Player Matchup

Osiris
Osiris
Infinity_VeTrox
Osiris
Level 85
God Stats
2W - 0L
1,475 SR
Queue Stats
268W - 357L
1,375 Elo+
Solo
Nu Wa
Nu Wa
ItsZxD_lol
Nu Wa
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
91W - 115L
1,483 Elo+
Party 1
Medusa
Medusa
tWiCh_invasor05
Medusa
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,480 Elo+
Party 1
Team Averages
Level 60
1,492 SR
1,446 Elo+

VS

Team Averages
Level 83
1,486 SR
1,371 Elo+
Chaac
Chaac
DANIEL_x078
Chaac
Level 58
God Stats
8W - 12L
1,093 SR
Queue Stats
15W - 23L
1,178 Elo+
Solo
Nox
Nox
Dzefritsel
Nox
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 89L
1,469 Elo+
Solo
Fenrir
Fenrir
Saash_S
Fenrir
Level 128
God Stats
3W - 5L
1,865 SR
Queue Stats
314W - 331L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
11,256
662
11,954
12,589
5,328
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
18
7 / 2 / 3
12,634
743
15,979
5,929
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 5
10,524
619
5,094
11,427
3,422
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,524
619
5,900
13,141
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 1 / 5
11,086
652
11,573
11,836
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Saash_S
Fenrir
16
4 / 7 / 2
10,707
630
6,426
14,628
5,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
8
9
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
2
1
5
4.5
W
2
3
7
1.83
W
Nu Wa
7
2
3
4.25
L
Fenrir
Saash_S
Fenrir
4
7
2
0.71
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,027
Damage
23,899
29,945
Taken
39,605
10,517
Mitigated
20,390
4,038
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,900
1,487
0
3,214
13,141
11,228
0
4,857
8,284
0
46,965
L
11,573
605
278
2,398
11,836
3,257
633
6,569
5,267
58,374
0
W
11,954
4,864
0
1,298
12,589
5,328
578
6,098
6,352
0
38,721
W
Nu Wa
15,979
5,083
0
1,584
5,929
1,767
984
1,975
3,783
54,872
0
L
Fenrir
Saash_S
Fenrir
6,426
769
0
1,143
14,628
5,905
348
4,881
9,747
0
32,243
W
5,094
2,240
139
1,017
11,427
3,422
1,058
4,337
6,882
0
39,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,414
Gold Earned
32,317
187
Minions Killed
254
6
Camps Cleared
10
1,018,383
Distance Traveled
943,921
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,524
619
80
5
0
343,193
0
L
Nox
11,086
652
116
7
3
330,741
0
W
Osiris
11,256
662
49
3
4
349,752
4
W
Nu Wa
12,634
743
86
5
1
326,287
2
L
Fenrir
10,707
630
58
3
7
269,987
5
W
Medusa
10,524
619
52
3
1
342,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role