Player Matchup

Chaac
Chaac
ArdubaESP
Chaac
Level 84
God Stats
2W - 0L
1,676 SR
Queue Stats
30W - 32L
1,470 Elo+
Party 3
Kuzenbo
Kuzenbo
Assassina_KatGR
Kuzenbo
Level 144
God Stats
8W - 10L
1,567 SR
Queue Stats
214W - 186L
1,506 Elo+
Party 2
Neith
Neith
DragoDog
Neith
Level 27
God Stats
2W - 1L
1,716 SR
Queue Stats
7W - 5L
1,373 Elo+
Party 2
Loki
Loki
SoilaCerdaRica
Loki
Level 48
God Stats
3W - 1L
1,638 SR
Queue Stats
54W - 58L
1,441 Elo+
Party 3
Janus
Janus
Superfail
Janus
Level 39
God Stats
1W - 2L
1,241 SR
Queue Stats
22W - 26L
1,459 Elo+
Solo
Team Averages
Level 68
1,568 SR
1,450 Elo+

VS

Team Averages
Level 59
1,472 SR
1,384 Elo+
Zhong Kui
Zhong Kui
Captainrasiert
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
Metroplexus
Sylvanus
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
341W - 382L
1,543 Elo+
Party 1
Thanatos
Thanatos
MrDeMoN_97
Thanatos
Level 45
God Stats
10W - 16L
1,352 SR
Queue Stats
38W - 49L
1,333 Elo+
Party 4
Anhur
Anhur
ProGamers_GANG
Anhur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,232 Elo+
Party 4
Shiva
Shiva
wxzardd
Shiva
Level 46
God Stats
13W - 9L
1,508 SR
Queue Stats
68W - 64L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArdubaESP
Chaac
18
3 / 2 / 4
10,727
565
8,103
18,502
10,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 6
8,703
458
8,317
15,837
18,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
DragoDog
Neith
17
10 / 3 / 4
11,262
593
14,642
12,029
3,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 4 / 2
10,469
551
7,110
12,945
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Superfail
Janus
16
2 / 2 / 6
10,456
550
10,211
10,357
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Captainrasiert
Zhong Kui
16
5 / 6 / 1
9,691
510
14,672
16,933
11,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Metroplexus
Sylvanus
14
0 / 2 / 4
7,952
419
7,301
17,383
14,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
MrDeMoN_97
Thanatos
16
2 / 5 / 4
9,471
498
6,848
16,834
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 7 / 1
7,615
401
6,386
11,700
3,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
wxzardd
Shiva
17
4 / 1 / 0
9,743
513
8,894
12,246
10,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
20
Kills
12
12
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
ArdubaESP
Chaac
3
2
4
2.5
W
2
1
6
5
L
Zhong Kui
Captainrasiert
Zhong Kui
5
6
1
0.92
W
Neith
DragoDog
Neith
10
3
4
4
L
Sylvanus
Metroplexus
Sylvanus
0
2
4
1
L
Thanatos
MrDeMoN_97
Thanatos
2
5
4
0.8
L
1
7
1
0.21
W
3
4
2
1
W
Janus
Superfail
Janus
2
2
6
2.5
L
Shiva
wxzardd
Shiva
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,383
Damage
44,101
69,670
Taken
75,096
41,982
Mitigated
46,418
17,663
Healing
28,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ArdubaESP
Chaac
8,103
1,370
0
5,352
18,502
10,167
234
4,608
13,324
0
93,927
W
8,317
3,473
223
3,699
15,837
18,233
17
4,437
11,400
27,714
0
L
Zhong Kui
Captainrasiert
Zhong Kui
14,672
1,559
430
6,386
16,933
11,408
1,000
5,829
11,104
64,805
0
W
Neith
DragoDog
Neith
14,642
5,932
0
2,612
12,029
3,936
2,293
3,827
8,202
0
67,126
L
Sylvanus
Metroplexus
Sylvanus
7,301
1,501
1,717
4,424
17,383
14,849
34
7,005
10,378
34,767
14,285
L
Thanatos
MrDeMoN_97
Thanatos
6,848
853
0
11,052
16,834
5,880
118
2,440
14,394
0
68,918
L
6,386
2,158
0
823
11,700
3,434
0
1,984
9,716
0
35,713
W
7,110
1,736
0
3,345
12,945
6,232
900
1,970
10,975
1,733
67,111
W
Janus
Superfail
Janus
10,211
883
0
2,432
10,357
3,414
35
6,609
3,748
69,498
0
L
Shiva
wxzardd
Shiva
8,894
2,238
0
3,300
12,246
10,847
0
1,460
10,786
0
54,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,617
Gold Earned
44,472
548
Minions Killed
454
0
Camps Cleared
0
1,903,210
Distance Traveled
1,685,832
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,727
565
134
7
0
415,149
8
W
Kuzenbo
8,703
458
26
1
0
404,030
8
L
Zhong Kui
9,691
510
115
6
0
299,104
0
W
Neith
11,262
593
134
7
0
327,522
1
L
Sylvanus
7,952
419
69
4
0
331,330
10
L
Thanatos
9,471
498
97
5
0
382,295
7
L
Anhur
7,615
401
58
3
0
296,125
2
W
Loki
10,469
551
121
6
0
370,015
5
W
Janus
10,456
550
133
7
0
386,494
4
L
Shiva
9,743
513
115
6
0
376,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role