Player Matchup

Danzaburou
Danzaburou
Berni1712
Danzaburou
Level 88
God Stats
63W - 38L
1,593 SR
Queue Stats
262W - 259L
1,467 Elo+
Party 3
Agni
Agni
Danier73
Agni
Level 156
God Stats
5W - 5L
1,463 SR
Queue Stats
244W - 231L
1,500 Elo+
Party 3
Hercules
Hercules
I0 Natas 0I
Hercules
Level 160
God Stats
6W - 6L
1,389 SR
Queue Stats
328W - 312L
1,509 Elo+
Party 2
Sol
Sol
Ravens7900
Sol
Level 160
God Stats
4W - 7L
1,500 SR
Queue Stats
494W - 480L
1,519 Elo+
Party 2
Achilles
Achilles
Teambarca37
Achilles
Level 158
God Stats
1W - 2L
1,502 SR
Queue Stats
37W - 53L
1,410 Elo+
Solo
Team Averages
Level 144
1,489 SR
1,481 Elo+

VS

Team Averages
Level 108
1,502 SR
1,420 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Agbal
Khepri
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 144L
1,404 Elo+
Party 1
Thanatos
Thanatos
Raziak2k10
Thanatos
Level 54
God Stats
0W - 1L
1,442 SR
Queue Stats
1W - 3L
1,252 Elo+
Solo
Sol
Sol
Santi46
Sol
Level 108
God Stats
18W - 12L
1,565 SR
Queue Stats
147W - 176L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Berni1712
Danzaburou
4
0 / 2 / 0
2,987
597
704
3,245
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
6
2 / 0 / 0
3,896
779
565
1,056
195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
I0 Natas 0I
Hercules
5
0 / 0 / 0
3,054
611
109
1,460
572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 0 / 0
3,295
659
382
1,893
324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Teambarca37
Achilles
5
0 / 1 / 0
3,082
616
711
2,937
1,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
2 / 2 / 1
3,909
782
1,784
2,725
1,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
 
Chernobog
6
0 / 0 / 0
3,299
660
470
1,645
353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Agbal
Khepri
1
0 / 0 / 0
909
182
0
0
0
Thanatos
Raziak2k10
Thanatos
6
1 / 0 / 1
3,616
723
741
2,578
859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Sol
1
0 / 0 / 0
909
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
1
1.25
L
Chernobog
 
Chernobog
0
0
0
0
L
Khepri
Agbal
Khepri
0
0
0
0
W
Danzaburou
Berni1712
Danzaburou
0
2
0
0
W
Agni
2
0
0
2
W
Hercules
I0 Natas 0I
Hercules
0
0
0
0
W
0
0
0
0
L
Thanatos
Raziak2k10
Thanatos
1
0
1
1.5
L
Sol
0
0
0
0
W
Achilles
Teambarca37
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,471
Damage
2,995
10,591
Taken
6,948
3,130
Mitigated
2,306
4,662
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,784
691
132
720
2,725
1,094
0
565
2,160
9,532
2,533
L
Chernobog
 
Chernobog
470
214
0
1,043
1,645
353
0
382
1,239
0
14,441
L
Khepri
Agbal
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Berni1712
Danzaburou
704
336
0
1,117
3,245
648
0
628
2,617
0
8,941
W
Agni
565
0
0
500
1,056
195
0
0
1,056
12,841
0
W
Hercules
I0 Natas 0I
Hercules
109
0
0
493
1,460
572
0
0
1,460
0
6,785
W
382
182
0
1,329
1,893
324
120
0
1,893
17,383
0
L
Thanatos
Raziak2k10
Thanatos
741
463
0
2,211
2,578
859
0
0
2,578
0
10,454
L
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
Teambarca37
Achilles
711
80
0
1,223
2,937
1,391
0
904
2,033
0
8,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,314
Gold Earned
12,642
133
Minions Killed
88
0
Camps Cleared
0
471,076
Distance Traveled
274,792
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,909
782
28
6
0
80,817
2
L
Chernobog
3,299
660
29
6
0
99,629
1
L
Khepri
909
182
0
0
0
0
0
W
Danzaburou
2,987
597
27
5
0
93,553
0
W
Agni
3,896
779
31
6
0
108,644
0
W
Hercules
3,054
611
24
5
0
94,634
1
W
Sol
3,295
659
36
7
0
83,742
2
L
Thanatos
3,616
723
31
6
0
94,346
0
L
Sol
909
182
0
0
0
0
0
W
Achilles
3,082
616
15
3
0
90,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role