Player Matchup

Vulcan
Vulcan
Kochschinken
Vulcan
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 130L
1,647 Elo+
Solo
Ne Zha
Ne Zha
ZirhcM
Ne Zha
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
420W - 408L
1,519 Elo+
Party 1
Hel
Hel
boolawl
Hel
Level 109
God Stats
2W - 0L
1,753 SR
Queue Stats
92W - 73L
1,588 Elo+
Solo
Thor
Thor
iPoPCoRn Vz
Thor
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
409W - 435L
1,497 Elo+
Solo
Chernobog
Chernobog
Аrni
Chernobog
Level 160
God Stats
4W - 0L
1,715 SR
Queue Stats
564W - 585L
1,516 Elo+
Party 1
Team Averages
Level 149
1,594 SR
1,553 Elo+

VS

Team Averages
Level 151
1,654 SR
1,495 Elo+
Sun Wukong
Sun Wukong
DKiiD
Sun Wukong
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,486 Elo+
Party 2
Sol
Sol
Drhole
Sol
Level 154
God Stats
9W - 10L
1,730 SR
Queue Stats
667W - 685L
1,480 Elo+
Solo
Bastet
Bastet
Meteor
Bastet
Level 160
God Stats
1W - 1L
1,834 SR
Queue Stats
102W - 92L
1,439 Elo+
Party 2
Hades
Hades
MooresyUK
Hades
Level 120
God Stats
5W - 4L
1,706 SR
Queue Stats
108W - 99L
1,570 Elo+
Solo
Hel
Hel
MrBanan97
Hel
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
10 / 4 / 9
13,536
846
20,620
10,694
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
ZirhcM
Ne Zha
20
6 / 6 / 16
13,001
813
20,251
23,537
13,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
18
1 / 5 / 14
11,077
692
11,935
15,493
13,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 5 / 13
12,049
753
10,915
19,830
18,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Аrni
Chernobog
19
5 / 8 / 11
12,389
774
14,305
19,998
8,214
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DKiiD
Sun Wukong
20
4 / 5 / 14
12,514
782
16,364
24,146
34,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sol
Drhole
Sol
19
8 / 7 / 9
11,957
747
18,392
17,175
5,283
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Meteor
Bastet
19
11 / 6 / 10
12,332
771
20,080
15,079
7,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
MooresyUK
Hades
15
0 / 6 / 16
9,669
604
10,220
16,408
24,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

19
5 / 4 / 14
11,344
709
12,103
18,661
11,535
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
91
27
Kills
28
28
Deaths
28
63
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DKiiD
Sun Wukong
4
5
14
2.2
L
Sol
Drhole
Sol
8
7
9
1.79
W
Vulcan
10
4
9
3.63
L
Bastet
Meteor
Bastet
11
6
10
2.67
L
Hades
MooresyUK
Hades
0
6
16
1.33
L
5
4
14
3
W
Ne Zha
ZirhcM
Ne Zha
6
6
16
2.33
W
Hel
1
5
14
1.6
W
5
5
13
2.3
W
Chernobog
Аrni
Chernobog
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,026
Damage
77,159
89,552
Taken
91,469
58,900
Mitigated
83,725
32,794
Healing
36,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DKiiD
Sun Wukong
16,364
2,290
1,021
5,891
24,146
34,435
236
9,576
14,570
0
34,612
L
Sol
Drhole
Sol
18,392
4,958
515
3,461
17,175
5,283
1,061
5,459
11,716
55,556
0
W
Vulcan
20,620
5,279
0
222
10,694
5,263
910
2,628
8,066
44,443
0
L
Bastet
Meteor
Bastet
20,080
4,849
1,547
2,275
15,079
7,778
398
4,341
10,738
0
29,586
L
Hades
MooresyUK
Hades
10,220
283
587
1,215
16,408
24,694
37
6,091
10,317
17,421
0
L
12,103
951
9,478
10,374
18,661
11,535
0
7,088
11,573
27,712
0
W
Ne Zha
ZirhcM
Ne Zha
20,251
5,112
872
3,291
23,537
13,757
1,971
13,197
10,340
0
38,544
W
Hel
11,935
739
12,350
7,392
15,493
13,592
126
7,154
8,339
22,832
0
W
10,915
2,561
1,519
2,701
19,830
18,074
554
9,035
10,795
0
23,924
W
Chernobog
Аrni
Chernobog
14,305
9,323
849
3,598
19,998
8,214
2,589
8,701
11,143
0
39,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,052
Gold Earned
57,816
198
Minions Killed
187
0
Camps Cleared
0
1,427,943
Distance Traveled
1,411,629
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,514
782
37
2
0
307,936
5
L
Sol
11,957
747
69
4
0
262,668
4
W
Vulcan
13,536
846
78
5
0
322,413
0
L
Bastet
12,332
771
26
2
0
253,014
4
L
Hades
9,669
604
16
1
0
272,436
0
L
Hel
11,344
709
39
2
0
315,575
1
W
Ne Zha
13,001
813
24
2
0
281,815
0
W
Hel
11,077
692
24
2
0
322,427
1
W
Thor
12,049
753
22
1
0
253,550
0
W
Chernobog
12,389
774
50
3
0
247,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role