Player Matchup

Scylla
Scylla
Bousq
Scylla
Level 128
God Stats
2W - 3L
1,690 SR
Queue Stats
37W - 35L
1,607 Elo+
Solo
Ullr
Ullr
DACSGamer
Ullr
Level 109
God Stats
5W - 7L
1,474 SR
Queue Stats
519W - 569L
1,348 Elo+
Solo
Ymir
Ymir
Kdegonia
Ymir
Level 117
God Stats
9W - 9L
1,711 SR
Queue Stats
287W - 288L
1,437 Elo+
Solo
Team Averages
Level 118
1,625 SR
1,464 Elo+

VS

Team Averages
Level 53
1,559 SR
1,908 Elo+
Ullr
Ullr
BishIsFaded
Ullr
Level 17
God Stats
2W - 0L
1,360 SR
Queue Stats
20W - 0L
1,839 Elo+
Party 1
Bastet
Bastet
MystPromise
Bastet
Level 118
God Stats
1W - 0L
1,720 SR
Queue Stats
48W - 8L
1,903 Elo+
Party 1
Yemoja
Yemoja
PrimxFaded
Yemoja
Level 25
God Stats
5W - 0L
1,596 SR
Queue Stats
51W - 18L
1,980 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bousq
Scylla
13
0 / 5 / 0
8,186
585
13,311
12,894
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
0 / 11 / 1
8,026
573
4,546
14,711
4,447
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
1 / 8 / 0
9,094
650
6,956
25,787
27,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 16
11,127
795
20,704
11,344
4,006
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
16
11 / 1 / 13
11,099
793
17,623
16,526
11,483
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
PrimxFaded
Yemoja
16
6 / 0 / 16
10,754
768
10,341
12,303
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
69
1
Kills
24
24
Deaths
1
1
Assists
45
Player
Kills
Deaths
Assists
KDA
W
7
0
16
15
L
Scylla
Bousq
Scylla
0
5
0
0
L
Ullr
0
11
1
0.05
L
Ymir
1
8
0
0.13
W
Bastet
11
1
13
17.5
W
Yemoja
PrimxFaded
Yemoja
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,813
Damage
48,668
53,392
Taken
40,173
34,833
Mitigated
21,023
6,052
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,704
10,052
0
3,052
11,344
4,006
1,085
5,293
5,811
0
67,390
L
Scylla
Bousq
Scylla
13,311
1,407
0
741
12,894
3,376
0
2,266
10,628
39,988
0
L
Ullr
4,546
1,004
0
382
14,711
4,447
0
1,627
13,084
0
20,215
L
Ymir
6,956
1,537
377
4,552
25,787
27,010
0
6,073
19,714
19,960
0
W
Bastet
17,623
3,535
0
3,348
16,526
11,483
305
8,994
7,124
0
39,457
W
Yemoja
PrimxFaded
Yemoja
10,341
2,515
5,239
6,450
12,303
5,534
548
5,778
6,333
27,172
2,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,306
Gold Earned
32,980
132
Minions Killed
173
3
Camps Cleared
9
651,257
Distance Traveled
763,736
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,127
795
91
7
6
259,525
3
L
Scylla
8,186
585
68
5
0
233,375
1
L
Ullr
8,026
573
42
3
2
217,834
3
L
Ymir
9,094
650
22
2
1
200,048
2
W
Bastet
11,099
793
37
3
3
259,368
2
W
Yemoja
10,754
768
45
3
0
244,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role