Player Matchup

Freya
Freya
 
Freya
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DeadlyTiptoe
Tsukuyomi
Level 89
God Stats
3W - 1L
1,745 SR
Queue Stats
215W - 200L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
E4gle of Terror
Sylvanus
Level 109
God Stats
1W - 3L
1,708 SR
Queue Stats
44W - 43L
1,578 Elo+
Party 1
Chaac
Chaac
F0STYNugz420
Chaac
Level 109
God Stats
34W - 13L
1,879 SR
Queue Stats
203W - 194L
1,532 Elo+
Solo
Merlin
Merlin
xSnxpezz
Merlin
Level 137
God Stats
3W - 3L
1,500 SR
Queue Stats
221W - 197L
1,556 Elo+
Party 1
Team Averages
Level 109
1,666 SR
1,548 Elo+

VS

Team Averages
Level 74
1,463 SR
1,545 Elo+
Janus
Janus
COPsuperSTAR
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 73L
1,549 Elo+
Party 2
Thor
Thor
Itamienjin
Thor
Level 45
God Stats
1W - 0L
1,128 SR
Queue Stats
91W - 51L
1,638 Elo+
Party 2
Jormungandr
Jormungandr
PlaqueDoctor-049
Jormungandr
Level 69
God Stats
51W - 28L
1,622 SR
Queue Stats
78W - 48L
1,604 Elo+
Party 2
King Arthur
King Arthur
SmokyFirefly
King Arthur
Level 118
God Stats
21W - 11L
1,567 SR
Queue Stats
104W - 69L
1,526 Elo+
Party 2
Hou Yi
Hou Yi
benny rodders
Hou Yi
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 5 / 5
7,095
394
5,505
11,264
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
DeadlyTiptoe
Tsukuyomi
13
1 / 7 / 2
7,763
431
7,286
13,796
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
14
1 / 3 / 7
8,652
481
5,492
15,468
13,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 4 / 3
9,369
521
8,486
15,329
10,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
xSnxpezz
Merlin
15
9 / 4 / 2
10,059
559
15,929
8,928
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
8,960
498
6,966
9,698
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 2 / 6
10,227
568
9,485
10,774
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
PlaqueDoctor-049
Jormungandr
14
2 / 1 / 11
9,458
525
11,367
15,415
15,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
SmokyFirefly
King Arthur
15
5 / 2 / 6
9,541
530
10,610
15,151
10,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 3 / 10
10,782
599
9,715
13,990
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
13
Kills
23
23
Deaths
13
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
5
0.7
W
4
5
6
1.4
L
Tsukuyomi
DeadlyTiptoe
Tsukuyomi
1
7
2
0.29
L
Sylvanus
1
3
7
1.5
L
1
4
3
0.63
W
7
2
6
5
W
Jormungandr
PlaqueDoctor-049
Jormungandr
2
1
11
7.5
W
King Arthur
SmokyFirefly
King Arthur
5
2
6
4
W
5
3
10
3.33
L
Merlin
xSnxpezz
Merlin
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,698
Damage
48,143
64,785
Taken
65,028
36,736
Mitigated
37,666
18,997
Healing
20,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,505
2,587
0
1,704
11,264
3,742
0
2,739
8,481
26,506
0
W
6,966
445
117
1,556
9,698
2,662
1,030
6,057
3,321
51,145
0
L
Tsukuyomi
DeadlyTiptoe
Tsukuyomi
7,286
1,622
0
3,766
13,796
5,153
0
2,459
11,209
0
51,466
L
Sylvanus
5,492
1,380
2,968
5,086
15,468
13,715
0
7,075
8,273
29,358
0
L
8,486
1,026
0
4,233
15,329
10,480
0
1,715
13,614
4,039
66,813
W
9,485
3,582
0
4,501
10,774
4,154
0
2,185
8,541
0
69,793
W
Jormungandr
PlaqueDoctor-049
Jormungandr
11,367
2,473
359
6,039
15,415
15,314
465
7,134
7,989
41,820
0
W
King Arthur
SmokyFirefly
King Arthur
10,610
1,719
324
1,297
15,151
10,542
300
4,967
9,986
0
53,211
W
9,715
5,902
0
6,663
13,990
4,994
0
6,118
7,513
0
78,399
L
Merlin
xSnxpezz
Merlin
15,929
643
0
1,240
8,928
3,646
0
3,849
4,875
59,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
48,968
457
Minions Killed
525
0
Camps Cleared
0
1,536,252
Distance Traveled
1,728,103
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,095
394
44
2
0
219,901
2
W
Janus
8,960
498
110
6
0
341,292
2
L
Tsukuyomi
7,763
431
87
5
0
344,658
0
L
Sylvanus
8,652
481
59
3
0
314,646
3
L
Chaac
9,369
521
156
9
0
340,179
2
W
Thor
10,227
568
106
6
0
357,934
1
W
Jormungandr
9,458
525
58
3
0
360,625
1
W
King Arthur
9,541
530
110
6
0
364,899
0
W
Hou Yi
10,782
599
141
8
0
303,353
0
L
Merlin
10,059
559
111
6
0
316,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role