Player Matchup

Atlas
Atlas
Diamond II
Bidou95440-
Atlas
Diamond II
Level 146
God Stats
28W - 31L
1,511 SR
Queue Stats
455W - 436L
2,244 MMR
Solo
Hou Yi
Hou Yi
Diamond III
FallingOutOfTime
Hou Yi
Diamond III
Level 101
God Stats
2W - 4L
1,441 SR
Queue Stats
46W - 27L
2,371 MMR
Solo
Fenrir
Fenrir
Diamond III
Fr-_-Eriksen
Fenrir
Diamond III
Level 159
God Stats
7W - 4L
1,918 SR
Queue Stats
206W - 188L
2,269 MMR
Solo
Thanatos
Thanatos
Diamond III
NiKlаuѕ
Thanatos
Diamond III
Level 93
God Stats
81W - 52L
1,734 SR
Queue Stats
258W - 219L
2,260 MMR
Solo
Discordia
Discordia
Diamond II
domsafc99
Discordia
Diamond II
Level 155
God Stats
8W - 10L
1,386 SR
Queue Stats
374W - 373L
2,386 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,598 SR
2,306 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 98
1,519 SR
2,147 MMR
Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond II
ClxssicEU-
Awilix
Diamond II
Level 155
God Stats
1W - 2L
1,224 SR
Queue Stats
109W - 95L
2,285 MMR
Solo
Thoth
Thoth
Diamond III
Sacuille
Thoth
Diamond III
Level 159
God Stats
13W - 10L
1,639 SR
Queue Stats
427W - 378L
2,211 MMR
Solo
Xbalanque
Xbalanque
Masters
TheHoodedCat
Xbalanque
Masters
Level 43
God Stats
12W - 11L
1,521 SR
Queue Stats
355W - 213L
2,540 MMR
Solo
Sobek
Sobek
Diamond IV
iPrimeNL
Sobek
Diamond IV
Level 71
God Stats
11W - 6L
1,709 SR
Queue Stats
94W - 85L
2,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
6,353
397
3,735
8,654
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 4 / 0
6,734
421
6,673
8,859
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
14
1 / 7 / 4
8,664
542
8,456
16,923
11,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
NiKlаuѕ
Thanatos
12
4 / 7 / 2
7,729
483
6,185
13,543
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
domsafc99
Discordia
14
2 / 4 / 1
8,239
515
4,916
7,143
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
AphroditeCliodhnaBastetGeb

VS

Bans
NemesisLokiKaliRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 3 / 1
9,698
606
12,380
14,008
8,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
ClxssicEU-
Awilix
16
6 / 3 / 8
9,820
614
8,435
11,910
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Sacuille
Thoth
18
11 / 1 / 2
11,484
718
10,933
4,935
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
TheHoodedCat
Xbalanque
17
2 / 2 / 3
9,771
611
7,642
10,758
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
iPrimeNL
Sobek
14
1 / 0 / 12
8,968
561
2,898
9,338
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
24
24
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
1
1.5
L
1
2
1
0.75
W
Awilix
ClxssicEU-
Awilix
6
3
8
3.33
L
1
4
0
0.25
L
Fenrir
1
7
4
0.43
L
Thanatos
NiKlаuѕ
Thanatos
4
7
2
0.71
W
Thoth
Sacuille
Thoth
11
1
2
12
W
Xbalanque
TheHoodedCat
Xbalanque
2
2
3
1.75
L
Discordia
domsafc99
Discordia
2
4
1
0.63
W
Sobek
iPrimeNL
Sobek
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,965
Damage
42,288
55,122
Taken
50,949
23,391
Mitigated
23,922
18,101
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,380
5,830
0
5,583
14,008
8,024
873
405
13,603
0
65,672
L
3,735
1,348
0
1,981
8,654
4,381
0
2,636
6,018
12,203
0
W
Awilix
ClxssicEU-
Awilix
8,435
3,759
0
826
11,910
3,984
0
2,220
9,558
0
70,712
L
6,673
3,768
0
1,729
8,859
1,949
0
2,202
6,657
0
42,924
L
Fenrir
8,456
3,892
78
5,759
16,923
11,093
986
1,770
15,153
0
52,558
L
Thanatos
NiKlаuѕ
Thanatos
6,185
1,721
0
8,045
13,543
4,540
0
3,561
9,982
0
42,111
W
Thoth
Sacuille
Thoth
10,933
330
0
500
4,935
1,590
0
1,680
2,959
89,403
0
W
Xbalanque
TheHoodedCat
Xbalanque
7,642
3,946
0
4,843
10,758
2,778
4,107
1,907
8,805
0
91,853
L
Discordia
domsafc99
Discordia
4,916
43
0
509
7,143
1,428
0
3,306
3,837
46,801
0
W
Sobek
iPrimeNL
Sobek
2,898
259
248
4,868
9,338
7,546
0
1,887
7,373
17,294
5,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,719
Gold Earned
49,741
395
Minions Killed
616
0
Camps Cleared
0
1,266,239
Distance Traveled
1,640,706
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,698
606
129
8
0
320,237
6
L
Atlas
6,353
397
13
1
0
204,705
5
W
Awilix
9,820
614
109
7
0
370,564
1
L
Hou Yi
6,734
421
78
5
0
218,834
2
L
Fenrir
8,664
542
109
7
0
307,439
1
L
Thanatos
7,729
483
79
5
0
261,451
0
W
Thoth
11,484
718
181
11
0
333,727
4
W
Xbalanque
9,771
611
164
10
0
281,267
4
L
Discordia
8,239
515
116
7
0
273,810
2
W
Sobek
8,968
561
33
2
0
334,911
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role