Player Matchup

Kumbhakarna
Kumbhakarna
AJRave
Kumbhakarna
Level 120
God Stats
3W - 2L
1,747 SR
Queue Stats
70W - 66L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
BlackEagles9463
Baron Samedi
Level 27
God Stats
43W - 39L
1,493 SR
Queue Stats
49W - 54L
1,429 Elo+
Solo
Agni
Agni
GoldSniper BR
Agni
Level 67
God Stats
1W - 0L
1,253 SR
Queue Stats
20W - 26L
1,331 Elo+
Party 1
Neith
Neith
Only-Ants
Neith
Level 49
God Stats
18W - 22L
1,464 SR
Queue Stats
59W - 71L
1,388 Elo+
Solo
Nu Wa
Nu Wa
willb0as
Nu Wa
Level 57
God Stats
1W - 0L
1,131 SR
Queue Stats
22W - 25L
1,386 Elo+
Party 1
Team Averages
Level 64
1,418 SR
1,382 Elo+

VS

Team Averages
Level 48
1,553 SR
1,372 Elo+
Poseidon
Poseidon
 
Poseidon
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Peeraphon
Ganesha
Level 39
God Stats
5W - 3L
1,807 SR
Queue Stats
55W - 67L
1,283 Elo+
Solo
Arachne
Arachne
S377FORKER
Arachne
Level 17
God Stats
4W - 6L
1,563 SR
Queue Stats
7W - 16L
1,268 Elo+
Solo
Izanami
Izanami
Tortius
Izanami
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 102L
1,459 Elo+
Solo
Nu Wa
Nu Wa
wycecia
Nu Wa
Level 19
God Stats
15W - 19L
1,393 SR
Queue Stats
63W - 105L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AJRave
Kumbhakarna
16
1 / 1 / 12
9,875
760
4,728
12,625
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
BlackEagles9463
Baron Samedi
18
8 / 0 / 3
10,531
810
12,939
7,192
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 0 / 10
9,720
748
6,369
7,718
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Only-Ants
Neith
17
7 / 2 / 4
10,352
796
11,448
7,706
2,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
willb0as
Nu Wa
15
1 / 7 / 9
9,058
697
10,967
9,437
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
0 / 4 / 2
8,834
680
6,436
12,264
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Peeraphon
Ganesha
17
1 / 2 / 6
9,815
755
6,025
14,344
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
S377FORKER
Arachne
12
2 / 2 / 2
7,927
610
1,493
6,963
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Tortius
Izanami
17
6 / 3 / 1
10,036
772
10,327
10,487
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
wycecia
Nu Wa
15
1 / 7 / 4
8,589
661
7,045
11,017
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
18
Kills
10
10
Deaths
18
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
2
0.25
W
Kumbhakarna
AJRave
Kumbhakarna
1
1
12
7
W
Baron Samedi
BlackEagles9463
Baron Samedi
8
0
3
9.5
W
1
0
10
6
W
Neith
Only-Ants
Neith
7
2
4
4.5
L
Ganesha
Peeraphon
Ganesha
1
2
6
2
L
Arachne
S377FORKER
Arachne
2
2
2
1.5
L
Izanami
Tortius
Izanami
6
3
1
2.17
W
Nu Wa
willb0as
Nu Wa
1
7
9
0.79
L
Nu Wa
wycecia
Nu Wa
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,451
Damage
31,326
44,678
Taken
55,075
22,159
Mitigated
27,376
16,898
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,436
702
0
3,331
12,264
3,868
0
6,315
5,775
35,294
0
W
Kumbhakarna
AJRave
Kumbhakarna
4,728
64
419
3,304
12,625
10,316
0
4,063
8,562
9,992
0
W
Baron Samedi
BlackEagles9463
Baron Samedi
12,939
224
3,125
4,079
7,192
3,739
773
3,586
3,606
53,703
0
W
6,369
754
0
2,922
7,718
2,759
63
4,569
3,149
39,612
0
W
Neith
Only-Ants
Neith
11,448
3,277
0
2,172
7,706
2,750
112
4,023
3,683
0
38,960
L
Ganesha
Peeraphon
Ganesha
6,025
188
285
3,734
14,344
14,466
0
8,434
5,670
25,664
0
L
Arachne
S377FORKER
Arachne
1,493
996
254
786
6,963
2,043
0
4,253
2,588
0
5,310
L
Izanami
Tortius
Izanami
10,327
4,523
0
1,730
10,487
3,655
234
6,265
4,184
0
48,216
W
Nu Wa
willb0as
Nu Wa
10,967
1,507
158
719
9,437
2,595
1,158
3,265
6,172
30,733
0
L
Nu Wa
wycecia
Nu Wa
7,045
1,495
91
438
11,017
3,344
0
8,932
1,855
24,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,536
Gold Earned
45,201
262
Minions Killed
233
0
Camps Cleared
0
1,327,003
Distance Traveled
1,113,002
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,834
680
55
4
0
228,695
4
W
Kumbhakarna
9,875
760
9
1
0
287,223
1
W
Baron Samedi
10,531
810
83
6
0
265,563
1
W
Agni
9,720
748
76
6
0
282,552
1
W
Neith
10,352
796
60
5
0
241,593
3
L
Ganesha
9,815
755
29
2
0
270,673
2
L
Arachne
7,927
610
7
1
0
128,572
0
L
Izanami
10,036
772
102
8
0
255,901
3
W
Nu Wa
9,058
697
34
3
0
250,072
2
L
Nu Wa
8,589
661
40
3
0
229,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role