Player Matchup

Bellona
Bellona
CHEROKEE JONES
Bellona
Level 83
God Stats
13W - 6L
1,514 SR
Queue Stats
186W - 209L
1,369 Elo+
Solo
Izanami
Izanami
TimathyKlink_9_
Izanami
Level 39
God Stats
12W - 10L
1,512 SR
Queue Stats
23W - 29L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Toby991
Cthulhu
Level 32
God Stats
35W - 38L
1,765 SR
Queue Stats
162W - 198L
1,387 Elo+
Solo
Shiva
Shiva
oLagrove
Shiva
Level 126
God Stats
9W - 8L
1,119 SR
Queue Stats
331W - 377L
1,401 Elo+
Solo
Hades
Hades
yavuzao14
Hades
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 174L
1,413 Elo+
Solo
Team Averages
Level 75
1,482 SR
1,382 Elo+

VS

Team Averages
Level 71
1,539 SR
1,480 Elo+
Odin
Odin
FaZe_Bielin777
Odin
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 45L
1,587 Elo+
Party 1
Loki
Loki
FaZe_MarcAndRod
Loki
Level 56
God Stats
2W - 2L
1,557 SR
Queue Stats
50W - 43L
1,560 Elo+
Party 1
Chronos
Chronos
RoyalRainbow395
Chronos
Level 89
God Stats
4W - 2L
1,596 SR
Queue Stats
139W - 161L
1,367 Elo+
Solo
Izanami
Izanami
YakamiSuzuya770
Izanami
Level 88
God Stats
6W - 5L
1,511 SR
Queue Stats
276W - 289L
1,406 Elo+
Solo
Cerberus
Cerberus
tym715_nut557
Cerberus
Level 57
God Stats
4W - 4L
1,529 SR
Queue Stats
113W - 105L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 1
5,950
595
4,623
6,015
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 4
6,753
675
4,006
5,780
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Toby991
Cthulhu
7
1 / 3 / 1
4,911
491
1,065
5,646
4,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shiva
oLagrove
Shiva
11
2 / 2 / 0
6,326
633
5,541
6,827
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
yavuzao14
Hades
10
3 / 0 / 2
6,181
618
5,137
6,389
3,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,471
547
2,867
7,428
3,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 3 / 3
5,492
549
2,887
6,691
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

2
1 / 1 / 0
3,879
388
859
883
257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 6 / 0
5,165
517
4,176
7,070
1,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
tym715_nut557
Cerberus
8
0 / 2 / 0
4,767
477
2,010
8,346
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
7
7
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
3
1
0
3
L
2
3
3
1.17
L
1
1
0
1
W
2
1
4
4
W
Cthulhu
Toby991
Cthulhu
1
3
1
0.5
L
1
6
0
0.17
W
Shiva
oLagrove
Shiva
2
2
0
1
L
Cerberus
tym715_nut557
Cerberus
0
2
0
0
W
Hades
yavuzao14
Hades
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,372
Damage
12,799
30,657
Taken
30,418
14,678
Mitigated
10,293
10,165
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,623
1,513
0
308
6,015
2,707
0
552
5,463
0
24,880
L
2,867
733
0
2,488
7,428
3,404
0
232
7,196
0
19,331
L
2,887
745
0
1,265
6,691
1,823
0
2,247
4,444
0
16,704
L
859
296
0
244
883
257
0
639
244
3,955
0
W
4,006
2,865
0
2,627
5,780
1,570
239
1,013
4,767
0
44,831
W
Cthulhu
Toby991
Cthulhu
1,065
234
122
619
5,646
4,100
54
606
5,040
14,384
0
L
4,176
2,560
0
454
7,070
1,699
0
2,093
4,977
0
27,996
W
Shiva
oLagrove
Shiva
5,541
1,348
0
3,414
6,827
2,946
310
0
6,827
0
33,008
L
Cerberus
tym715_nut557
Cerberus
2,010
123
0
1,646
8,346
3,110
0
991
7,355
18,146
0
W
Hades
yavuzao14
Hades
5,137
675
126
2,949
6,389
3,355
523
698
5,691
29,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,121
Gold Earned
24,774
280
Minions Killed
186
0
Camps Cleared
0
937,732
Distance Traveled
817,167
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,950
595
45
5
0
213,328
2
L
Odin
5,471
547
46
5
0
213,573
1
L
Loki
5,492
549
46
5
0
217,640
0
L
Chronos
3,879
388
3
0
0
27,764
0
W
Izanami
6,753
675
93
9
0
182,838
3
W
Cthulhu
4,911
491
18
2
0
187,406
0
L
Izanami
5,165
517
53
5
0
170,201
2
W
Shiva
6,326
633
70
7
0
164,042
0
L
Cerberus
4,767
477
38
4
0
187,989
4
W
Hades
6,181
618
54
5
0
190,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role