99
31
0
99
0
0
0
W
2,353
1,139
0
1,207
2,633
607
11
590
2,043
0
8,213
L
Fenrir
uncle reem
Fenrir
1,675
409
0
1,045
2,952
800
0
876
2,076
0
8,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,561
Gold Earned
13,650
152
Minions Killed
84
0
Camps Cleared
0
508,184
Distance Traveled
363,356
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,981
596
19
4
0
64,028
0
W
Nu Wa
3,358
672
23
5
0
97,377
1
W
Osiris
3,852
770
51
10
0
97,287
1
L
Cerberus
3,166
633
8
2
0
103,796
1
L
Zhong Kui
3,178
636
34
7
0
83,841
1
W
Ah Puch
4,001
800
35
7
0
92,130
1
W
Jing Wei
3,706
741
33
7
0
84,051
0
L
Horus
945
189
0
0
0
0
0
W
Bastet
3,644
729
10
2
0
137,339
1
L
Fenrir
3,380
676
23
5
0
111,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role