Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum V
FrooNash
Charybdis
Platinum V
Level 107
God Stats
6W - 4L
1,617 SR
Queue Stats
128W - 120L
1,737 MMR
Solo
Da Ji
Da Ji
Gold IV
TUPAPICAAF
Da Ji
Gold IV
Level 129
God Stats
4W - 3L
1,633 SR
Queue Stats
56W - 52L
1,730 MMR
Solo
Ganesha
Ganesha
Platinum V
TicklishSumo748
Ganesha
Platinum V
Level 128
God Stats
29W - 24L
1,570 SR
Queue Stats
197W - 211L
1,697 MMR
Solo
Horus
Horus
Gold II
kingandice123
Horus
Gold II
Level 89
God Stats
3W - 8L
1,500 SR
Queue Stats
117W - 130L
1,709 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,564 SR
1,675 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,551 SR
1,685 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum V
BINGBØNG
Nemesis
Platinum V
Level 67
God Stats
3W - 3L
1,343 SR
Queue Stats
91W - 65L
1,734 MMR
Solo
Medusa
Medusa
Platinum IV
Bornjoker
Medusa
Platinum IV
Level 157
God Stats
4W - 6L
1,836 SR
Queue Stats
177W - 154L
1,825 MMR
Party 1
Kukulkan
Kukulkan
Gold I
IStealBuffs
Kukulkan
Gold I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 182L
1,674 MMR
Party 1
Achilles
Achilles
Platinum V
YagiKira
Achilles
Platinum V
Level 115
God Stats
3W - 4L
1,576 SR
Queue Stats
66W - 62L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 2 / 0
7,155
511
2,282
5,860
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
FrooNash
Charybdis
12
2 / 3 / 0
7,451
532
4,849
10,243
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
12
1 / 6 / 3
6,791
485
6,103
11,232
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
6,633
474
3,657
11,528
8,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 1
6,308
451
5,747
9,084
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CliodhnaBastetGebKali

VS

Bans
LokiArachneGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
8 / 0 / 2
9,202
657
8,772
10,375
8,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
BINGBØNG
Nemesis
15
6 / 0 / 4
8,690
621
8,178
8,478
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
Bornjoker
Medusa
16
2 / 2 / 2
8,886
635
6,875
8,311
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
IStealBuffs
Kukulkan
13
0 / 3 / 4
7,608
543
2,703
5,225
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
YagiKira
Achilles
13
1 / 0 / 8
7,236
517
8,001
10,968
9,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
17
17
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
0
1
W
Chaac
 
Chaac
8
0
2
9
W
Nemesis
BINGBØNG
Nemesis
6
0
4
8
W
Medusa
Bornjoker
Medusa
2
2
2
1.5
L
Charybdis
FrooNash
Charybdis
2
3
0
0.67
W
Kukulkan
IStealBuffs
Kukulkan
0
3
4
0.67
L
Da Ji
1
6
3
0.42
L
0
3
2
0.33
W
Achilles
YagiKira
Achilles
1
0
8
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,638
Damage
34,529
47,947
Taken
43,357
23,463
Mitigated
25,692
15,607
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,282
167
0
299
5,860
1,481
0
266
5,558
51,461
0
W
Chaac
 
Chaac
8,772
2,796
0
4,836
10,375
8,263
948
643
9,732
0
49,454
W
Nemesis
BINGBØNG
Nemesis
8,178
3,585
0
912
8,478
3,511
169
770
7,708
0
70,163
W
Medusa
Bornjoker
Medusa
6,875
3,339
0
4,472
8,311
2,469
994
1,232
7,079
0
79,010
L
Charybdis
FrooNash
Charybdis
4,849
2,135
0
4,380
10,243
2,391
0
0
10,102
0
52,161
W
Kukulkan
IStealBuffs
Kukulkan
2,703
143
0
487
5,225
1,817
0
944
4,281
53,852
0
L
Da Ji
6,103
1,023
0
3,115
11,232
4,350
0
993
10,127
0
41,118
L
3,657
255
1,660
2,366
11,528
8,836
0
1,014
10,173
13,174
0
W
Achilles
YagiKira
Achilles
8,001
1,953
508
3,381
10,968
9,632
39
2,350
8,618
0
30,194
L
5,747
3,996
365
3,422
9,084
6,405
0
430
8,545
0
31,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
41,622
386
Minions Killed
520
0
Camps Cleared
0
1,261,400
Distance Traveled
1,415,995
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,155
511
116
8
0
285,886
5
W
Chaac
9,202
657
114
8
0
272,646
1
W
Nemesis
8,690
621
113
8
0
331,796
4
W
Medusa
8,886
635
128
9
0
243,084
6
L
Charybdis
7,451
532
130
9
0
257,630
5
W
Kukulkan
7,608
543
120
9
0
259,610
4
L
Da Ji
6,791
485
76
5
0
261,757
3
L
Ganesha
6,633
474
3
0
0
234,802
4
W
Achilles
7,236
517
45
3
0
308,859
1
L
Horus
6,308
451
61
4
0
221,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role