Player Matchup

The Morrigan
The Morrigan
Silver I
AizieR
The Morrigan
Silver I
Level 155
God Stats
1W - 2L
1,651 SR
Queue Stats
57W - 55L
1,549 MMR
Party 2
Camazotz
Camazotz
Silver I
HannibaLxL
Camazotz
Silver I
Level 158
God Stats
0W - 1L
1,729 SR
Queue Stats
79W - 63L
1,550 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
SaySorrytoboss
Gilgamesh
Gold II
Level 156
God Stats
0W - 4L
1,364 SR
Queue Stats
276W - 278L
1,532 MMR
Solo
Freya
Freya
Gold III
akex11
Freya
Gold III
Level 150
God Stats
6W - 7L
1,500 SR
Queue Stats
130W - 114L
1,520 MMR
Solo
Sobek
Sobek
Silver II
nekos98
Sobek
Silver II
Level 82
God Stats
1W - 1L
1,747 SR
Queue Stats
1W - 1L
1,529 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,598 SR
1,536 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,652 SR
1,535 MMR
Agni
Agni
Platinum V
FakieCrazy
Agni
Platinum V
Level 138
God Stats
24W - 13L
1,738 SR
Queue Stats
130W - 129L
1,619 MMR
Party 3
Jormungandr
Jormungandr
Gold V
VMX KaaRMa
Jormungandr
Gold V
Level 128
God Stats
8W - 8L
1,479 SR
Queue Stats
150W - 133L
1,397 MMR
Party 1
Mulan
Mulan
Platinum V
VMXLOKILLO88
Mulan
Platinum V
Level 156
God Stats
34W - 22L
1,703 SR
Queue Stats
74W - 61L
1,722 MMR
Party 1
Hou Yi
Hou Yi
Gold III
VikinG4real
Hou Yi
Gold III
Level 74
God Stats
9W - 11L
1,598 SR
Queue Stats
127W - 125L
1,526 MMR
Solo
Ymir
Ymir
Gold IV
Wizardy
Ymir
Gold IV
Level 127
God Stats
1W - 0L
1,743 SR
Queue Stats
133W - 137L
1,414 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AizieR
The Morrigan
18
8 / 5 / 0
12,046
524
15,088
13,478
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Camazotz
HannibaLxL
Camazotz
16
2 / 8 / 5
10,392
452
8,947
22,580
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
SaySorrytoboss
Gilgamesh
19
0 / 7 / 1
11,234
488
6,000
21,158
21,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Freya
akex11
Freya
18
3 / 9 / 6
11,906
518
14,629
20,980
5,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
nekos98
Sobek
12
0 / 8 / 8
9,113
396
7,055
25,042
27,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CliodhnaArtioGeb

VS

Bans
ThothAtlasAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 11
13,979
608
13,064
8,179
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
VMX KaaRMa
Jormungandr
20
5 / 1 / 15
14,138
615
17,799
21,080
23,060
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 2 / 11
14,384
625
15,644
22,018
11,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
20
12 / 4 / 11
14,835
645
26,394
19,786
8,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Wizardy
Ymir
16
2 / 3 / 20
12,264
533
7,342
22,268
19,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
13
Kills
37
37
Deaths
13
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AizieR
The Morrigan
8
5
0
1.6
W
7
3
11
4.17
L
Camazotz
HannibaLxL
Camazotz
2
8
5
0.56
L
Gilgamesh
SaySorrytoboss
Gilgamesh
0
7
1
0.07
W
Jormungandr
VMX KaaRMa
Jormungandr
5
1
15
12.5
W
11
2
11
8.25
W
Hou Yi
12
4
11
4.38
W
Ymir
Wizardy
Ymir
2
3
20
4
L
Freya
akex11
Freya
3
9
6
0.67
L
Sobek
nekos98
Sobek
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,719
Damage
80,243
103,238
Taken
93,331
64,058
Mitigated
64,733
23,941
Healing
35,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AizieR
The Morrigan
15,088
3,157
0
952
13,478
4,062
230
5,545
7,614
87,082
4,920
W
13,064
597
554
3,304
8,179
2,897
1,608
3,555
4,046
97,418
0
L
Camazotz
HannibaLxL
Camazotz
8,947
1,774
0
9,186
22,580
5,855
0
10,308
12,272
0
63,162
L
Gilgamesh
SaySorrytoboss
Gilgamesh
6,000
1,205
0
2,743
21,158
21,154
2,834
8,168
12,990
0
91,212
W
Jormungandr
VMX KaaRMa
Jormungandr
17,799
4,245
0
6,039
21,080
23,060
8
4,437
16,643
95,491
0
W
15,644
1,954
0
7,677
22,018
11,023
2,020
6,204
14,556
0
126,649
W
Hou Yi
26,394
14,571
0
10,522
19,786
8,061
4,178
9,174
10,130
0
114,138
W
Ymir
Wizardy
Ymir
7,342
1,419
677
6,279
22,268
19,692
306
11,688
8,200
31,469
7,233
L
Freya
akex11
Freya
14,629
5,147
0
7,476
20,980
5,545
0
5,871
15,109
92,905
0
L
Sobek
nekos98
Sobek
7,055
877
198
3,386
25,042
27,442
0
7,120
17,922
19,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,691
Gold Earned
69,600
613
Minions Killed
631
0
Camps Cleared
0
2,138,804
Distance Traveled
2,267,542
32
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,046
524
153
7
0
427,855
7
W
Agni
13,979
608
148
6
0
484,766
10
L
Camazotz
10,392
452
100
4
0
480,358
5
L
Gilgamesh
11,234
488
185
8
0
398,481
9
W
Jormungandr
14,138
615
149
6
0
421,671
8
W
Mulan
14,384
625
155
7
0
489,270
6
W
Hou Yi
14,835
645
129
6
0
426,908
7
W
Ymir
12,264
533
50
2
0
444,927
7
L
Freya
11,906
518
154
7
0
404,621
9
L
Sobek
9,113
396
21
1
0
427,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role