Player Matchup

Danzaburou
Danzaburou
HitmanSav
Danzaburou
Level 53
God Stats
69W - 77L
1,429 SR
Queue Stats
72W - 90L
1,362 Elo+
Solo
Shiva
Shiva
Kiirozuka-_
Shiva
Level 87
God Stats
7W - 4L
1,659 SR
Queue Stats
22W - 31L
1,381 Elo+
Party 1
Zeus
Zeus
VeryBerry-_-OG
Zeus
Level 68
God Stats
7W - 8L
1,548 SR
Queue Stats
13W - 25L
1,282 Elo+
Party 1
Team Averages
Level 69
1,545 SR
1,342 Elo+

VS

Team Averages
Level 67
1,526 SR
1,355 Elo+
Atlas
Atlas
arcticwolf_xd1
Atlas
Level 69
God Stats
2W - 2L
1,565 SR
Queue Stats
78W - 96L
1,356 Elo+
Party 2
Charybdis
Charybdis
ghost sniper017
Charybdis
Level 124
God Stats
7W - 7L
1,514 SR
Queue Stats
74W - 98L
1,509 Elo+
Solo
Tiamat
Tiamat
nutclapper12
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HitmanSav
Danzaburou
13
1 / 1 / 12
9,034
821
7,836
5,918
2,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
10 / 1 / 4
9,751
886
15,006
14,218
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 6 / 9
8,898
809
16,238
10,271
3,487
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
8,540
776
9,073
19,455
16,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
ghost sniper017
Charybdis
13
3 / 5 / 3
8,380
762
9,880
14,472
4,662
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
11
1 / 8 / 5
7,204
655
2,762
13,220
4,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
7
8
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HitmanSav
Danzaburou
1
1
12
7
W
10
1
4
12
W
5
6
9
1.58
L
3
3
4
1.67
L
Charybdis
ghost sniper017
Charybdis
3
5
3
0.9
L
Tiamat
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,080
Damage
21,715
30,407
Taken
47,147
13,595
Mitigated
25,826
7,344
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HitmanSav
Danzaburou
7,836
2,430
716
1,832
5,918
2,954
952
2,212
3,706
0
30,016
W
15,006
4,504
1,042
1,694
14,218
7,154
1,115
5,570
8,648
0
33,079
W
16,238
1,347
668
1,392
10,271
3,487
607
4,401
5,870
36,380
0
L
9,073
2,705
96
5,071
19,455
16,591
0
6,300
13,155
21,131
0
L
Charybdis
ghost sniper017
Charybdis
9,880
5,487
438
2,349
14,472
4,662
0
5,476
8,996
0
36,417
L
Tiamat
2,762
417
101
1,290
13,220
4,573
0
4,842
8,378
11,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,683
Gold Earned
24,124
124
Minions Killed
94
6
Camps Cleared
2
634,930
Distance Traveled
555,370
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,034
821
50
5
0
197,626
2
W
Shiva
9,751
886
33
3
3
235,339
2
W
Zeus
8,898
809
41
4
3
201,965
3
L
Atlas
8,540
776
17
2
0
208,645
2
L
Charybdis
8,380
762
62
6
2
180,351
6
L
Tiamat
7,204
655
15
1
0
166,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role