Player Matchup

Vulcan
Vulcan
NoctisOtium
Vulcan
Level 149
God Stats
3W - 1L
1,795 SR
Queue Stats
176W - 150L
1,685 Elo+
Solo
Hachiman
Hachiman
RedVIKING73
Hachiman
Level 152
God Stats
3W - 2L
1,711 SR
Queue Stats
21W - 21L
1,737 Elo+
Solo
Cthulhu
Cthulhu
sandjlafever1
Cthulhu
Level 108
God Stats
8W - 4L
1,661 SR
Queue Stats
304W - 325L
1,566 Elo+
Solo
Guan Yu
Guan Yu
tGxiAByrd24
Guan Yu
Level 160
God Stats
2W - 2L
1,528 SR
Queue Stats
31W - 45L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
wehatelucki
Erlang Shen
Level 104
God Stats
14W - 9L
1,569 SR
Queue Stats
249W - 274L
1,558 Elo+
Solo
Team Averages
Level 135
1,653 SR
1,618 Elo+

VS

Team Averages
Level 95
1,472 SR
1,608 Elo+
Achilles
Achilles
A_Snoop4k
Achilles
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,575 Elo+
Solo
The Morrigan
The Morrigan
GhostlyOnSmite
The Morrigan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,628 Elo+
Solo
Olorun
Olorun
KornFed_69
Olorun
Level 85
God Stats
4W - 1L
1,666 SR
Queue Stats
40W - 48L
1,535 Elo+
Solo
Shiva
Shiva
antonicarmay205
Shiva
Level 112
God Stats
11W - 8L
1,195 SR
Queue Stats
124W - 120L
1,648 Elo+
Solo
Hun Batz
Hun Batz
dark star 847
Hun Batz
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 57L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
6 / 7 / 10
12,683
470
22,264
15,544
6,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
RedVIKING73
Hachiman
18
4 / 8 / 10
11,982
444
14,586
23,257
8,149
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
16
1 / 7 / 15
11,342
420
16,423
28,357
32,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
tGxiAByrd24
Guan Yu
17
7 / 4 / 7
11,895
441
10,775
24,417
28,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Erlang Shen
wehatelucki
Erlang Shen
20
9 / 5 / 7
13,299
493
16,398
24,081
15,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A_Snoop4k
Achilles
19
10 / 6 / 12
14,552
539
11,993
26,539
43,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Morrigan
GhostlyOnSmite
The Morrigan
20
7 / 8 / 6
13,865
514
17,831
16,490
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Olorun
KornFed_69
Olorun
20
4 / 5 / 14
14,626
542
22,546
25,726
10,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
6 / 3 / 13
13,312
493
24,397
31,605
29,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
dark star 847
Hun Batz
19
4 / 7 / 4
12,549
465
7,968
21,771
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
80
27
Kills
31
31
Deaths
29
49
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Achilles
A_Snoop4k
Achilles
10
6
12
2.67
W
The Morrigan
GhostlyOnSmite
The Morrigan
7
8
6
1.25
W
Olorun
KornFed_69
Olorun
4
5
14
2.2
L
Vulcan
6
7
10
1.57
L
Hachiman
RedVIKING73
Hachiman
4
8
10
1.13
W
6
3
13
4.17
W
Hun Batz
dark star 847
Hun Batz
4
7
4
0.86
L
Cthulhu
1
7
15
1.21
L
Guan Yu
tGxiAByrd24
Guan Yu
7
4
7
2.63
L
Erlang Shen
wehatelucki
Erlang Shen
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,446
Damage
84,735
115,656
Taken
122,131
91,702
Mitigated
96,487
33,324
Healing
47,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
A_Snoop4k
Achilles
11,993
3,113
1,426
4,797
26,539
43,580
332
11,440
14,905
0
37,468
W
The Morrigan
GhostlyOnSmite
The Morrigan
17,831
2,554
0
3,537
16,490
5,864
1,754
6,765
9,523
99,807
4,039
W
Olorun
KornFed_69
Olorun
22,546
14,277
1,672
15,617
25,726
10,003
3,636
7,452
18,127
140,620
2,139
L
Vulcan
22,264
8,964
0
1,091
15,544
6,598
68
7,058
8,482
94,631
0
L
Hachiman
RedVIKING73
Hachiman
14,586
7,156
0
6,030
23,257
8,149
446
11,148
12,099
0
87,553
W
24,397
3,337
1,304
13,381
31,605
29,417
333
11,994
19,091
655
89,226
W
Hun Batz
dark star 847
Hun Batz
7,968
2,017
0
5,287
21,771
7,623
1,748
7,240
14,394
0
92,412
L
Cthulhu
16,423
1,029
2,646
4,305
28,357
32,610
0
9,752
18,571
56,351
0
L
Guan Yu
tGxiAByrd24
Guan Yu
10,775
771
4,189
5,801
24,417
28,771
0
6,145
18,266
6,791
42,759
L
Erlang Shen
wehatelucki
Erlang Shen
16,398
7,529
0
9,262
24,081
15,574
0
8,712
15,360
0
95,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,201
Gold Earned
68,904
511
Minions Killed
696
0
Camps Cleared
0
2,457,311
Distance Traveled
2,441,474
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,552
539
55
2
0
496,475
2
W
The Morrigan
13,865
514
160
6
0
435,494
1
W
Olorun
14,626
542
213
8
0
459,581
3
L
Vulcan
12,683
470
135
5
0
501,668
10
L
Hachiman
11,982
444
124
5
0
479,731
4
W
Shiva
13,312
493
122
5
0
528,296
2
W
Hun Batz
12,549
465
146
5
0
521,628
2
L
Cthulhu
11,342
420
51
2
0
463,100
1
L
Guan Yu
11,895
441
72
3
0
464,730
12
L
Erlang Shen
13,299
493
129
5
0
548,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role